ED space is so huge, you could be there all your RL time, and yet did not encounter any other from hundreds thousands commanders, which can be in space in the same time as you. This offers alot freedom/"safety" on one side, but after some time you may want more as only beat/dealt with NPCs ... and exactly for this were implemented community goals, which often concentrate to very few systems or stations (or only one single station) in by humans habitated space and also offer some nice bonuses ("$") when are theirs goals reached. Now it come when you cannot rely on previously learned templates and if you want survive, is really good idea to be concentrated all the time and watch radar if it not show outlined icon (solid icon = NPC, outlined = cmdr). Also fights are very different, there do not count some "fair" conditions ... if you not have friends and your target will have, you may easily have only "flee" as option how to survive. Same is related to ships used on both sides ...
I had more free time, so decided to gain more experience in mining and was lucky on BB missions with interesting payments ... three places with 6 missions and more as 1M$ for very few units of Painite and Platinum. This time I did preparations and purchased 2B Refinery (... it have decent amount of Refinery bins - 5 and is still cheap
), 3A Collectors limpets controller which give decent operation range and mainly long duration for limpets (... the best controller which you can put on Cobra_Mk3
), Prospector limpet controller (...
in real is not worth to buy it... please check a comment below article!
) and cargo filled with limpets. I visited more places with asteroids, which needed allot time, but was not able find the above mentioned requested commodities ... then I have re-read all what we had here posted about mining and one post below which have nice "list " with systems containing PRISTINE mining sites.
I chose one system with the pristine planetary ring, which was not far
After I did changes in my controllers setup, I spent some time in training missions just to be sure that there is at least some basic coordination. It have helped to lower risks in open space, especially when was needed during silent running in a hurry to pass through base's mail-slot ... hit to the stations wall due misclick can be quite costly at times. After I finished few delivery missions arrived message from Moorhuhn with offer to pay a visit the Combat Zone (CZ). When he arrived, we have chosen to try first several fights Cobra vs DBS, where was Moorhuhn clearly better ... but it were mine first PvP on ED and it was for me a good experience. After I have repaired my slightly damaged ship, we moved to system where were confirmed CZs. It was Eravate system and before we arrived there, we have used travel time for testing the wings functions. I was first in lead and Moorhuhn followed me easily, then we have changed roles and I had first opportunity to learn, how to follow
Some basic experience was gathered already during fulfilling first few missions, missions when I used the small and basic sidewinder ship for small private transporting (read as "smuggling deliveries") missions. But this ship started to be too small for me, in my pocket were almost whopping half million credits_ ... just came a time to visit some shipyard which were spotted on more already visited bases, and do there some shopping. This was really exciting when I confirmed a purchase and on landing pad was delivered my new ship, the Cobra_Mk3. Now only add some equipment and ... ohh , only a first look on the equipment dealer prices list was very teaching - it looks like that made my ship kitted only little better will take some time.
cobra's cargo hold possible accept more contracts at once, filled my pockets considerably faster, and my ship slowly started look as planned. There were still many possibilities
How to start, ... well, as first can come some small comparison (if that's possible) between CF and ED. Both these games are about "walking" in space, in both you can play a role, and both games have big addicting potential. But with this may common points end, because ED is in many regards very different (not mentioning graphic, but these games engines have a huge difference in theirs "age"). ED space is much emptier, deeper, bigger and can be seen also as much more ruthless and/or much more "realistic". With this is coming scanty info about game mechanisms, which is only very lightly touched in in-game training missions or manual (rather call it Quick-start guide ). If you want learn more about the game and/or do less bigger mistakes, you have 3 most common ways:
- Try yourself again and again with usually big amount of mistakes or/and frustration.
- Search over forums ... google is a big friend here. Luckily this game is already some months out, and you can find many very usually
Ajay's Story 2.0: And Again I Stand.
You are probably used to me starting my entry on me laying on my bed in my ship's cargo hold and reading some sort of Warhammer 40k literature.
This one was NOT the case, for I was sitting in my room aboard K-719 and tuning my simpod. Even though Canteen has taken the "Stranger" away again for some sort of maintenance, so I was left on the ship that served as his HQ, and people from here had to deal with my presence (which usually spelled heavy metal and rock being played in my room for most of my waking time).
And again I stand, with a truth I couldn't bare: I'm grounded AGAIN and instead of being grounded on my home planet (you can call it industrial hell for all I care, it's an industrial heaven for me) I am locked away in rooms and routines of a big freaking battleship.…
Flyagin's response to the question "so what the bloody flying rocket propelled wire guided optically tracked tube launched flak am I supposed to do?" was "You'll find
Ajay's Story: Armed Trust
Mirtrak Battle Station, Weth.…
Stagnation does people no good. But fighter craft suffer it even worse. If "Stranger" had a sentient AI, you could've asked it. But if my ship had a sentient AI, it would have vented me into open space soon after I got addicted to Inner Core fighting, for putting the poor old heavy fighter's hull through hell several times - or for sitting at one base for weeks straight.
Of course, since I did not want my ship failing me, I needed to do maintenance more often than usual. So when Flyagin's message flashed up on my personal console, I was running diagnostics of the ship's engine block. Since it's a zone close to a ship's fusion reactor and a zone that regularly is in contact with high levels of space radiation - among other things - I was wearing an exoprotection space suit. When I was done with checking out the engines, removed the suit and took a decontamination shower (just in case), Canteen was busy trying to melt my console
Ajay's Story - Big Game Hunting.
I was having a rather pleasant (if lonely - though most of my afternoons are lonely) afternoon, laying on my bed and reading, when I got a call on my personal console. What surprised me was that it was Flyagin inviting me into a conference. It was surprising since conference mode is used when three or more people need to have a common chat. Most of the times Flyagin called me, it was usually a two-person conversation.…
I pressed "Join" and activated the comlink.
Besides me and Canteen, there was one more conversation partner.
-Greetings, Comrade Second Rate Captain - I greeted the said partner, Natalia Kameneva, and then spoke to my CO. - Hi, Canteen.
I heard a chuckle from Flyagin and a formal greeting from Kameneva.
-Ajay, we've got a mission for you - my CO said.
-I have read your report of the Great Doms began using gunboats as a part of their fighter patrols - Kameneva continued. - Our interest in this class of the ship has been piqued. These escort
Daedalus system: Police central just issued a warning that known |DP| mercenary is moving to fulfil a bloody termination contract on peaceful IOC trader. Luck has smiled on professional bounty hunter that time. Nearest police officer from Silver Arrows had not yet fully functional his new ship offensive systems and mercenary ship has quickly left Daedalus while merchant ship debris were still floating around. No survivors were detected.
But despite brilliant fulfilled assassination not all has worked as planned. In space appeared three more police officers, one from Blood Guards, one known under his nick APE and one from K.P.F. clan and mercenary ship was soon after marked three times for fine. This was for a mercenary a really unpleasant situation, fine amount few times exceeded his bounty income and he decided to run and keep distance from all incoming police ships. Hunter and hunted role has changed and chase which started in Daedalus continued through Tau systems, Leeds, then