current status - over 150 bugs have been fixed so far (many vanilla FL bugs included)
the singleplayer bugs have been fixed (mission2 loot prob, mission4 jump prob and the mission11 cutscene which took 7 hours to be fixed)
systembugs have been fixed
coalition ship bugs should be fixed
ship bugs (cheat) still need to be fixed but im working on it
about 30 vanilla FL bugs are left and i try to fix them (unfortunatly nobody has ever done that before)
new feature added (Cursor selector - you can decide if you play with the original crosshair or a new version)
looking at my timetable i should be able to finish cf1.62 till saturday or sunday but unfortunatly this doesnt help much due to the probs with the webserver and my current probs on LR (for those that didnt notice it yet)
ill have to see how to fix those probs before i can release anything and ill have to see if this new installer for the mod is usefull or not