I can check if I can reduce the ship speed in this area to vanilla values.
Posts by SWAT_OP-R8R
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The main reason is that the ships are too fast, right?
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A full check conflicts with the dynamic features of the mod.
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I guess it was a stupid idea to pre-release parts of the upcoming update.
Way too many changes with way too many potential side effects.
However, I just released another patch which hopefull will fix the issue. Let the launcher patch and try again.
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I guess it was a stupid idea to pre-release parts of the upcoming update.
Way too many changes with way too many potential side effects.
However, I just released another patch which hopefull will fix the issue. Let the launcher patch and try again.
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SP? MP?
In theory there was nothing in this patch which could have caused such crashes.
edit: just tested it on a clean installation and was able to undock without any issues.
Only theory I have would be to check the shader options. Maybe the one you have active does not work on your hardware. I think the default is set to openGL after the update. Probably I have to change the default to dx if my theory is true.
edit2: default option now is dx10 v1
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pre-release update is online and hopefully working
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Change of plans.
Ive spent the past months doing significant changes to a large amount of stuff and currently the update is about 2.5Gb big with ~1500 updated files.
But, I am not anywhere close to being finished with the announced content. My progress, despite working up to 40-50 hours a week on the mod unfortunatly was not good enough to justify a release yet.
On top of that last Saturday my 500l fish tank broke and flooded half the house which means a significant amount of extra work in the next weeks that will prevent me from doing modding work. Its just simple as that. I have to fix the damages (and potentially prevent further damages) first before I can even think about getting back to modding stuff.
However, I made the decision pre-release some critical fixes (crash-fixes) and also some stuff I promised to release months ago. Also I believe the new launcher is working reliabe meanwhile. It would help new players to get into CF and it would fix a bunch of MP issues if the latest launcher version is being distributed via autoupdate.
With a few night shifts I can probably isolate what is required to be updated without causing incompatibilities with the current version of CF. I'd do this pre-release update next weekend so I maybe I have a bit time for monitoring if stuff runs stable.
Everything else will delay even further and I can not even estimate by how much.
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added it to the next update
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you will have to let it run at least one time to download all the updates
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I once again see issues.
Specifically that client hooks seem to cause conflicts with anticheat. For that reason I already had to remove multiple client hooks. The cause and a solution to that is not known.
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your char should be free now
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If you bounce enough against the walls you should be able to free yourself.
If that does not help I can move your char (if you tell me the char name).
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You can't park there.
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Mein Versuch FLrocket zu testen ist zumindest auf meinem Laptop fehlgeschlagen.
Gleiches Problem. Download bleibt bei 0 hängen. Da er die Changelog so wie ich es erkennen kann auch vom github zieht es ist kein Verbindungsproblem.
Ich werde das heute Abend mal auf meinem normalen PC testen.
Ich habe mir so grob zusammengereimt was das Tool macht und wie es funktioniert basierend auf der Beschreibung und der hinterlegten Dateien auf github.
Derzeit kann ich diese Vermutung zwar nicht überprüfen aber mir sind ein paar Sachen aufgefallen die ich zumindest als eigenartig bezeichnen würde. Das sollten wir aber dann direkt auf Discord besprechen.
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Just checked the github and... I think the instructions are wrong or at least misleading... potentially causing problems.
Putting aside that Crossfire never will be installed in "C:\Crossfire\" but in potentially in "C:\Freelancer Crossfire\" (minor issue) the description suggests that the original launcher is needed for CF MP, but it is required for CF in general (SP and MP).
Therefore the CF launcher has to run FIRST to fetch all CF updates and make sure that CF is updated (especially since over the years language files got updated).
I dont know how that FLrocket thingy works but I can not imagine that it will work correctly if content is missing.
Truth be told... I don't know atm if there are further potential issues since the CF launcher might even overwrite some of the FLrocket downloads.
Compatibility could be an issue atm.
I have way too many points on my to-do to test that atm. The workload for the next update is a bit overwhelming (probably my ambitions where bigger than my possibilities).
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Was ist fl rocket?