QuoteOriginally posted by Jerra
I started to play the campaign again too and it just sucks. Bounty hunting is useless, you don't earn enough money and the enemys are just too hard to kill. ...
Trading won't earn me enough money too. I buyed the cargo ship, but the next ship after the defender costs about a million credits...
Jerra, the first couple of missions in the Single Player (SP) campaign are a little tedious, as you point out. But be patient... things change rapidly when Juni unlocks the rest of the Liberty gates for you.
For SP, I prefer the Rhino over the Defender. The Rhino has tougher armor, a larger cargo hold, and 8 guns. However, either ship should be more than adequate. Be sure to use hard-hitting weapons, such as the LavaBlade Plasma Cannons sold on Manhattan.
Missiles also work better in CF than in vanilla Freelancer, so maybe experiment with them.
Some pilots fire a cruise disruptor (CD) and missile(s) at the same time. The CD hits first -- which momentarily makes the NPC enemy stop their afterburner -- which makes it easier for the missile to hit its target.
Bounty Hunting missions become extremely profitable after Juni unlocks the gate to Texas. You know all of those $1 cargo pods that you have been collecting? Hint: Keep collecting them until you find a station that pays more than $1.
Trading is also more profitable in Crossfire than in vanilla Freelancer. Stop at all of the bases in New York, and you will see that there are some extremely profitable trade routes.
Between Detroit and Pittsburgh alone, you can find some very profitable short runs.
Keep at it. You will soon be earning credits very quickly.
Also, Crossfire adds quite a bit beyond the original Freelancer campaign, so watch for Quests in the News after you leave Liberty.