There is a new version of the mod being worked on and perhaps any bugs, oddities, or things that are just plain weird should be posted here. If you've been waiting to have a say in how the mod develops this would probably be a good time to speak up
My curiosity begins on the following subjects:
1. Battleship mass anomolies, docking quirks, Adv. BS Flak Turret problems, and BS turret diversity (perhaps a set of unique turrets for each house?)
2. Missing Alliance missile launchers
3. Dissapearing jump gates in Sol
4. Coalition Gattling - induced lag and suspicious damage outputs
5. Banned coalition fighters that have invulnerable patches of hull
6. Armored Transports' ability to mount BS turrets
7. Discrepencies between ship infocard information and actuall weapon slot capabilities with a number of VHFs
8. Rep consequences of surrounding units and bases when firing at ASF or CSF NPCs
9. Possibility of a dockable Order base(s) at Mars and/or elsewhere with the possibility of ship dealers?
10. Lootable Dom'Kavash equipment?
Are any of these worth pursuing discussion on? OP will obviously do what's best, but we might as well bring him some ideas and see if they're possible and desireable. I hope there gets to be a bit of a debate here. Though many ideas will probably be dismissed and never revisited this is still a good opportunity to watch first-hand the evolution of the mod.