Games you are playing or enjoyed playing lately (except FL/CF)

There are 286 replies in this Thread. The last Post () by Ajay.


  • Release in 2 days, trailer sure looks great.
    Time to create a beacon of light on the world like the first guy, and push back the ones crawling to take it and throw the hard work done for it.

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • I have all the Civ games but the problem is that i always get the feeling like its all the same game just with tiny changes between each version (not always good changes).

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Yeah, Sid Meier games seem famous but they all seem 2Dish for us space farers. Even Sid Meier's Starships as well as his new "Beyond Earth", also spacey.


    At least this one actually has Thermonuclear bombs, above atomic bombs.



    Why Spain was one of the targets :< :D

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

    Edited 4 times, last by Michael ().


  • So PS4 Pro is out, and it really runs stuff on 4K ? Not good, this is not good (what the russian guy said in 2012 movie)


    PC only here.

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

    Edited 2 times, last by Michael ().

  • Oh damn, after spending in total of like half a day to go through a single normal run on "Endless Legend: Tempest" (it can get pretty complex and time consuming), I find out it had a PREQUEL game in it's history called "Endless Space", which explains why some of the races on the Endless Legend planet were from space, fallen, with no ship anymore.
    PS: It actually has few things which Civilisation 6 doesn't, now that I seen both, and looks less boxy/hexagonal. Has an option to make it look hexagonal though.


    Endless Legend without the Tempest pack:


    Minor spoilers, the story beggining of each "vanilla" Endless Legend races (where one shows it came from the stars, but there's a clearer one in the expansion packs):


    Their stories (and the other half of races in the expansion packs) continue and branch into different Victory options, through either "Faction" storyline quests, or wonders, or total conquest, scientific victory... etc
    Like these funny fellas too:


    Part of the new stuff in Tempest pack:




    Now, on for the Endless Space prequel:


    With "Disharmony" extension pack:


    And not sure what else is there, only got to play the sequel "Endless Legend" for now.


    AND


    Endless Space 2 is coming, and it has an unique "twin" trailer I never seen before, as if 2 videos combined in a single one and you look at the side you like more with the mouse, the clean or infested(or harmoy or disharmony, whatever it means from the original prequel), a must watch at least.


    Endless Space 2 - Early Access



    Apparently the race mentioned in all 3 games, that left behind that sort of intelligent "Dust" around and already colonized space, has a complex story which is yet unfinished as it's not fully extinct, just not around anymore:
    SPOILER alert though.


    Hope you enjoy :)

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

    Edited 6 times, last by Michael ().

  • Mass Effect
    Crysis
    Assassin's Creed
    GTA
    C&C 3
    Rocket League

  • Well, why not.
    ShoC (extensively modded)



    CoP (unmodded)



    "Across the savage skies and through the fissures in the fields,
    The rumble of the engines and the trundle of the wheels,
    Through hell and horror trudge and yet their spirits never yield.
    Will they sing of these forsaken pawns of war?"
    -Miracle Of Sound, "Pawns of War".

  • Stellaris is great but the performance of a 1000 star galaxy during endgame is a nightmare.

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • to hell with performance. I'm worried about the 4 empires that formed a Pact and decided to declare War with me!


    strike first and take out their shipyards
    dont even try to follow their attacking fleets... thats a waste of time
    focus on their planets, their fleets will return to them
    then try to take control over the planets of one species by bombarding them and then sending troops
    if you can upkeep the pressure you can win pretty much every war and demand planets from your enemies (make sure you demand such planets which are close to your border so they dont get cut off from your territory)


    I had 1/3 of the galaxy (1000 system galaxy) under control with that strategy before i stopped playing due to the bad performance

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • i wonder if you can assimilate the entire galaxy to your empire without using military force. But like, how do you determine which planets are priority? some empires in the end game have may 10-15 planets under their control. I'm usually pretty successful in starting and finishing a war. I usually make sure my fleet is strong enough to handle the counter-attack the AI offers but end up being 2-3k more power in fleet power which seems like is enough to tip the balance of the battle in favor the of the AI

  • you can but thats a long progress
    you have to form alliances first then make further agreements until the point where you are the leading force
    then you can practically can make all decisions for the other races which belong to your group


    war is faster but still very slow
    When you start a war you can make demands for the case you win the war. Usually that are planets worth up to 100 war points.
    When you win the war you get these planets. But very often you are facing empires which have 30-40 planets under their control while the maximum war goal rewards you only a hand ful of planets.
    After each war you are not allowed to attack that species for 10 years. So it takes alot of time winning the game even if you take the war approach.


    Alternatively you can turn defeated races into vassal state. That also takes alot of time.
    But when done the species still has it own government and you can not do any decisions for that species, but that species will support you in all war like activities.
    That works as long you are able to keep your vassal under control. They may riot if unhappy with you or if being influenced by another species.
    Later on you can include your vassals into your own empire as subspecies. But that takes alot of time depending on the number of planets and general size of territory. I once included a defeated empire which took me nearly 300 years. Even when included there might be unrests and factions might emerge which try to break lose from your empire. You will have to keep them in check and eventurally use genetic manipulation to adjust the ethics and abilities.


    I usually started a war... took the planets... started a war with the next species... took the planets.... and repeated that until the 10 year cycle was over so I could attack the first attacked species again.

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • yeah. I figured out the basics of war. After i take control of an enemy planet, i work on their happiness via a Propoganda Edict or hire the right governor. I'm still going to get different factions that i have to suppress, especially when using sectors (which is AMAZING).


    I chose not to enslave AI. I gave them rights. Definitely did not want a Robot Uprising and have my empire go the way of The Matrix