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Crossfire 1.9 status
- SWAT_OP-R8R
- Thread is marked as Resolved.
There are 175 replies in this Thread. The last Post () by SWAT_OP-R8R.
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Take your time OP. 2 ,3 days wont make that match difference ... i say get your hardware end then release it
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it makes a difference because i have a shitload to do
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1.9 *.*
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Wooot, pre-release of the mod !!
We have a serious troll problem... first 2 votes were 10, mine 10, then somebody voted 1 -_-"
Or is that ppl don't know 10 is the max mark not 1... -
+10 from me
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I OP
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fuck, its crashing
and ive no idea why -
Yeah I tried to play but it crashes even when im docking with tradelane (I don't use any internet-programs).
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I was just in the server and then I received only for a few seconds some red lag and then it disappeared.
And btw OP, wth are those high level requirements? It changes all the times and it's impossible to get to the next level. It also changes when I save the game and then load it and it says in the level requirements section " Mission " and after I take a mission it jumps to 30+ mils requirements -_- and when I repair my ship , it changes even to a bigger amount of level requirements money.
And I've encountered a bug: Auto-Hide Menu Bar ... when I activate it , it disappears(as it has to) , but when I move with my mouse to show up, it doesn't ... it's just invisible.
Oh and, is it just me or the controls of the ship(mostly engine kills and sudden stops) are changed?
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so we can down load it now ?
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server was stable for some time but then windows terminated the process for an unknown reason.... dunno if the problems are gone
further tests are needed@crysis
- i can not confirm this... played the SP several times and the requirements were not even close that high nor did they change
- yes its a known issue that the top bar is getting invisible (something i wasnt able to fix) -> just go to the options and deactivate the "hide maneuver bar"
- yes, ship handling is different just like requested and announced -
aha I guess I gotta get used to the new moves then... and yes, I deactivated it immediately I saw the issue
And could it be because of the money? cuz I have 300+ mils in the SP and the requirements were first 56mils and I am at 36 atm.
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Running smooth for me so far. The only thing that is not right is the 1920 x 1200 settings that are provided. My ship and hud take up close to 1/3 of the screen and the FOV is not correct. Native FOV for 24" monitors in widescreen is 90, not 70 or 0.
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thanks OP now lets hope for the best and all have fun
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Gunny, try adjusting it in the PerfOptions file in the MyDocuments folder.
And OP , I got it... I finished the last mission of the original campaign and it opened the new missions(Because I didn't started like that before, but instead I was trying to raise my level up when my campaign was already finished).
Oh and there's a bug in Sol, when you have to kill that Nomad Carrier , it kicks you out(some Run Time error).
Anyway, the mod is just AWESOME , and I will give a feedback as soon as I finish the campaign.
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Crysis: Op will need more details as when exactly it happen, what your activation settings are (graphics related) if is this repeatable crash and good idea might be send autosave via PM.
Edit bymission against carrier was the most difficult for my HW from all -
I have tried to activate CF 1.9 4 times now and it crashes when i launch the game.....Whats wrong?.....the Swat intro play's for 1 sec then it freezes & crashes.....
i chose the gold hud... the IC menu...serenety music...blue collors...juni outfit 1.....corsior 3....shaders on normal....Skip movies....and i turned that render low res nebula on........idk whats wrong...maybe a win-7 Aero problem...
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Great mod,excellent work...just one thing I seem to be looking at the 1.82 galaxymap in 1.9 and not the map that was posted here
before for 1.9...the one with ? below the California system.Brilliant graphics improvements,looks great I like the Purple smoke.
Vardek.