Crossfire 1.82

There are 382 replies in this Thread. The last Post () by Martind Forlon (SA_Forlon).

  • 2ALL: Can you pls NOT SPAM this thread? ... erasing not wanted posts here will be very useful ..



    Sea of Shadows system, small logical bug in Apollo wreck (f/4 sector) note


    Akima Wreck: This Ship once protected the borders between Rheinland and Liberty. Together with the Apollo it followed an emergency call which came from the Colorado system.


    Apollo Wreck : This Ship once protected the borders between Rheinland and Liberty. Together with the Tzunami it followed an emergency call which came from the Colorado system.


    Correct text ?:
    Apollo Wreck: This Ship once protected the borders between Rheinland and Liberty. Together with the Akima it followed an emergency call which came from the Colorado system.

  • fixed

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Just a sidenote - is there even a Coalition Rogue home base somewhere in Altair?


    If I remember correctly, all the bases there are Coalition. Wouldn't it be cool to have a Rogue base? I'm not asking for a new one, just maybe changing one of the outlying bases to Coalition Rogue property with bribe. Would be a nice balance, since Sirius has many factions with many opposing forces.


    As a suggestion, these systems with their single bases could be a Coalition Rogue base: Kalinin, Gagarin, Meschhed, Guangdong.




    (If there is already a base, I apologize - I must have missed it.)

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • A C Rogue replacing a coalition base... it would get destroyed by the ion cannoos, or even if not, it isn't believable they (coalition) kicks dom kavash and nomads, but can't keep their own system clear of rogues station.


    Well, Coal Rogues could build new stations in one of the empty Altair systems(empty counting coal bases, not something else).

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • Hm, I sad change because OP said he won't add anything new. Still, dunno, these were just suggestions. Dark Reigns inside the system of the Rogues could be changed as well ("reprogrammed").

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • there are no such bases and there wont be such bases... not added and not changed

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Is the train warning still active, the one where we're not supposed to use it? Today I did some trade with Soulforge Train between planets with mooring fixture, everything was normal, and the server ran stabile.

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • its still active

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Tekagi's Fortress base in Tohoku is constantly hostile, even if the char has all factions in the neutral.

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • which is hard to understand as stations can only go hostile if their factions are


    Edit by
    the station settings and the faction settings are correct
    its just that all chars reputations got edited... i cant fix it atm and rep hacks dont work as none of them are working for that faction (except if DKs would offer them -> which they dont do)


    ill take care of it later (i probably know a way to fix it for all chars)

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • which is hard to understand as stations can only go hostile if their factions are


    Dunno, all Kusari factions are neutral to me, and still the base displays as red.

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • not all
    u just cant see the secondary faction for the kusari navy (its actually only used for the singleplayer or better to say for singleplayer objects just like the arch in tohoku)

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • In FarPoint shouldnt the wreck be called "Liberty Dreadnought Wreck" instead of "Rileant Wreck"?
    And in Dyson Spehere there is a Nomad Gate - but its invisible - is that due to its locked?


    well if its a dreadnought wreck then it of course should be called this way (fixed)
    since i did no changes to that system except adding the gate to x i would assume that it is related to the singleplayer ( a placeholder or something like that - invisible gates do not exist)

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!