She can cloak, she can do stealth kills with her arrows and she can put enemies to sleep. Of course she has a few more tricks available but I personally do not really care about that.
I use Ivara almost exclusively for two tasks. Animal captures on the open worlds and grinding the daily standing for Cephelon Simaris.
Animal captures work pretty well because the animals won't see you when being cloaked and the sleep arrow can capture even larger groups of animals with just one shot.
Being cloaked also is very beneficial when trying to get your daily standing for Cephelon Simaris since you can load into an exterminate mission and scan the enemies before you stealth kill them. One mission is enough to reach the daily limit.
Note: The amount of standing you get per scan depends on the…
He is not easy to use and requires some knowledge and if possible access to the Magus Anomaly Arcane aswell as the Pilfering Swarm Augment in order to be used effectively.
Hydroid's melee slam attacks have a 50% chance to spawn a Tentacle that lasts for 15 seconds. The tentacle seeks nearby enemies to grab and thrash them, dealing True damage per second, bypassing armor.
Ability 2 - Tidal Surge
Crash through enemies in a ferocious wall of water.
Ability 1 - Tempest Barrage
Target an area and call down a barrage of liquid fury. Charge this attack to increase the lethality of the onslaught.
Ability 3 - Undertow
Become a water trap and drown unsuspecting enemies.
Ability 4 - Tentacle Swarm
Tap to spawn…
Her defensive abilities can maker her almost invulnerable to projectiles.
She moves very fast using her Tail Wind ability, which makes her fly for a short duration.
Her damage dealing ability is very strong and good choice for high level defense missions.
The Passive ability is an highlight that should not be ignored as it increases the critical chance of your weapons when airborne.
Zephyr is lighter than other frames which changes her airborne physics.
She also has a multiplicative 150% critical chance bonus on all equipped weapons based on the critical chance after being modded. This however only works when being airborne.
Ability 2 - Airburst
Launch a burst of massively dense air. Hold to send enemies flying, tap…
His passive makes him almost impossible to kill. Actually it prevents him from dying three times per mission and buffing him afterwards.
He can use his Celestial Twin specter to "double" the damage you can do.
He can create insanely high armor values and he can heal very fast when required.
And yes, my Wukong has wings. I always wanted a monkey with wings.
Wukong can avoid death 3 times per mission using his five techniques. Randomly 3 of them will be choosen which avoids him bleeding out and restores 50% health.
- primal forces: 300% elemental damage for 60 seconds
- heavenly cloak: invisible for 30 seconds
- cosmic armor: invulneratble for 30 seconds
- monkey luck: killed enemies drop extra loot for 60 seconds
- sly alchemy: collected orbs are 4x…
He has some unique benefits such as being able to increase his speed and that of other players and he can use shields to protect certain areas. He even can carry this shield as personal protection.
Volt is the top choice for Eidolon hunting since shields can amplify the damage done. He is good at crowd control, but his abilities in regular gameplay on high difficulties are not strong enough to clear the map (on lower difficulties this works perfectly fine). He is good at focus farming on Elite Sanctuary Onslaught but on Steel Path and Arbitrations the damage output of his abilities is not high enough to kill enemies. He is still a good option for these high difficulties since his crowd control abilities…
He can protect large areas and deal a significant amount of damage.
However, Vauban is not easy to use.
There are plenty of Ability Synergies you have to consider when using Vauban.
He probably has more ability variations than any other Warframe in the game, which of course does not make the choice what to use an easy one.
Abilities can be chained to make them more effective.
The fact that casting some abilities requires holding the key while other abilities work best when being tapped can be a bit confusing somethimes.
Vauban inflicts 25% extra damage with his weapons and abilities, against enemies that are incapacitated and unable to move.
Ability 3 - Photon Strike
Drop a targeting beacon that calls in a devastating laser artillery strike.
Ability 1 - Tesla…
The playstyle is similar to using an Archwing. Titania can fly and has two special weapons she can use while flying.
She is very fun to play and allows the completion of certain mission types ultra fast.
You might need some practice due to the increased speed, it takes some time to get used to that.
She has some very good damage reduction while flying and barely ever takes damage due to her speed.
+25% Bullet Jump and Rolling distance.
Casting her abilities rejuvenates Titania and her allies within 15 meters, granting them the Upsurge buff which regenerates 4 Health points per second for 20 seconds.
Ability 2 - Tribute
Cycle through and extract one of the four Buffs when cast on an enemy. Thorns reduces incoming damage. Dust degrades enemy…
Her damage dealing abilities are superior to most other Warframes and make her a good choice for high level content such as Steel Path and Arbitrations.
However, I think Saryn shines most in Elite Sanctuary Onslaught since she can max out the daily Focus Points in 8-10 waves if you have a good focus lens equipped on her and her weapons.
You can solo ESO or carry a group of weaker players in ESO with ease up to wave 11-12.
Her survivability also is pretty good if modded correctly.
Status Effects inflicted by Saryn's weapons and abilities last 25% longer.
This one actually is pretty cool since status has become much more useful a few months ago. An increase in status duration by 25% also increases the damage output of most…
All her abilities are based on music, which allows a very high degree of customization. That also means that she is not so easy to setup and handle.
She also might turn out to be a bit expensive if you go too deep into detail since instrument variations costs extra and only can be bought with platinum.
Octavia draws all her power from the music created by her Mandachord, a music instrument you can freely config (if you are patient enough and willing to spend platinum on the already mentioned instrument variations).
Alternatively you can go for the default song setting... which is fine.
Custom songs can be created, stored and loaded from a playlist. Stored songs also can be played on your Orbiter radio.
If used correctly Octavia can be one of the most powerful Warframes even on very high…