Blog Articles in Category “Crossfire”

    ...Nommos, according to Dogon legend, lived on a planet orbiting another star in the Sirius system. They landed on Earth in an "ark" that descended with great noise and wind.


    It was the Nommos who brought the knowledge of Sirius B to the Dogon.


    They provided the Dogon with some interesting information about our Solar System: that the planet Jupiter has four main moons, that Saturn has rings, and that the planets revolve around the Sun. These are all facts that Westerners discovered only after Galileo invented the telescope.


    Zvijezda Sirius A i Sirius B

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    У Малију, у западној Африци, живи племе људи који се зову Догони. Верује се да је племе Догона египатског порекла, а њихово знање о астрономији сеже хиљадама година уназад, чак 3200. године пре нове ере.


    Према традицији Догона, звезда Сиријус има звезду пратиоца која је невидљива људском оку. Ова звезда пратилац има 50-годишњу елиптичну орбиту око видљивог Сиријуса и изузетно је тешка. Такође се ротира око своје осе.

    Ова древна племенска легенда би можда пала у забрани да је два француска антрополога, Марсело Гриоле и Жермен Дитерлен, нису забележила од четири догонска свештеника 1930-их.


    Можда звучи невероватно, али се испоставило да је ова легенда о Догонима истине. Како су људи који нису поседовали астрономске инструменте знали толико о невидљивој звезди?


    Звезда, коју научници зову Сиријус Б, није ни фотографисана све до 1970. године када је то урадио велики телескоп. Та фотографија Сиријуса Б била је доказ да веровања Догона нису само легенде.

    Према усменом предању

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    Let's Play Freelancer Crossfire: Mission 5


    WARNING: People participating in the drinking game "whenever something explodes near Edison Trent, take a shot" are strongly encouraged to overthink their life choices and at least downgrade it to a sip.

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    So, we stopped Intermission 4 on our way to Planet Cambridge. To start Mission 5, land on Planet Cambridge and go to the Bar. The cutscene will start automatically.

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    Trent: Hey.

    Trent walks up to Juni

    Juni: I was wondering when you'd show.

    (Yeah, riiiight. It took almost 10 months.)

    Trent: Did you find Quintane?

    Juni: That's the thing. The good doctor has just disappeared.

    Trent: You mean like the others?

    Juni: No, not like them. This one left a trail. But I need your help, Trent. Are you with me?

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    It's kinda funny how we still rely on the LSF intel for difficulty. Even considering that LSF intel has somehow missed Rheinland ships back in Mission 3.


    "Accept" clicked

    Trent: taht's why I'm here. Count me in.

    Juni: Good. What do you know about xenoarcheology?

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    Intermission 4


    WARNING: Once again, by the time we'll be done with this Intermission our equipment loadout will go deep into overkill territory.

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    Okay. So. We've got free reign over most of Sirius sector. Let's get back to trying to get the killiest set of equipment.

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    First order of business is getting a new ship. I opted for Seahorse on Planet Harris in Tau-31 (Leeds->Stokes Smelter->Tau-31 jump hole, there fly to Harris right after the jump gate). This will fix our Bounty Hunter reputation. You can ignore this step and deal with Bounty Hunters being hostile if you want.

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    Then let's go to Kusari. In Tau-31: from Leeds jump gate -> Outpost Holman -> Tau-29 jump gate. In Tau-29 go along trade lanes.


    I did some missions in Kyushu. I recommend doing missions against Blood Dragons. Yes, their Dragons have a tricky hitbox, but they drop Lieutenant Escape Pods which cost 100K credits each.


    Once the cargo bay is full, let's find a prison to drop them off. It's located in Shikoku. There is a shortcut,

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    AUTHOR'S NOTE: I decided to not do the Intermission 3. I'll have it rolled into this article.

    As for the Intermission 3, I just decided to take a scenic route to Texas around the Rogue bases to fill my cargo bay with extra pods. Selling them earns Trent a new level and a message from Juni.


    Jun'ko Zane: Trent, this is Juni. Something's going on, I need your help. Meet me on Manhattan.


    While I take a scenic route to Manhattan, have a Trent's Log update.


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    Like the last time, landing on Manhattan springs a cinematics on us. Fasten your seatbelts boys, someone's playing The Rains of Castamere.

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    Juni watches as Trent's ship lands onto the landing pad. Trent exits the ship, she walks up to him.

    Trent: Juni, what's going on?

    Juni: Over here.

    Trent: Hey, what's wrong?

    Juni: Nothing. Something. I don't know yet.

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    Trent: What do you mean?

    Juni: Ashcroft is missing! He was on a Liberty dreadnought in a maximum security cell, surrounded by armed guards! Trent, you don't escape from that!

