when i am asked about the best FL modders then I clearly have other names in mind
names which have delivered successful mod over a very long time
I didn't asked you i stated facts.
to say that we at swat dont support others and dont share our work with others is probably based on a very limited view and lack of knowledge
We have actively supported many fl mod projects and shared our work with other modders. And i am not talking about tiny mods which nobody knows... i am talking about mods like war torn, new universe, mu, genesis and even freeworlds (yep)
yeah, it's obvious that you have an other opinion about this topic - but that's it, your opinion.
The only reason why CF may not use the dx9 plugin actually because i did kick their asses... thats it.
hmmm, that sounds like the result isn't for CF, is it?
Currently their are many good looking Mod's with tons of features and improvements out - in the future it may not be enough just to say to have the most advanced mod. You are creating Freelancer 2.0 as said often enough, right?
But it is interesting to know that a very large amount of modders which once where active at their forum meanwhile have stopped doing so... many left from there and are doing their own thing now... unfortunatly some left FL totally. There is only a handfull left today.
You have a long time mod - how many modders from the very beginning are left?
Why not reading your own posts about the lack of support to CF you are claiming on a regular base. Would you say that you are somewhat guilty for the ppl leaving? But ofc. a handfull of the best modders are delivering results like shown in several dev videos of FW - awesome stuff.
SWAT follows a very fair policy towards other mods and servers... if they are fair to use we will be fair to them... if they share stuff with us then we will share stuff with them.
If they do sick stuff (just like a few days ago) we will let them know how unpleased we are.
As always, your decision, your mod your attitude your point of view. As always too - the consequences which will likely backfire on you and in some cases also on your mod.
(w0dk4 btw was the first person in the FL community who denied the use of a public tool to a group of people -> that was btw. in 2006... we have never done that)
He for sure had his reasons - at least he wouldn't do it without a reason - as nobody would. But in fact i can see many global tools covering the freelancer community as a whole and taking care of them - from him. That looks like a Teamplayer.
We even let you post here eventhough we have a list of reason for making a different decision.
How much do you think i am interested in posting here - my list ist for sure long enough too! I post my meaning about good projects which has the potential to bring players back to Freelancer instead of driving them away. You still may not have noticed it but Freelancer Players are a rare ressource these Days - that includes Freelancer CF Players. If you can't stand other meanings do whatever you like, this is your place - and your place only.
FWTOW clearly is an ambicious project... but to say that this the uber project that revolutionizes FL is a bit too much.
The modders still have not released a working version... it is not sure if they ever will release something working and stable... and last but not least the mod has not proved to be successful yet. The demo server did not keep the players very long before they left back to their other mods.
I am just talking about the facts... everything else is wish thinking and has to be proved first.
Without these potential Freelancer will not survive - it's time to rethink. Not every Mod is written for a reason - some are made just for fun but some are made for attract players. The mentioned above has everything needed to get Players involved over a long time - could that be a problem for yours?
When talking about facts... you see the performance problems in the latest vid very clearly (im just saying).
ok, finally a request for facts - nice:
Facts:
Using Fraps lowers the perfomance of Freelancer greatly.
The Server and the Client are performance breaks as well.
When i am using my Dev Server to record a video like this: http://sof.zumreden.de/portal/?p=353 with many effects i get not more than 20 Fps. When using the Gameserver for it the Framerate is higher.
Normally i have several other programs running while modding - also decreasing the performace. The Framerate without fraps is pretty good ...
So what?
If they told that the inGame Fps is also ok while fighting, than it's ok - as it is for every other mod too. Easy end of the story.
And btw. ever tried to see more than 18 pictures per second?
On another thread about their progress i was reading something from a player which says it all:
It got created.
It's looking good.
Much better than writing so much - why not simply creating your own dx9.dll?