Blog Articles in Category “Crossfire”

    AUTHOR'S NOTE: I decided to not do the Intermission 4. I'll have it rolled into this article.

    As for the Intermission 4, I just decided to take a scenic route to Texas around the Rogue bases to fill my cargo bay with extra pods. Selling them earns Trent a new level and a message from Juni.


    Jun'ko Zane: Trent, this is Juni. Something's going on, I need your help. Meet me on Manhattan.


    While I take a scenic route to Manhattan, have a Trent's Log update.


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    Like the last time, landing on Manhattan springs a cinematics on us. Fasten your seatbelts boys, someone's playing The Rains of Castamere.

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    Juni watches as Trent's ship lands onto the landing pad. Trent exits the ship, she walks up to him.

    Trent: Juni, what's going on?

    Juni: Over here.

    Trent: Hey, what's wrong?

    Juni: Nothing. Something. I don't know yet.

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    Trent: What do you mean?

    Juni: Ashcroft is missing! He was on a Liberty dreadnought in a maximum security cell, surrounded by armed guards! Trent, you don't escape from that! After our last

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    Okay. Now that we have our overkill setup, let's get this show off the road!

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    And so the game springs the initial cinematics on us right off the bat...


    Lonnigan appears and walks up to Trent, gun in hand

    Lonnigan: Don't move. Just listen.

    Trent: Lonnigan! Where have you...

    Lonnigan: Stay still! I had to kill a man to escape today. What's one more...

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    Lonnigan: Why are you still here? Don't you see what's going on? Freeport 7? Zone 21?

    Trent: Yeah. The Order.

    Lonnigan: No! It's not just them, it's the Liberty! It's artifacts! They're on to something...

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    Trent: Look, let's just talk about this...

    Lonnigan: *shoves the gun back into Trent's face* No more talking! I know what I'm doing now, I have a plan. I wanted to warn you, I felt that I owed it to you. Don't try and follow me, Trent. Get out of Liberty while you still can!

    Lonnigan takes a few steps back and runs away

    Trent: What the...

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    Welp. That happened.



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    Bartrender: Nice to see you again. How are things?

    Trent: Interesting. I'm looking for Junko

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    WARNING: From after this Intermission, FORGET about fighting the NPCs on equal terms until well into late game. By the time this intermission finishes, Trent's loadout will be deep into overkill territory.

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    Actually, now that we have access to the Liberty systems, earning credits is less of a problem. First of all, let's go to Texas.

    The jump gate to Texas is just one trade lane away from Norfolk Shipyard/Battleship Missouri. I have to warn y'all that you might encounter Outcasts. They are more dangerous opponents than Rogues. In Texas, take Trade Lane to Planet Houston, find the station LPI Huntsville on its orbit, land on it and sell all Escape Pods there.


    Also, nearly all prisons have a music track running on them. It used to be the Great Escape theme. It isn't anymore.

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    Voila!

    Juni: Trent. This is Juni. I'm back from assignment and got a job for you. Meet me on Manhattan. I'll fill you in on the details when you'll get here.


    That being said, it is now our turn to make her wait.


    Now that we

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    Author's Foreword:

    • First of all, the problems related to the hosting of images seem to be fixed. For now.
    • Second. I kinda made more screenies along with videos, but had to rerun some moments and snap some screenshots from videos. You can thell those from others 'cos they will have a Bandicam watermark.



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    So, the game wants us to move the story along by going to the Manhattan bar and talking to Juni and King.

    I think it's the only place where the game is generous enough to let us start the cinematics by talking to them. Afterwards the game will spring cinematics on us as soon as we either enter the bar or land on the planet.

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    King: Good to see you again, Trent.

    Juni: Well, now that we all here. The LSF has an important mission for you. Are you interested?

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    Trent: Yeah, sounds good.

    Juni: Good, here's the details. The LSF has a line on a smuggler that's been moving Artifacts in and out of Liberty space.

    Trent: What sort of Artifacts?

    King: Alien. The very old and fetch a good price among collectors

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    I was caught. I was apprehended by several freelancers in the Inner Cloud system one system away from New London.


    I gave them a deal. They let me leave, I offer 50 million credits and a case full of the finest Custodian Whiskey a man could get practically for free. However, most Freelancers I have recently learnt fight for honour, for integrity. Well that and the bounty on my head was much higher. I was ruthlessly shot down and my Antares, and my entire hold of Whiskey was destroyed.


    But, I somehow managed to escape. Multiple burns and scrapes ravaged my body as my escape pod flew away from the hunters and onto Planet Crossfire.


