1.8 difficult

There are 45 replies in this Thread. The last Post () by Zatexev.

  • Quote

    Originally posted by Jerra
    I started to play the campaign again too and it just sucks. Bounty hunting is useless, you don't earn enough money and the enemys are just too hard to kill. ...


    Trading won't earn me enough money too. I buyed the cargo ship, but the next ship after the defender costs about a million credits...


    Jerra, the first couple of missions in the Single Player (SP) campaign are a little tedious, as you point out. But be patient... things change rapidly when Juni unlocks the rest of the Liberty gates for you.


    For SP, I prefer the Rhino over the Defender. The Rhino has tougher armor, a larger cargo hold, and 8 guns. However, either ship should be more than adequate. Be sure to use hard-hitting weapons, such as the LavaBlade Plasma Cannons sold on Manhattan.


    Missiles also work better in CF than in vanilla Freelancer, so maybe experiment with them.


    Some pilots fire a cruise disruptor (CD) and missile(s) at the same time. The CD hits first -- which momentarily makes the NPC enemy stop their afterburner -- which makes it easier for the missile to hit its target.


    Bounty Hunting missions become extremely profitable after Juni unlocks the gate to Texas. You know all of those $1 cargo pods that you have been collecting? Hint: Keep collecting them until you find a station that pays more than $1.


    Trading is also more profitable in Crossfire than in vanilla Freelancer. Stop at all of the bases in New York, and you will see that there are some extremely profitable trade routes.


    Between Detroit and Pittsburgh alone, you can find some very profitable short runs.


    Keep at it. You will soon be earning credits very quickly.


    Also, Crossfire adds quite a bit beyond the original Freelancer campaign, so watch for Quests in the News after you leave Liberty.

    There are 10 kinds of people in the world: Those who understand binary, and those who do not.

  • Thanks, i will do and after the SP i may go to MP again.

  • This game is very annoying now.
    1. I advanced in the story and Liberty is my enemy now (No more Texas escape pod selling). I couldn't find any affordable ship which was good enough to survive. I just died a thousand times in every mission and that's why i needed a new ship.
    2. I travelled half the universe (Kusari, Rheinland, Sigma, Tau,...) and finally found a decent ship for 470.000 credits. Now i'm not dying every 5 seconds, but i can't continue the story either, cause i won't earn enough money to advance to the next level.


    My current worth is 1.800.000 and i need 2.300.000 or something like that. Impossible [12]

  • Dear Jerra,


    as it looks like you're completly new not only to Crossfire, but also to Freelancer, otherwise you would know, that EVERY colony in Sirius, Bretonia, Kusari, Rheinland and Liberty have prisons, but you haven't found the other prisons by now.


    They are here:


    If you're not familiar with "spoiler" see your pm.


    From the price I assume you are flying the Trailblazer" now. With a bit of good flying a ship completly capable to finish the story line.


    For a decent weaponry you might want to check the spoiler forum. There you can find a link to a list with all the original wrecks (and their loot-weaponry:D ).


    General tip: EXPLORE
    If you have now time until you got the 500k creds together for advancing in the story, take that time to explore.


    My strategy on this was killing Xenos, LOTS of Xenos until everybodyelse was neutral white on my reputationlist. Also helpfull, become neutral to Outcast and Red Hessians and chase corsairs for better pods in the Omegasystems. For the storyline you don't need the corsairs other than paying your bills as bounty.
    And the outcast home system (find it by yourself, it's not to difficult) is a nice place to rest.


    When you're finished with singleplay come to the server-universe. The NPCs lightfighters are a nuisance in the beginning, but there are MUCH MORE TO KILL [SIZE=1]just for the fun, you know.[/SIZE]


    Superint_siggy_new.png


    Am I a man ? I am. So - I got married. House, wife, children,everything.
    The FUULL catastrophy !

    "MY MACHINE": Win 7 prof 64bit , i7 3770K , vtx HD7950 X-edition , 8 GB DDR3-2400 , Sandisk 256 ultra , 2TB Seagate, BenQ BL2710PT (2560x1440)

  • I agree on the rhino for the early missions, when I first played FL SP I went the entire way with freighters lol now that was a nice challenge.


    EXPLORE EXPLORE explore


    One of the most important parts in my opinion is exploring. Also if you having a trouble doing missions for money in a fighter, if you can find a trading ship... Also what 1m trading ship? I have too doubt you really looked around all too much. Slow yourself down and explore. :)


    Cya in space, when you come too MP!

    I am Death, Direction, Destruction, Defiance.... *static and then loss of signal*


    Mainly known by Derenus, Derrail, I-am-D. My name in use is Derrail.

  • Noticed someone change in NPC behavior (normal coalition mission)? In few last days seem NPC harder, used more complex movement and number NPC increased (often now 5NPC, formerly 4NPC at wave). Mission lvl 42-43 is the same as usual.


    Maybe is this only my fault, this above is only my assumption. Last week (5-6 days back) I made many coalition mission and mostly succeeded. Now I have a problem to make two successful missions behind. ... and often it is behind several failed.


    Now I must maneuver a lot lot more, I had a chance to complete the mission. [9] It is true that I started experimenting with a choice of ship and maneuvering in combat ... but instead of improved, I find that I have deteriorated considerably :D :D :D

  • Okay, last question. I was going to kill Xenos, but they're always fleeing. I even camped the hangars and managed to kill some, but never enough. I tried Colorado, Kepler, Hudson.

  • Quote

    Originally posted by Jerra
    Okay, last question. I was going to kill Xenos, but they're always fleeing. I even camped the hangars and managed to kill some, but never enough. I tried Colorado, Kepler, Hudson.


