Crossfire 1.9 - Singleplayer vs. Multiplayer

There are 34 replies in this Thread. The last Post () by Michael.

  • Crossfire: Dark Ages Version 1.9

    Singleplayer vs Multiplayer


    When we started working on Crossfire 1.9 in december 2010 we had in mind to just add a few more Capital ships and some new quests continueing the already existing story elements.
    Well, that was plan A.


    Ok, we created new quests and Capital ships... and then we asked the Crossfire players about their wishes for a new mod version.
    BIG mistake!


    The amount of requests and suggestions was just overwhelming. Doing here a bit, doing there a bit... doing some graphic updates... all that has taken much time and caused the delay of the mod release.But in the end it was worth it. The mod is going to be perfect.



    One of the most urgent requests was the development of a real singleplayer campaign with various missions and cutscenes. A major task. The development of the singleplayer campain took us meanwhile more than 2 1/2 months. Starting right after the original Freelancer campaign the Crossfire storyline begins. That means you can play an improved version of the original singleplayer missions and 21 completely new missions. Escort jobs, assaults, diplomatic missions, exploration of new systems and heavy battles. All that is covered by the Crossfire campaign.


    21 new missions... and then?
    Well Crossfire 1.9 is for sure not the last Crossfire version. With every new version we will introduce new singleplayer content. Next to that we have plans to release new missions as DLC (Download content). Of course we also will improve existing missions in future versions of the mod based on the players feedback.


    • Mission 14: Crossfire Chapter 1 - Orillion
    • Mission 15: Crossfire Chapter 1 - New threat
    • Mission 16: Crossfire Chapter 1 - Battle of X-3043
    • Mission 17: Crossfire Chapter 2 - Kusari Fleet
    • Mission 18: Crossfire Chapter 2 - Origins
    • Mission 19: Crossfire Chapter 2 - Liberation
    • Mission 20: Crossfire Chapter 3 - Nephele
    • Mission 21: Crossfire Chapter 3 - Smugglers Journey
    • Mission 22: Crossfire Chapter 4 - Paradise Lost
    • Mission 23: Crossfire Chapter 4 - The Order
    • Mission 24: Crossfire Chapter 5 - Coalition
    • Mission 25: Crossfire Chapter 5 - Cease fire
    • Mission 26: Crossfire Chapter 6 - Brennigan's Coordinates
    • Mission 27: Crossfire Chapter 7 - New Worlds
    • Mission 28: Crossfire Chapter 8 - Utopia
    • Mission 29: Crossfire Chapter 8 - Ancient World
    • Mission 30: Crossfire Chapter 8 - Science Project
    • Mission 31: Crossfire Chapter 8 - Inner Core
    • Mission 32: Crossfire Chapter 9 - The Kavash
    • Mission 33: Crossfire Chapter 9 - Device



    What about the Multiplayer part of the mod?
    Well, Crossfire always was a pretty good multiplayer mod. The server always ranked under the top 5 and the player base is pretty friendly and willing to help others. However, there is always room for improvements. With Crossfire 1.8 we introduced a new Roleplay environment and after one year we got enough feedback for improvements. Roleplay itself will play a much more important role in Crossfire 1.9.


    The mod has been rebalanced to support the diversity of each Roleplay faction even more. Reputations play a much bigger role and licences have deep impact on the gameplay. The improvments we have done do not force players to do roleplay all the time but they will for sure motivate players to use Roleplay to interact with each other. Overall these changes deliver a very good long term motivation for players. Another problem we were forced to take care of were improvements to the server performance. The step from Crossfire 1.7 to Crossfire 1.8 has increased the performance of our main server by ~40% eventhough that the CF 1.8 mod generation is about 15 times bigger than CF1.7


    That resulted in a fairly comfortable player base and the quality of the mod kept the number of online players high even one year after the last release.


    Can Crossfire 1.9 run even better?
    We clearly can say "yes". Due to the introduction of a special server sided mod improvement that we call "LRK" we will be able to drastically improve the performance and allow up to 100 players on the server. Thats everything a good multiplayer game needs.



