No worries
Thank you too for reporting ![]()
The reading could be indeed very high at the start as it tries to verify the cached hashes. There is a lot of I/O taking place - and as there is running much in parallel with double buffering to speed up this could be the case. But i wont change it as it then just lowers user experience.
But what the WebView2 is doing i out of my knowledge. I even dont know why its that enormous read/write operation. Maybe due to a similar case... I would need to google for it ![]()
Posts by Huor
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Did you check in the new version under settings there is a a performance switch.
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Huor added a new version:
QuoteChanges since v0.9.15-beta
- Improved launcher startup reliability and pre-launch window management.
- Optimized WebView2 power usage with enhanced suspend/resume behavior and minimized startup handling.
- Improved tooltip responsiveness and consistency across the application.
- General performance, stability, and usability improvements.
I consider this the 1.0.0 release candidate.
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I meanwhile found out that the performance usage and with that the increased power usage comes from the webpage. I found a way to disable animations and reduce power consumption to a minimum. So far i didnt found any big troubles navigating through the pages and displaying its contents - its just that we dont have the animations. I added already an option in the settings for it. Also am putting the launcher on idle when freelancer is running. This should give notebooks users running on battery some more play time, before plugin the power again
By default however the page is loaded as is.
Maybe we can check in detail with OP what causes exactly the bigger computation times and power usages. -
No, we cant include every file for download. If you break it manually then you have to clear it manually. No modern games has it - when you delete necessary files, then the game is broken and you have to install it again.
The launcher checks already the integrity of the the files contained in the update - that is quite a lot of files already.
If you try to mod yourself and hence change and delete files now and then, then you need a backup alternative - this is not what the launcher is supposed to cover.
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Well i can look for it. Not sure what takes that much ressources yet. Could be the news network that is included via webview or something else in the launcher. I dont assume its related to the music, but i can try to look for that as well.
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Sure, it is! I just wanted to let know that the portal also comes with theming in general. Not saying that additional ones are not welcome

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Huor added a new version:
Quote🚀 Launcher & Interface
- Improved launcher dialogs and overall user experience
- Added a dedicated Help button for quicker access to information
- Refined startup flow and interface behavior
🐧 Linux & Proton Support
- Improved compatibility with Linux and Proton environments
- Added clearer setup guidance when required components are missing
- Better handling of missing dependencies to prevent launcher issues
⚙️ Advanced Startup Options
- Expanded command-line functionality for advanced users
- Improved startup parameter handling
- Updated command-line help and documentation
🛠️ Stability & Polish
- Improved error handling and user feedback
- Various quality-of-life improvements throughout the launcher
- General maintenance, cleanup, and stability enhancements
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Maybe try to run without window mode. I really have no idea whats causing this on your end. I cant remember if anyone else had something like this in the past. Shouldnt play a role form where you launch to space or go to launch pad.
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Not wanting to disturb: But the portal already has a theming option - which can be adjusted in the account management - see following screenshot

pasted-from-clipboard.png -
Ok, when you select single player then just confirm that you dont want the update. That is possible in the old launcher and the new launcher.
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Not entirely sure i understand correctly. You mean after you start the launcher there is a launcher update - that is not working or its working? And after the launcher did update itself the game then crashes?
If you want you can try the new launcher (here the link for the 32 bit version): https://swat-portal.com/forum/filebase/download/1193/If you dont change the shader in the options, vanilla fl should be selected too.
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When you launch Crossfire faster... What do you mean.
PS often the selected shader causes problems. Try to change them.
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Ich könnte das in den Launcher übernehmen, so dass man in den Einstellung eine Sprache einstellen kann und dann nach Notwendigkeit die Dateien heruntergeladen werden. Weis nicht wie der Rocket-Launcher das macht, aber irgend ein Hash Vergleich muss er doch auch durchführen? Oder lädt er einfach immer alles aus einem Paket herunter?
Du könntest auch eine DLL (Assembly) zur Verfügung stellen, die ich in den Launcher integriere und daraus dann eine Funktion aufrufe. Könnten wir aber auch per PN diskutieren - sofern OP nichts dagegen hat...
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To be compatible i would suggest using the 32 bit version. The 64 bit version has no noticeable benefit here - it was more or less the platform set i started the development with.
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Huor added a new version:
QuoteBugfix with existing exe2 folder preventing to start correctly.
!!!THIS VERSION IS THE 64 BIT VERSION OF THE LAUNCHER!!!
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Huor added a new version:
QuoteBugfix with existing exe2 folder preventing to start correctly.
!!!THIS VERSION IS THE 32 BIT VERSION OF THE LAUNCHER!!!
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Hm, great that you reported it. I will have a look in more than a week. Still on vacation without PC - kinda coding break.
Thought it should overwrite an existing exe2 folder - but as you did report it is not.
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The version I upload before the x86 should be the x64. You should switch to the versions tab and select the 0.9.12 x64 one
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Huor added a new version:
QuoteThis is the 32bit Version - see comments above