    Here's some advice about Xeno-chasing:

    Hope this helps a bit.


    Superint_siggy_new.png


    Am I a man ? I am. So - I got married. House, wife, children,everything.
    The FUULL catastrophy !

    "MY MACHINE": Win 7 prof 64bit , i7 3770K , vtx HD7950 X-edition , 8 GB DDR3-2400 , Sandisk 256 ultra , 2TB Seagate, BenQ BL2710PT (2560x1440)


  • Jerra, it is hard to know for certain from what you have told us so far, but my guess is that you have missed a couple of important places. By missing them, it lead you through a series of (frustrating) events.


    As NucNuc said, the key to stopping any ship from fleeing (Xenos or ships that you attempt to pirate) is a Cruise Disruptor. The Wasp Cruise Disruptor is available at many bases that support pirates, including the Junker's bases (such as Rochester). Junkers are pretty neutral, so you can often dock at a Junkers base even when most criminals are hostile. (The same is true of the Zoners).


    Therefore, if you never found Rochester (and never docked at any pirate base), then you could miss cruise disruptors completely. You might also miss most of the cool Crossfire ships and weapons, which are generally found in Crossfire systems. Most Crossfire systems require you to find "secret" jump holes or jump gates: jumps that are not on the trade lanes.


    You can see many of secret jumps at longer range than your scanners will pick up, so it is important to look around as you travel. Use the "H" key for Turret Mode so that you can look around while your ship is traveling on autopilot.


    Also, use your Nav Map to display Patrol Routes to see where the AI (NPC) ships patrol. That can help you to find hidden things (such as wrecks or jumps or pirate bases).


    Finally, each of the major houses has at least one prison: Liberty, Brittania, Kusari, Rheinland, and Coalition at least. Only the Texas Prisons are on the trade lanes -- the rest are "hidden" somewhere off of the trade lanes. Use the above tips to find them.


    Some Systems (in Sirius Sector) with prisons:


    There are 10 kinds of people in the world: Those who understand binary, and those who do not.

  • There is a new ship available in New London which is quite adequate for the remainder of the game (even if a player is too lazy to explore Chugoku later in the game & find the way to a Sabre!). Anyone familiar with FL, and willing to fully explore the mod along the way in SP will be able to finish, though not many are skillful enough to do it in a Starflyer... :P

    My rig: i3-4130 Core Duo (3.4Ghz), Gigabit GA-B85-HD3 mobo, 8Gb PC1600ram, Samsung 2x 80Gb SATA RAID, Intel Integrated graphics, 3 optical drives, 23" Asus HD monitor + peripherals


    Character names: Centaurian_Alpha & CA derivatives
    Founder: Independent Operators' Consortium (established 2006)

  • At first, thanks for all your help, i played this game the last time 3 years ago or something like that. Second, how many Xenos i will have to kill to raise one block/section of a bar in the reputation screen? I had to kill about 150-160 Xenos and i still have to do 2 blocks more to get the Zoners neutral.

  • sry for disturbing but... why the hell can`t i make any new threads ? even in off topic i mean i have a really big problem activating the mod and i need help but i can`t tell anybody couse i can`t make any threads :\


    MY AVATAR IS UNIQUE


    From the darkness we come to the darkness we all shall go
    ........................................................................................
    Facilis descencus Averno. Qui non vetat peccare, cum possit, iubet. Sine cruce, sine luce, nihil interit. Pulvis et umbra sumus.


    Translation:


    The descent to Hell is easy. He who does not forbid sin commands it. Without the cross, without the light, nothing dies. We are but dust and shadows.
    Eve online chars: RavenMcDougal

  • wondering why you cant open threads, you have the same userrights than anybody else

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • well yes iknow but last i tryed it sed i have to log in as that is totally apsurde i mean i`m allready logged in O_o "this is so cofussing"


    MY AVATAR IS UNIQUE


    From the darkness we come to the darkness we all shall go
    ........................................................................................
    Facilis descencus Averno. Qui non vetat peccare, cum possit, iubet. Sine cruce, sine luce, nihil interit. Pulvis et umbra sumus.


    Translation:


    The descent to Hell is easy. He who does not forbid sin commands it. Without the cross, without the light, nothing dies. We are but dust and shadows.
    Eve online chars: RavenMcDougal

  • Hey people , on single player ... work the option on perfOptions.ini the line "DIFFICULTY_SCALE = 1.00" ... it is difficult on game? ....

  • editing the perfOptions.ini file to change the difficulty to 0 makes you invincible in single player...but it gets you kicked in multiplayer.


    i admit, i used it a lot in SP to explore...but now i find that i have to work twice as hard to build up my skills because i got too lazy when i was invincible.


    having a completely explored universe in SP makes finding stuff in MP a lot easier, but i still have to take the time to map my MP self.


    you're better off finishing the sp storyline, then come straight to MP.


    i wish i had...


  • no is possible to change to exemple 0.50 or 0.7?

  • i believe if you change it to anything except for 1.00 the server will kick you.


    if you need help getting into a better ship...check out the ships at California minor. there's a decent, inexpensive freighter that is stronger than most of the ships in liberty, and will allow you to survive to make some fairly profitable trade runs...


    find someone in game to escort you somewhere to get into an eagle...or find one on your own.


    most of the Crossfire systems sell decent VHFs for around 500k credits. class 10 guns. class 10 shields. all that jazz.



    in that vhf, it's child's play to sit and pick off xenos and sell the pods.


    find some decent weapons. the more of a punch you have...the faster they go down.


    -Z