Load an earlier save game maybe?
Lost Fleet update
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- News
- Crossfire 2.0
- SWAT_OP-R8R
- Thread is marked as Resolved.
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Asking this because flying all the way back would take a while.
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And would lose also progress made in the sol sector.
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SOLVED, found the vessel under attack, thks
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And also which is the next objective after landing at the renaissance base?
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there is no mission objective after this point since the renaissance storyline is getting released bit by bit
fly back to king and juni and continue with the main story
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Ah thanks. Will the next part of the renaissance story be released? And still is there no way to unlock it after i finish the campaign?
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And given that you said it will be released bit by bit, won't the future parts become unplayable if the campaign is finished?
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if you want to experience the story you always can load an earlier savegame
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Yeah, but if i want to have all finished? and not repeat it again just for the new features? And i am not only talking about myself, but about all the players who will finish the campaign and may not do these missions. Will take quite a while, or if possible to make them tied-in with the storyline, not just side-quests, like do a future mission that would connect them beautifully and open up other areas as well, such as the reopening of the empire and how it would impact humanity and the nomads. Anyway, thank you for your replies. Not intending to be a nuissance, just to voice some things that may appear in the future because of how things are now.
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Yeah, but if i want to have all finished? and not repeat it again just for the new features? And i am not only talking about myself, but about all the players who will finish the campaign and may not do these missions. Will take quite a while, or if possible to make them tied-in with the storyline, not just side-quests, like do a future mission that would connect them beautifully and open up other areas as well, such as the the reopening of the empire and how it would impact humanity and the nomads. Anyway, thank you for your replies. Not intendind to be a nuissance, just to voice some things that may appear in the future because of how things are now.
Thing is, that this sidestory is done in paused campaign mode, and there is not any other way how to technically do it better. Before 2.0 there was not such possibility at all, we found "pause" funnctionality during testing of 2.0. I myself would like the most have this sidestory open at end of CF campaign which gives me one interesting idea ...
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Seriously this could turn into the next phase of the crossfire. For example pocket ressitance fighters of other dominators, or a more type of advanced nomads, or a hypergate connection made by special jumpholes close to strong gravitational bodies that can act as power sources, such as black holes (smaller) or suns to another sector of the galaxy with lots of other artifacts, maybe even an older race than the kavash which would enable them to jumpstart their reexpansion and the technological level of humanity or to another galaxy, or to a more advanced type of nomads who overwritten their genetic code and are peaceful and want to aid their masters, or a human civilzation which found lots of relics and now is as advanced as the kavash...lots of ideas in which the direction of the storyline can be developed with this update. and not only this one but others as well, like a side-mission and a prologue mission to a continuation of crossfire, such as: Crossfire. are we out of it yet? or Crossfire: Deeper Trenches. or idk, lots of things can be done. Just depends on how many people are available to do it.
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what if I see huge difficulties with that?
In order for these side missions to work certain requirements have to be met.
1. the storyline has to be active
2. the main story needs to be on hold via a bar scene (like the wont with juni and king).
Lets start with point 2 here.... there is no such bar scene and it also makes no sense using such a bar scene at the end of the main storyline.
And point 1 (the story mode) is something that I want to end when the main story is done so the players can enter the freeplay/openSP mode once the story is done.
IF we wont let the story mode end at some point certainly a good amount of other players will complain that they cant freely play the game after the story.
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I see. And is there no way to make them work even afterwards? Like an example for the Lost Fleet: the scene can be emplaced easily with a text log: trent we found an anomaly in sol. Meet me at The Order HQ nearby mars. Or anything that fits both possibilities of completing it to make it also available after the campaign. And as a question: if you want to add another arc to the story, then it will be proceeded as you did before or will you put the openSP after the added arc? Anyway i see. Will see if i will make it again from that point. Thanks in advance and have a great weekend.
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To alx21 - if the source code for Freelancer ever enters into the public domain, then maybe such things could happen, but I doubt what you're asking is easy to do.
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Im not saying anything about impossible or something like that. At best I simply dont know how to do it.
It is not a matter of leaving a message to the player "hey there is a mission there".
Once the final main story mission is done ive set the story mode to end because.... yeah... well... because players certainly would want to play the freeplay mode at some time.
And once the story mode has ended it is not possible to reactivate it again. End means end.
No way to get back into a mission.
To stay in story mode means that the player never could enjoy the the freeplay after the story. Certain things always would be locked away as long the story mode is active.
It was suggested in a different discussion about this topic to add a bar scene which gives players a choice... stay in story mode or end the story.
That sounds like a solution... but one I see tricky to realize since not only are such scenes pretty hard to include. They also need to be linked to previous story pauses... require a good amount of fallback triggers to prevent errors and even then still could mess up already existing savegames.
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I've reached the french space station but the story just stops there and the save game looks like this. Is this normal?
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Greetings WalterUlbricht,
Yes, for now is Lost Fleet story fisnihes when you reach french station and you may want look around what all new is now in the Sol Sector.