    In a desperate attempt to not enter Sigma-17 empty-handed, I stole a ship from a man who was in our clan. Stealing the |DP|Lucifer, a Chimera with an adequate load out, I managed to sneak back into custodian, get a small load of Whiskey and attempted to run again back through Omicron Alpha. It was there that the hunters had learnt I was yet again at large and

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    Okay. Our order of business is to get about 80 thousand credits out of nowhere to get Juni to notice us again.


    It would actually be fairly easy with Crossfire. The escape pods picked up in Mission 1 would be far more that enough... except, I'd have to sell them on LPI Huntsville in Texas. And I'm still locked in New York!


    Normally this means do missions until green. However, there is one thing.


    Crossfire has Dynamic Economy. Which means that each time you update it, all prices on stations change. Which means you can luck out.


    And luck out I did. I stumbled on a trade route of Niobium from Baltimore Shipyard to Planet Pittsburgh (15 credis buy, 1368 credits sell). Of course, I needed a freighter to trade, so I switched to Rhino.


    Small advice: Try to avoid trade routes that involve Fort Bush. There is ALWAYS a queve at the Fort Bush.


    Another thing is. The Trade Lane to Pittsburgh is almost ALWAYS disrupted. The Liberty Rogues have all the tenacity of cockroaches. Good thing you can go off

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    Okay, so, here we are stranded on Manhattan, with no ship and no way to get back home...


    Oh. Speaking of that, there's one thing worth mentioning: Edison Trent keeps a personal journal. Let's check it.

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    So... that dude we last saw wheeled out on a hover gurney is named Lonnigan, and he owes Trent a fat load of cash. But he's not quite in the condition to pay up, so Trent's stranded here until he gets better.

    With that said... let's check the local bar.

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    So, this is the local bar. Trent walks in and makes way to the bar stand.

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    Trent: Sidewinder Fang.

    Bartrender: All we have is Liberty Ale, friend.

    Trent: Fine.

    Bartrender goes to pur Trent's drink, Trent looks around and notices a lady sitting at one of the tables.

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    Bartrender: Her name's Junko Zane. She's a tough one.

    Trent: Oh, why's that?

    Bartrender: She's LSF. All business. If it's the job you want, that is. On the other hand, if you're looking for something more...

    Trent: Oh, the only thing I'm looking for right now is this drink. *drinks*

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    Hello everyone. This is Ajay, and I decided to make a playthrough of Freelancer Crossfire.

    First of all, I'm going to get this out of the way:

    -I was going to make this story only screenshot-followed at first. Then I decided to finally man up, create an YT channel and use it to host videos of cinematics and combat scenes. This comes with following problems you'll have to deal with:

    --I'm using unregistered Bandicam. This means, videos will be short and will have that watermark. At least bandicam's watermark is not as annoying as other programs'.

    --Using videos might break my concentration on taking screenshots. In some cases I will use screenshots taken from the video after recording, which will mess up quality. Deal with it.

    -I will play with full knowledge of the Freelancer Crossfire world, but I will pretend I know jack about the game's plot for the purposes of humour.

    -I will get the most cheesy configuration of ship/equipment I can think of.

    -My combat skills suck and I am not going to

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    Since joining with the Blood Dragons, my call sign was altered to the |DP|Undefeatable. It must’ve been nearly half a year until they were able to trust me. I ended up working under Col. Myugu, a renowned Blood Dragon officer who was strict and precise. Apparently apprenticed under the legendary Lieutenant Ozu in his younger days, he used the knowledge given to him and became the hard ass colonel he is to this day. According to Myugu, the dragons had never had much use for using ships such as destroyers or battleships as they were mainly a faction that relied in raiding for resources or intel, but maybe it’d be time to start using them. The Kusari Naval Forces are cracking down on Blood Dragon activity majorly within the areas of Hokkaido and Honshu, and it’s time they respond with violence. The ends justify the means.


    My first official mission with the Blood Dragons was to permanently damage Yukawa shipyard. The construction and repair rings on the shipyard are the primary targets. I

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    After finding this bucket of bolts for sale at Astugi for a small Fee, I became the Captain of the Undefeatable, a formidable Kusari destroyer that was nearly atomised during the battle of Death Valley before it was salvaged and repaired at Astugi. After joining a Mercenary Clan and having a big foothold in Kusari space, I thought it was only right to commandeer a Sleek Kusari capital ship. I began working under the Kusari Naval Forces and wore the official IFF tag of |DP|KNF_Undefeatable. My main mission, was to aid in discovering the secret Blood Dragon base hidden somewhere on the edges of the Kusari Colony. A few Naval officers believed it to be somewhere in the Tau systems since the Blood Dragons worked loosely with the Outcasts. Some believed it to be hidden somewhere in the depths of Chugoku. Low sensor efficiency, organised strikes at the Battleship Matsumoto in Hokkaido, and most systems seemed to be linked to Chugoku where plenty of Blood Dragons are known to lurk would make

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