1.Server issue or not?
More than 2 h with 30+ ppl on line will result with yellow/red lag or/and one or two server crash in a row(and ppl will leave the game=10-15 ppl will stay which means relatively stability of server)
2. PvP and RP dueling issues
Most of the time is almost impossible to fight, Missile do not track and even disruptors miss the target.While flying toward some players during fight my ship become a snail.I think that we need clarification of this problem, cos i catch my slf in naming few ppl and accusing them for......(u know what i mean) and i am not the only one^ ^.So we need clarification of this problem, not the miracle solution, just clarification of possible causes and we need this ASAP)
thx
3. PvP and RP and earning money balance issues
Hardcore Gamers:
Daily trading//mining shouldn't consume more than 1 h, and for Role Play/Pvp/exploring/events 2-3 hours=3-4h (ofc if u have 3-4h of free time to play CF every day ^ ^)
4. Catastrophic Role play behavior
Both sides pirates and police, mercenaries follow this behavior.Ofc our newcomers follows our example^ ^This must be stopped!
People do not pay taxes, police cannot fine u, only mercenary job running somehow, cos u cannot avoid to be hunted for bounty that easy(i must say thx to PX no matter sometimes i disagree with their RP but this is another story).
Possible Solution;
Minimum 2 witnesses and screen with time of leaving/departing/running from game-role play.
1st time
will result in warning.
2nd time
GR will confiscate triple amount of money-For example: tax was 3 mill u will gona pay 9mill GR fine. .Same rules apply for cops fining.However police and pirates can decide what to do, to kill you, or to force you to drop the cargo, to try to tax you or fine you.
For mercs if u leave the game/depart from RP-bounty (in the same system) and u have bounty on ur head GR will fine u triple amount of bounty!
3rd time
1day ban
greets and thx