Crossfire Mod 1.7

Crossfire Mod v1.7 - Submitted by SWAT_OP-R8R


Story
Chapter 1 - A few months ago a Rheinland explorer found a new Jumpgate to a hidden system in Omicron Alpha. When they entered this system the

first time they were shocked. It was the main reason for the rising Nomad activities in the whole Sirius sector. Containing one planet and over 20 Jumpgates

to Nomad systems, Liberty systems, Borderworld systems and many unknown systems it's a major threat for all houses. Rheinland, Liberty, Kusari and Bretonia

decided to send their fleets to get this system under their control. But the nomads were already waiting for them... hundreds of ships got destroyed and the

whole Kusari fleet is still missing after they were chasing a Nomad battleship. But finally it was a victory and the Nomads had to leave. Because of this

massive fight above the planet it is now called Crossfire. A few weeks after this important victory the houses decided to colonize the unknown systems. But

because of the Outcast in the neighbourhood these stations and planets are under permanent attack.
Chapter 2 - Incoming transmission from the Kusari Fleet: "We are under attack by nomad forces... we need help our position is 12.*)"§12*33... who

ever can hear this please help us"
The Kusari Fleet is still out there and under attack by nomad battleships and gunboats. The Fleets spread out to find a hidden system called Death Valley and

to rescue the Kusari. Meanwhile in the Nephele System a new Sleepership was found which looks the same way the old alliance sleeperships looked like.

Scientists entered the wreck to explore it and to have a look at the ship database. "Russian language?!?!... it's a coalition ship"
Chapter 3 - The nomad battle: Even with reinforcements coming to Death valley the Kusari are not able to destroy the Nomad armada... the fights

already last several weeks now. Only a single Kusari fighter has found a way through the blockade in Death Valley and managed to deliver a disk which was

found in an unknown wreck to the security forces on Planet Crossfire. Local scientist analize the datafiles now.
The Sleepership: This ship has a coalition origin.. but what is it doing here? It is allready a few hundred years old and it seems like it got attacked.

Maybe the database is showing more information and maybe some guys in the new systems have heard some rumours.
Chapter 4 - A way to our old home, the earth, has been found again but there is no life anymore. The colonies are destroyed, earth is empty and

everything looks like the nomads have something to do with it. The houses try to recolonize the sol system now and find out what has been going on. Maybe the

databases of the old science centers on earth can tell us more about the history of sol and where the missing coalition fleet is.
Chapter 5 - The Coalition, we never thought that we would see them again but we were wrong. Before Earth got destroyed they managed to launch

their three sleeperships. Two of them have found their way to the Altair sector and now we are at war with them again. Will this never end?
Chapter 6 - The return of the Dom'Kavash was a heavy strike back for the Coalition and the houses of Sirius. The Dom'Kavash territory is growing

with the support of the Nomads and Coalition is close to a destruction. Nobody knows where those ships come from or how to survive their attacks. We have

only one chance... forget the rivalities of the past and unite with the Coalition and fight together. This is the only way to survive the biggest threat that

the mankind has seen.
Chapter 7 - Not long ago a giant fleet of Coalition ships broke through a heavy Dom'Kavash blockade and discovered a hidden hypergate. A large

group of fighters entered this hypergate but never returned. What is on the other side? This is a question that hardly can be answered. All tries to through

failed and Dom'Kavash motherships constantly jump through this gate to Altair. Only the united forces of the houses and the coalition might be able to find

out what is going on there.


Enter a new amazing chapter in the world of Freelancer with Crossfire
What is Crossfire?

Crossfire is one of the most complex mods for Freelancer. It was designed to show what possibilities and features are still in Freelancer.


Crossfire has advanced graphic & sound settings which will make the gameplay much more interesting.


