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  • 28

    Jan

    AD has been on a twenty-three year mission to learn more about all things relating to the Wing Commander Movie, and his latest research is about the "open matte" broadcast of the film. At least Australia was airing this version in 2008, and there may have been other times and places that got it as well. As you can see by the example below, by adjusting where the edge of the frame is, viewers can see detail like the universe map's border and Paladin's journal in the intro. It'd be pretty amazing to see what other visual data might exist out there! If you have a copy or any more detail, please let AD know!

    map_revealed1xt.jpgmap_revealed2xt.jpg

    The DVD and Bluray are in 2.35:1 as intended. This screenshot is the only proof that it aired that way I've seen. Anyone else out there happen to catch the film on TV in this format?

    The extra map borders - not normally visible in the movie - in that shot match the high quality digitizing of

  • 27

    Jan

  • 27

    Jan

    wc1-mission-treet.jpgWhat the Fox Project has posted a pretty impressive speed run of Wing Commander 1. The game features an extensively branching mission structure, so players can experience vastly different games on multiple playthroughs. As we've previously noted, there's some strategy involved here. One short path through the game is to eject through the Enyo, Gateway, Chengdu and Port Hedland systems, then win in Hubble's Star (or Port Hedland) and Rostov, then eject again through Venice and still rout the Kats from the Vega Sector. This shouldn't be seen as cheating - it's its own type of art form to figure out how to legitimately game the game and still see the winning ending in the shortest possible time. The final score here is 23 minutes and 7 seconds, which is amazing! It's also half the time that speed runners were hitting four or five years ago. Check it out below:

    Well, it's been a year since I've
  • 26

    Jan

  • 26

    Jan

    FrankyFiggs14 has posted another classic French mag scan, and this one has an interesting take on Wing Commander 4's tagline phrase. It comes from the December 1995 issue of Joystick. After translation, the big caption reads, "The Price of Freedom is Eternal Combat." As LOAF notes, "Eternal combat sounds a little less prestigious than eternal vigilance!" It's also one of the many pieces of copy out there that advertise a December release. After tons of marketing went to print, the game was delayed until February 12 the following year. Pretty neat artifact all around!

    joystick_1995december4t.jpgA few other pages from the issue for context:

    joystick_1995december1t.jpgjoystick_1995december2t.jpgjoystick_1995december3t.jpgAnd here are some English versions of the ad for comparison:

    anotherw4adxt.jpgw4onepagerxt.jpg

  • 25

    Jan

    ZOmegaZ has been steadily shipping out batches of challenge coins over the last few weeks, and most people who pledged in his recent Kickstarter should have received theirs. Ours came this past week as well, and they're very snazzy! The pictures don't quite do the material justice. All of the gold outline is very glittery and the colors pop as well. Not bad at all - we'd love to see another Wing Commander design!

    zomegaz_challengecoin8t.jpg

    Everyone who provided me with shipping information, your coins are now on the way! I'll give everyone else a few weeks, and in the meantime I'll be working on the next round of coin designs.

    zomegaz_challengecoin9t.jpgzomegaz_challengecoin10t.jpg

    LOAF: The challenge coins ZOmegaZ’s Kickstarter are here! They turned out pretty neat and now I’ll never have to pay Shotglass for another drink (or ice cream sundae in the SNES version). Yes I also got a Frasier.

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