Ok i have been playing for a while now and I knew there was a quest to find the Kusari fleet fighting the nomads BUT there was no indication as to how you were meant to FIND OUT MORE, there is nothing specifically telling you at the start in Manhattan to go anywhere or do anything specific.
So I seem to have missed out on that quest because I FOUND the kusari fleet randomly searching for a data disc worth 9million to kick start my character without begging a player for money!
I am not sure whether all the quests tie into each other or if there are more than one or if they are all separate, But I found a wreck with info on it but it refers to characters and events I have not heard of yet (some guy called jack, something about co-ordinates, in the coalition sleeper ship).
If you are going to have a huge universe to explore freely then there should be the MOST DIRECT instructions in the quest stories and wrecks FROM THE START.
because I have no Idea where the quest starts or how it ends up in Sol or Altair or even the Inner core!
It is so annoying because I know a lot of work went into making this story/quest but it is failing due to the lack of direction and information at the beginning!
So my main question is: Where do I start the Quest?
I want to know what a NEW player is meant to do if he/she starts in Manhattan and reads all the info in planet Manhattan's bar and the immediate surrounding stations? Are they meant to know what to do next?
Because I see no indication of what a new player is meant to do, Any normal freelancer would just explore into the X-systems or end up being shown where to go to get amazing ships and weapons and that ruins it for them!
I see new players come on-line who may have only played the original SP or Discovery (if not completely new to the game!) and they ask for HELP, Why should so many new players feel so lost and confused?
If this mod is to be recognised for it's full glory then a new player should be swept up by the quest/story and not need to ask for help because they get all they need from info in Bars and on wrecks...
They should progress smoothly from Manhattan to the stations and planets surrounding, then to nearby systems where they come across harder enemies, better guns and info on how to get to planet Crossfire or wherever they need to go next...
If there was enough guiding and direction for new players to follow right from the start, instead of the odd player flying around telling them about the inner core or how to farm ancients for guns, then we would not spoil it for them and they might learn some stuff on there own without it being spoiled for them...
I myself would love to help out new players the best way I can, I will give them some credits and some helpful advice on the game mechanics (like selling pods at prisons) and tell them to talk to everyone in the Bars and read all the descriptions of planets and stations. Since so much work was put into the READING in Crossfire it almost feels like a Book
So congrats on some amazing writing, it just needs to be smoothed out a bit