    Crossfire will once more break the limits of the know Freelancer mod experience.

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  • Nice add For CF 1.9. Very professional.


    I'm sure it'll help bring more people to the mod.


    SMG_myric, SMG_RDaneel, SMG_MULTIVAC


    Interested in joining SMG? PM me


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    are a great annoyance to those of us who do.

    - Isaac Asimov

  • Waiting to see your awesome work......good going to the whole team 8).

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  • Wow, very nice article and great work on 1.9!

  • Yup, Huor is of the best advertisers.


    Yes, not only Nephele, but the entire story of CF in a campaign.


    SA will be happy at the Chapter 8 and 9 heh

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • And I'll be very happy as all ! ^


    Btw, will I be free to buy my Saracen and equip it before I start the 14th mission?

  • Yup, Huor is of the best advertisers.


    Yes, not only Nephele, but the entire story of CF in a campaign.


    SA will be happy at the Chapter 8 and 9 heh


    Yup yup :D O3 will be in the story !!! unfortunately the story won't mention UR or SA or any other clan (except maybe BG)


    And I'll be very happy as all ! ^


    Btw, will I be free to buy my Saracen and equip it before I start the 14th mission?


    Not all right away, for the only reason that the crossfire universe you know in MP (or Open SP) won't exist at the M14 stage. The early chapters will have a Nomad inhabited X-3043 and the first steps of colonization (no CF Docks, gates to CF systems still locked by nomad codes). If you guys never noticed, the 2nd screenshot Huor posted is X-3043 back when the Nomad planet existed and was guarded by the whole Nomad Fleet like you will see it at the M16 - Battle.


    Places will unlock with chapters completed. For your saracen, you aint gonna be able to get it until you make the Coalition chapters (still hostile to Sirius ships, remember that old time when dark reign cannons shooted everyone jumping from styx ??? No bribe will be available until the story allows it) At the end of the storyline you'll get all unlocked and will be able to get all the equip you want to continue your exploration. AND THEN COMES THE TIME TO CONTINUE THE FUN IN MP !!!! (intended for those who never came to MP)

  • no BG is not part of the story... actually every reference to clans and multiplayer got removed from the SP

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • no BG is not part of the story... actually every reference to clans and multiplayer got removed from the SP


    Unless you dress up Trent with (OP's) BG uniform ;)

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    _________________________________________________________
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  • that of course
    easter egg: "who is your tailor"

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Excellent description, thanks. But I would like to try this miracle, and then say your opinion. Discovery also promised to release their mod 4.86. And if it is before then, many players will go there, explore their universe. What would be bad for the Crossfire.

  • :bfantasydreams: :bfantasydreams: :bfantasydreams: :bfantasydreams: :bfantasydreams: :bfantasydreams: :bfantasydreams:



    Exellent Work as always.


    can't wait,can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait, can't wait,


    oh, Didn't I say......................


    CAN'T WAIT!!!!!!!!! :bwhoopsy: think I have just wet me self......

  • Excellent description, thanks. But I would like to try this miracle, and then say your opinion. Discovery also promised to release their mod 4.86. And if it is before then, many players will go there, explore their universe. What would be bad for the Crossfire.



    Discovery ? Not really, because their version adds some bugfixes, IF somebody go there, explore it all and get bored and coem back to what's fun before the week passes :P


    Well, I never had really much to explore in there... yet the last time I was there was 2 years or go, or so :D The biggest addition of ships... some, their biggest addition to FL is the list of rules lol

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • Crossfire hardly can be compared with Discovery and that is very good so


    next to that the release of that new disco version is overdue for a year meanwhile and a big bunch of modders recently has left discovery to work on a new project (together with us)

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • next to that the release of that new disco version is overdue for a year meanwhile and a big bunch of modders recently has left discovery to work on a new project (together with us)

    And I am proud of that ! :D


    Anyway... OP you've taken the FL modding on a whole new level. And because of the campaign, I see much more appreciation from CF's player-base, and not only. I can't wait to take and fly back my .... Saracen :D