Posts by SWAT_OP-R8R
-
-
no troubles in 10 years is a good indicator that the rules are working
-
Because of many incidents on the server that made it neccessary.
-
Because clans used to have fixed RPs, which of course makes sense, otherwise some clan might decide to fine one day... and on the next day might do some smuggling business.
-
yes, last year
-
The deactivation of the new plugins happened yesterday.
The reactivation of the old plugins will happen with the next server restart.
No expected risks, except that for a few hours anticheat will trigger a few bans that I will have to remove manually.
-
yes, bases will be working then
-
Since we do not have a solution for the plugin anticheat issue yet, I am going to disable the new plugins again (Weapongroups, wireframes etc.) to enable the original server feature set.
I think right now it is more important to have the original server features running. Maybe when we have a working solution in the future the plugins will be enabled again.
This change is meant to be for MP only. In singleplayer the plugins will still be active.
Not a great situation but for now probably the best.
-
-
-
-
We would love to introduce true randomness but can not afford the lava lamps.
-
- ticket pls
-
who is jontour?
-
what do you mean with "half HD mod, half CF"?
Screenshot taken just 2 mins ago. I can not reproduce this issue.
-
That's not how it works.
By the time you receive the transmission from Juni, you already are on mission 3. There is nothing between missions other than the freetime phases sometimes. but that is hardcoded.
Once a mission ends the next mission starts right away. The mission design might give the illusion that you are not there yet, but technically you already are on a mission. This very much happens starting with mission 1 till mission 13.
-
1. no, all you can do is to change how much volume a commodity has. This way you can indirectly restrict how much of a commodity fits into a cargo hold.
2. a) no
b) no
3. no, volume is the only way
-
i doubt it
these days many tutorials are linking to stuff that no longer exists
-
-