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Posts by Martind Forlon
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Martind Forlon added a new version:
QuoteNew link for actual version: bgsguide.pdf
Thread on FD forums: Announcing early access to the BGS Guide 2025 DRAFT for review and comment | Frontier Forums
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Sirius Sector Map and Region Listing ... here one older post which can come handy.
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Hi, I gladly will do a changes to lexicon entries, but I need someone to provide better images, or suggest some concrete changes. There it seems are also some entries with less detailed maps.
Example:
Jormdar (highly detailed with additional info)
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Greetings, there are possibilities (moments). when can be SP Campaign paused: Crossfire bonus mission - Lost Fleet
It have limitations, but still offers possibility for exploration. In regard to bonus mission itself: for some players bonus mission do not offered possibility to resume Campaign, so backup save is recommended. However it shows some of huge possibilities, which Crossfire as mod have.
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My sincerest condolences Chris.
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How to Complete the Power Commodities Task | Powerplay 2.0 Tutorial | Elite Dangerous
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Martind Forlon added a new version:
QuoteWhat’s New in V2.0
The focus of the BGS Guide 2.0 is updating to include the basics of PowerPlay 2.0. There will be a
separate, in depth PowerPlay 2.0 Guide coming out a month or so after the BGS Guide 2.0.
• Removed PowerPlay 1.0 information
• Basic information about PowerPlay 2.0
• Why squadrons should get involved in PowerPlay 2.0
• Why your squadron commanders should get involved in PowerPlay 2.0
• Invitations from as many Powers as possible.
• Updated Discord Invite links
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Contents [Hide]
Guides:
Powerplay 2.0 - ED Ascendancy Update 2024 - Basics
A short guide to the Powerplay Assignment
A short guide to the Powerplay Assignment
byu/Houligan86 inEliteDangerousA Short Guide To Powerplay Settlement Missions
A Short Guide To Powerplay Settlement Missions
byu/Houligan86 inEliteDangerous
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Thread added into FLID description:
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Should be 1080p ... as is my monitor 23,8" LG UltraGear 24GN65R-B. No need to go for 4k at this monitor size
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Just as feedback, it contain battle (heavy), asteroid base view (awesome, it really look great), cutscenes (seems some parts look much better now) and station menu (dark textures issue) at the end. Game performance seems really good, I only had short sound issue during battle and next to it there are some "dark" textures in cutscene and stations as were mentioned above.
(edited video version was re-uploaded and btw Im rusty as hell with ship piloting
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Battle 00:00
Asteroid station 03:44
1st cutscene 04:30
1st cutscene 04:43
Station menu: 06:15
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It looked like there are “holes” where you can see through the planet (that was my initial thought) or that there’s something off with the texture.
Some parts certainly look better (compared to DX12), some I like more in DX12 (mainly related to cutscenes as Terran, hair, clothing). Stations definitely look amazing in OpenGL
it was however only short testing, but game worked well in both renderers for me. -
For comparison - DX12 renderer
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Short test. It seems there are some textures missing in game and also during cutscene. Planet Spraque in Omega-3 have parts which are transparent.
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5048 files to be downloaded ... guess have time for coffe now
OpenGL renderer was set as default (I changed nothing, only openned settings)
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Hello, apache101,
Try delete (or move) old save games and then try start campaign. That, or maybe "non-original" version of FL can have such effect (as far as I remember reported issues). And then just maybe issue (unlikely) with mod installation which should be not the case anymore with latest installer.
"C:\Users\xxxxxxxx\Documents\My Games\Freelancer\Accts\SinglePlayer"
Can you try start once Multiplayer? ... could be worth to check if game engine runs. Below added intallation instructions how I installed game last time in 2023.
QuoteInfo 2date 13.7.2023:
- Vanilla FL installed (original source)
- Started vanilla FL once
-Newly downloaded CF mod (from portal DB)
-Unpacked downloaded mod (3 files)
-Run "Crossfire2setup" and proceed with mod installation (choosed disk where I want to have mod installed)
-During mod installation used Mod installer settings preview - SWAT Portal (to choosing appearance of the characters, game menu background and few other things)
-After mod installaed I restarted windows (just to be sure)
-Started game launcher, default mod settings. To the date is 1050 files newly to be updated (it will take a while to download all latest changes)
-Started mod, in menu I saw classic fonts which were too wide to fit into boxes. I closed mod and downloaded and installed this fonts package: swat-portal.com/forum/filebase/file/1114/
-Started again the mod and now are in menus correctly used Crossfire fonts and all seems is working well!