Clan wars are always the most entertaining part of a space flying battle simulation, but real wars, not like GO? UHM... WAIT, CIGGY... OK GO NOW^^, but the real deal, a lot more strict ships and equipment restrictions for players (meaning restricting shields, ships etc. ONLY to friendly clans, if anyone wants to get any of those by force entry and purchase that player is risking an open war between his clans, or is provoking retaliation from entire clan whose territory the player invaded, simply by plundering the NPC there, or worse, by equipment/ship purchase)
This is why I find clan system placement crucial for real server activity
f.e. pirate clan has access to a better shield, whilst a police clan has got a slightly faster/better ship/weapon on their hands, those can only be officially exchanged via daily/weekly clan meethings organised by event managers
Event managers dont only have to organise pvp events, it can also be diplomatic space meetings, technology trading etc.
The options are numerous