Ok, most graphic & mouse lag kinks are solvable by reducing details to like the bare minimum, I don't mind playing adapted versions.
But lately these missiles track so shittily, it's beyond all reason.
My questions are, is this something to do with the server, why the missiles don't track well, or did the... variables, stats or whatever you call them, changed for the lv. 9 missiles, Nemesis, Cataclysm, Havoc and the Paralyzer?
Lately there have been fights ("no shit, Sherlock", eh? :D) and very often do the missiles don't track well. Now, I can understand dodging and moves and tricks, but damn, it's just too much.
(Sorry if I'm repeating some topic over here, I just didn't come across this, or I've missed it.)