Hi all,
I took the liberty of creating these saved games with fully equipped Very Heavy Fighters (VHFs) for those who want to experience the Crossfire Mod at its fullest, by starting with the Original Campaign or those who just want to skip it altogether and start directly with the Crossfire Campaign.
The reason for fully equipping a VHF so early on in the FL Campaign is because some people might want to enjoy playing it through once again with the modifications of the CF mod and because right after it, begins the CF Campaign in which you can't allow yourself to go astray of the path and buy whatever you want so that you won't crash it due to the fact that as we all know -> it's an Unofficial Expansion, which is also another reason for creating a save that starts directly with the CF Campaign in a fully equipped VHF for those who just want to skip the Original Campaign.
Information regarding the saved games:
Starting Point:
- Freelancer Campaign [Planet. Pittsburg right after Mission 1]
- Crossfire Campaign [Newark Station -> Instead of pl. Manhattan due to...technical difficulties]
- Credits [2,000,000,000]
Reputation:
- Good, could always be better though.
(For more, see: Reputation - SWAT Portal)
Fighters [Choice]:
- Geko
- Raptor
- Saracen (Forever)
- Saber
- Shroud
- Predator
- Quasar
- Chimera
__________________________
UPDATED Download Link includes these as well:
- Abraxas
- Archangel
- Basilisk -> I remember it was someone's favorite VHF, I think it was Ajay's.
- Black Eagle -> For someone who wants to feel it in 'vanilla style' and NO WAY in HELL am I getting Spiky's gay Pink Eagle.
- Deimos & Redemption -> Couldn't get the x2 more alien weapons for the CF Campaign because the NPCs weren't spawning, so you have 6 Coalition Gattlings & 6 PPCs, or you could just mix them with the 4 alien weapons that you have, or if you really love those ships you can play through the whole FL Campaign (which isn't that long when you skip the Storyline with selling the Escape Pods at the prisons).
- Elite Defender
- Fatality
- Freedom X-Interceptor
- Griffin
- Mirage
- SF18 Arrow
- Titus
- Warblade
- Wizard
Weaponry Available:
Guns:
- Thor'hon Cannon
- Dom Kavash Annihilator
Missiles:
Cruise Disruptors:
Torpedo Launchers:
Mines:
Upgrades:
- Everything is at maximum
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Best Loadout:
Refire Rate -> Shots fired per second
3.03 -> Higher damage points, but less shots
8.33 -> Lower damage points, but more shots
-> It's a Law in Physics that Speed beats Strength
8.33 Refire Rate guns are new in the CF mod, we used 3.03 in the past for both PvP & PvE. We use nowadays 8.33 Refire Rate guns (such as Coalition Gattlings & W'ar-Sy Propulsor for both PvE & PvP) and you can rarely see people using guns with 3.03 Refire Rate anymore. HOWEVER, this doesn't mean that the guns with 3.03 Refire Rate are obsolete, not at all... it depends on the person with which is comfortable.
- Guns with Refire Rate of 8.33 (Coalition Gattling / W'ar-Sy Propulsor / Kelyrd-Ray Projector) => Could be used fully or mixed
- Guns with Refire Rate of 3.03 (Phoenix Project Cannon / Thor'hon Cannon / Nomad Energy Cannon / Dom Kavash Annihilator) => Could be used fully or mixed
If guns with 8.33 Refire Rate are mixed with those of 3.03, you will have an UNBALANCED loadout. Either use full 8.33 (or mixture of 8.33 guns) or same with 3.03 & 3.03.
Which means:
- Use weapons only with the same Refire Rate, because if you have a mixture of different Refire Rates, that will be an unbalanced loadout.
PS: The reason for writing these things that we already know, is for any newcomers (so don't be alarmed, lol).
DOWNLOAD [BACKUP]:
https://drive.google.com/open?id=1epm64yk8isnvtkcsa3fimpyrgj8mzeof
DOWNLOAD [UPDATED]
https://drive.google.com/open?id=1t5wthbbg-n9g3semn3bunrwybapkf4zx
- Enjoy and have fun.