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Unread News

  • 04

    Aug

    It's been quite a while since Klavs has shown off a new Sabre, but he's back in the cockpit and taking another crack at it now. At this point the design is still in the pre-texture phase, but the spaceframe is already quite solid and the fighter is looking well equiped with its particle cannons, neutron guns and healthy complement of missiles. The nifty version with landing gear deployed also reveals several internal bays for additional ordnance!

    klavs_models350t.jpgklavs_models351t.jpg

    Re-kajiggering a lot of the old models, to optimize things and maybe make them a bit more realistic by relying more on texturing than all the overly-chunkified modeling I did to make them look better as 3d printed models. In many cases I'm having to re-model them from scratch, but thems are the breaks. Pretty happy with the Sabre's overall configuration, and she can even carry 6 torpedoes!

    Klavs doesn't just make Wing Commander ships either. He recently put

  • 03

    Aug

    Captain’s Log: Stardate…um…we’ll edit that in later. The crew of the U.S.S. Cerritos, um, specifically her support crew, have been thrown forward in time. Or turned into holograms. Or possibly Excalbian constructs. Any way, they’re in 2411 now, and they’ve been given the very, very, very important assignment of helping out on your ship. Use them how you like! Just, uh, maybe leave the Bat’leth and Romulan Whiskey storage locked. Like, at all times. Our med bay is already overstaffed, ok? Seriously. Lock the doors. We’re not kidding. Starting tomorrow, August 4th, the characters of Lower Decks are coming to your Duty Officer roster on all platforms! You’ll be able to pick up Boimler, Mariner, Tendi and Rutherford to add to your Federation crews. Each of them come with a unique, active power, and it’s even sometimes helpful. They’re completely free in the Duty Officers tab of

  • 03

    Aug

  • 03

    Aug

    When we posted the first complete pack of enhanced Wing Commander 3 videos a few weeks ago, we labeled them as a "first cut" preliminary effort. They still looked great, but ODVS continues to find ways to create even more visual fidelity of the surprisingly low res/framterate originals. As he looks towards what a 2.0 update might be like, here's created a couple of test videos using more advanced AI/neural net methods to experiment with the next level of updated footage. Faces and hair look surprisingly good! Check the new samples out below.

    I've been tinkering with my workflow for remastering the WC3 PSX footage. I've introduced a new AI method for interpolating the frame rate from 15fps to 30fps (which is far more accurate than the previous method), tweaked the AI upscale model and modified my AVIsynth code. So here's another comparison video. I think this bodes well for a WC3 HD Pack V2.0 :)
  • 02

    Aug

    New this month on the Wingkipedia: high res scans of the 1999 X-Toys Wing Commander trading cards! Fans who kept their cards in the packaging could be missing out on some awesome reverse-side lore!

    xtoys_card1t.jpgxtoys_card2t.jpgxtoys_card3t.jpgxtoys_card4t.jpgxtoys_card5t.jpgxtoys_card6t.jpgxtoys_card7t.jpgxtoys_card8t.jpgxtoys_card9t.jpgxtoys_card10t.jpgxtoys_card11t.jpgxtoys_card12t.jpgxtoys_card13t.jpgxtoys_card14t.jpgxtoys_card15t.jpgxtoys_card16t.jpg

    A different trading card was included with each of X-Toys' eight Wing Commander action figures in 1999. The rear card text is largely adapted from the Wing Commander Confederation Handbook.
  • 01

    Aug

    wc4_remake18t.jpgThe WC4 Fan Remake will be using ODVS' fantastic video for most cutscenes, but there are a handful of CGI sequences that would be better served with complete graphical overhauls similar to the playable parts of the game. The team has to be careful to match the visual fidelity of anything new that they create so that it doesn't feel out of step with everything else. As such, DefianceIndustries, ODVS and Pedro have published a new article titled 'Recreating Worlds' to detail this process. It's a nice thorough overview and shows that they're making great use of the new project website. There's also a quick video example as well as some screenshots behind the development curtain. Check out all the details here.

    Defiance Industries is going to create some new CGI sequences for Wing Commander IV Remastered that match the originals as closely as possible in aesthetic and quality.

    Defiance is, of course,

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