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    Okay. Now that we have our overkill setup, let's get this show off the road!

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    And so the game springs the initial cinematics on us right off the bat...


    Lonnigan appears and walks up to Trent, gun in hand

    Lonnigan: Don't move. Just listen.

    Trent: Lonnigan! Where have you...

    Lonnigan: Stay still! I had to kill a man to escape today. What's one more...

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    Lonnigan: Why are you still here? Don't you see what's going on? Freeport 7? Zone 21?

    Trent: Yeah. The Order.

    Lonnigan: No! It's not just them, it's the Liberty! It's artifacts! They're on to something...

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    Trent: Look, let's just talk about this...

    Lonnigan: *shoves the gun back into Trent's face* No more talking! I know what I'm doing now, I have a plan. I wanted to warn you, I felt that I owed it to you. Don't try and follow me, Trent. Get out of Liberty while you still can!

    Lonnigan takes a few steps back and runs away

    Trent: What the...

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    Welp. That happened.



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    Bartrender: Nice to see you again. How are things?

    Trent: Interesting. I'm looking for Junko

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    WARNING: From after this Intermission, FORGET about fighting the NPCs on equal terms until well into late game. By the time this intermission finishes, Trent's loadout will be deep into overkill territory.

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    Actually, now that we have access to the Liberty systems, earning credits is less of a problem. First of all, let's go to Texas.

    The jump gate to Texas is just one trade lane away from Norfolk Shipyard/Battleship Missouri. I have to warn y'all that you might encounter Outcasts. They are more dangerous opponents than Rogues. In Texas, take Trade Lane to Planet Houston, find the station LPI Huntsville on its orbit, land on it and sell all Escape Pods there.


    Also, nearly all prisons have a music track running on them. It used to be the Great Escape theme. It isn't anymore.

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    Voila!

    Juni: Trent. This is Juni. I'm back from assignment and got a job for you. Meet me on Manhattan. I'll fill you in on the details when you'll get here.


    That being said, it is now our turn to make her wait.


    Now that we

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    Author's Foreword:

    • First of all, the problems related to the hosting of images seem to be fixed. For now.
    • Second. I kinda made more screenies along with videos, but had to rerun some moments and snap some screenshots from videos. You can thell those from others 'cos they will have a Bandicam watermark.



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    So, the game wants us to move the story along by going to the Manhattan bar and talking to Juni and King.

    I think it's the only place where the game is generous enough to let us start the cinematics by talking to them. Afterwards the game will spring cinematics on us as soon as we either enter the bar or land on the planet.

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    King: Good to see you again, Trent.

    Juni: Well, now that we all here. The LSF has an important mission for you. Are you interested?

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    Trent: Yeah, sounds good.

    Juni: Good, here's the details. The LSF has a line on a smuggler that's been moving Artifacts in and out of Liberty space.

    Trent: What sort of Artifacts?

    King: Alien. The very old and fetch a good price among collectors

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    I was caught. I was apprehended by several freelancers in the Inner Cloud system one system away from New London.


    I gave them a deal. They let me leave, I offer 50 million credits and a case full of the finest Custodian Whiskey a man could get practically for free. However, most Freelancers I have recently learnt fight for honour, for integrity. Well that and the bounty on my head was much higher. I was ruthlessly shot down and my Antares, and my entire hold of Whiskey was destroyed.


    But, I somehow managed to escape. Multiple burns and scrapes ravaged my body as my escape pod flew away from the hunters and onto Planet Crossfire.


    In a desperate attempt to not enter Sigma-17 empty-handed, I stole a ship from a man who was in our clan. Stealing the |DP|Lucifer, a Chimera with an adequate load out, I managed to sneak back into custodian, get a small load of Whiskey and attempted to run again back through Omicron Alpha. It was there that the hunters had learnt I was yet again at large and

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    Okay. Our order of business is to get about 80 thousand credits out of nowhere to get Juni to notice us again.


    It would actually be fairly easy with Crossfire. The escape pods picked up in Mission 1 would be far more that enough... except, I'd have to sell them on LPI Huntsville in Texas. And I'm still locked in New York!


    Normally this means do missions until green. However, there is one thing.


    Crossfire has Dynamic Economy. Which means that each time you update it, all prices on stations change. Which means you can luck out.


    And luck out I did. I stumbled on a trade route of Niobium from Baltimore Shipyard to Planet Pittsburgh (15 credis buy, 1368 credits sell). Of course, I needed a freighter to trade, so I switched to Rhino.


    Small advice: Try to avoid trade routes that involve Fort Bush. There is ALWAYS a queve at the Fort Bush.


    Another thing is. The Trade Lane to Pittsburgh is almost ALWAYS disrupted. The Liberty Rogues have all the tenacity of cockroaches. Good thing you can go off

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