I started solo... used the new NPCs (not my lichs) and got totally owned because they did not do what they were supposed to do. Of course did I give them tasks prior starting the missions but they happily ignored their job.
Strange. Mine did their job passably. Probably because my pilot NPC has 5 in piloting? But that's a resource-available crew member that wouldn't be available for a new player, so there's that.
My Railjack prior the update was 100% maxed out with shitloads of resources that went into upgrades. What I got refunded was a joke. 10k Endo does in no way compensate the costs bringing the railjack back to where it once was.
One of the reasons why I was excited for Dirac->Endo transfer? I had metric flak ton of Dirac and nowhere to spend it on. So it was profitable for me in terms of Endo.
Credits, on the other hand? Not so much.
In the 5 missions that I have played I was non-stop under attack by enemy fighters or enemy torpedoes (which seem to launch once every 2 minutes) giving me absolutely no time to do the mission objectives.
Endless fighters/crewships is bullshit, and this is why I would prefer doing Skirmish missions. Here I have to agree completely. But there's apparently something bugged with your crew 'cos mine so far (and I cleared Venus and Neptune Proxima) did their job passably.
Also Corpus Ice Driver keeps flinging comet shards at you even after you disable it. But this is definitely a bug.
Ok, I can now put a few forma on the railjack and try to make the mods stronger. A luxury new players probably dont have.
But turning the Avionics system into mods is even more limiting than it was before. With Avionics you only needed to care about the total capacity. But now you also need to consider the polarities of the new mods and have to put polarities on mod slots which in the end limits your options. The flexibility you had before is no longer there.
Different builds might now conflict with your slot polarization.
Plexus system is also bullshit, at least for new players. I might go a bit further and say that the polarity system in general is bullshit since it kills build flexibility. Would be fine for everything else since you can have multiple of it, but you only have 1 Plexus. Also you'll need Aura Forma to get the most of your railjack. What are the odds of a new player having an Aura Forma?
Removing ship energy and using warframe energy instead is another stupid change which will limit very much which Warframes you can actually use on Railjack.
That is indeed bullshit. The workaround that I use involves some of the following:
a) a decent pilot to keep the 'jack intact while I go to the Forge and craft myself some Warframe Energy
b) a high energy capacity Ivara Prime
c) Energy Siphon
d) Energizing Dash
e) a Necramech to compensate for Ivara's lack of staying power.
...I think that says enough.
Last but not least do I think that there still is no real incentive for most players to play Railjack missions.
Well, there still is one for me: to grind experience for my MR fodder loadout. Yes, Gian Point is gone... but now my loadout doesn't matter at all because I can use a necramech when the celestial meets the terrestrial. Yes, the railjack energy is tied to warframe energy. Two words: Energizing Dash. Also it's still a source of relics and now also a low-key source of Endo as well.
Though that won't last long since I'm sure DE will wreck the Grineer Skirmish missions too.