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  • 16

    Jan

  • 15

    Jan

    We recently reported on Malcolm McDowell's official website adding Wing Commander autographs to their online store. In case you were curious about the final product, here are the results! LOAF's copy came a few weeks after placing an order, and it's pretty nice! It's an odd choice of art, but that also makes this somewhat unique. You can add one to your collection for $65 plus shipping here.

    malcolmmcdowell_autograph4t.jpg

    Ta da! It’s a nice heavy stock paper with a semi-gloss printing. Why did they choose a 1995 Wing Commander III Playstation port ad? Who knows!
  • 15

    Jan

  • 14

    Jan

    Prime Minister Edmund Mahon has invited Sirius Corporation to establish a permanent presence within the Alliance.
    The Alliance Tribune's political correspondent Vanya Driscoll reported:
    "Sirius Corporation's new role as a strategic defence partner has expanded swiftly, with a Sirius faction established in the Alioth system to represent the megacorp. In addition, several megaships have arrived in other Allied systems to provide support."
    "The Alliance Defence Force and some government departments now have official advisors from Sirius Corporation on their staff. Prime Minister Mahon announced that these developments will streamline joint operations with the Sirius Navy, and in turn provide effective countermeasures against Thargoid aggression."
    "But Councillor Nakato Kaine claims that the presence of Sirius Gov is illegal as it was not ratified by the Assembly. She has pointed out that since

  • 14

    Jan

    Cherno has shared a neat video of tech demo project he's put together. It's a top-down 2D space shooter with Wing Commander models. This reminds me a whole lot of the early Arena concept shots. Although it's conceptually pretty basic, there are some nice touches with familiar asteroids and damage sound effects included. Cherno's been toying around with different ideas to give the game some more meat, and we hope he continues to develop the idea further!

    This project was started about two years ago using Unity, then abandoned and now (January 2022) I got back to it, fixed some bugs, and made this short gameplay video. What you see is all there is to it: just glorified placeholder assets using the original graphics and sounds of Wing Commander. I always wanted to make a top-down game but the limited field of view restricts the gameplay mechanics. Initially, I opted for a straight conversion of the
  • 13

    Jan

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