Additionally you will able to explore over 60 additional systems with more than 100 dockable stations and planets. Clans will be able to buy their own



clansystems. We also made changes on the multiplayer gameplay. Freighters will find very good traderoutes with high profits and pirates will be able to loot



these freighter pilots while the fighter pilots wont loose any equipment when they get killed. The result will be massive fights... pirates vs freighters and



fighters vs pirates.


This is stable, bug free version and has been optimized for Singleplayer and Multiplayer games so that the game play is most enjoyable without any



annoyances.


We have installed the latest anti-cheat and anti-hack software and added the 1.1 Server patch to preserve the integrity of the game, minimizing the problems



of the original FreeLancer on multiplayer.


The new Anticheat software of Crossfire 1.7 is 100% secure and protects the server from all kinds of cheats.



Below is a list of features in version 1.7



  • Spinning planets
  • New graphical effects for weapons, systems, and engines
  • Player looting on freighters
  • News and rumors on all stations
  • Players start with 150,000 in MP and SP
  • New intro
  • New music tracks for systems and bars
  • New sounds for equipment, weapons, and planets
  • New costume for Trent
  • Explosion and weapon enhancements, harder NPCs
  • Regenerating shields
  • NPCs use nanobots and shield batteries
  • Battleship encounters
  • Nomad encounters
  • 20 Clan systems
  • More than 60 new systems
  • More than 190 new ships
  • More than 100 new stations and planets
  • Font changes
  • Anti-Cheat Detection
  • New skins for ships
  • Collision damage increased
  • Loot increased
  • Rank 100 possible
  • Cruise speed is 450
  • Ship class-specific speeds added
  • Crossfire Data Files added
  • New gate effects
  • Two skins for the Eagle
  • New effect for Tizona Del Cid
  • 47 new NPC ships
  • New missions
  • Armor upgrades available
  • Subtargeting system
  • Advanced movement system
  • Adv. ASF/CSF-Licence available
  • Adv. Police Licence available
  • Adv. Pirate Syndicate Licence available
  • Adv. Mercenary Licence available
  • Adv. Smugglers Syndicate Licence available
  • More than 50 new weapons
  • 40 new pieces of equipment
  • 23 new wrecks and 79 new depots
  • Coalition sleeper ships
  • New universe map
  • New system map
  • Dimensional rifts
  • Huge Nomad base and Admin base
  • Burning wrecks
  • Coalition HQ
  • Coalition gun and missile satellites
  • New factions: ASF, CSF, Coalition, The Order, Dom'Kavash
  • Clan banners available for BG, DC, UAC, LP, FALLEN, CFPD, IOC
  • Viewrange limit deactivated
  • Protection from Beamweapon Mod, Ubershield Mod, Adv. Beamweapon Mod, Speed Mod
  • More than 60 black market commodities
  • 15 new cockpits
  • Several story elements
  • Many jumpholes unlocked
  • New rumors and bribes
  • Bribe prices changed
  • Splash damage for ships by size
  • Warp buoys
  • Holographic docking rings
  • New cityscapes
  • New station rooms
  • Choice of SP or OpenSP
  • Character selector
  • Music selector
  • Juni outfit selector
  • HUD selector
  • Intro selector
  • 17 rank/ship specific escape pods
  • 10 new stations
  • Dom'Kavash transdimensional Gate and Holoprojector Concept
  • New uniforms
  • Faction specific tradelanes
  • Dynamic mission target stations
  • Datastorm blocker
  • Lag reduction kit 1.4
  • Dynamic mission system
  • Server patch included
  • Datastorm warning included
  • More difficult missions
  • Player ships LOD increased
  • True distance shown on HUD up to 1000k
  • Ship selling prices changed to 50%
  • Visibility of effects increased
  • CF News Network
  • DK Annihilator
  • Dynamic economy for MP
  • Screenshot directory changed
  • FL Companion blocked
  • CF Launcher
  • Global Server List bypassed
  • Price limits removed
  • Holographic rules in New York


New Systems
  • Version

    CFsetup17.exe