That looks very interesting to me OP.
Removing level restrictions would be nice (specially in SP! would be able to try out
bunch of different other ships during the campaign ^^)...
Having reputation play a more important role would be a nice input to RP I believe
(heck with pirates afiliated with navy and police?!)
Although about needing a minimum faction reputation level to be able to purshase goods...
I am not sure about others, but I am usually not even granted to dock at the station/planet if
my reputation is on the "red" side?
Needing reputation "hacks" to purshase specific faction equipment, would to me bring back
the search of bribes around (except for junker in Rochester, and coalition in Earth, I have never
really needed to use bribing - shame considering the numbers of installed hackers all over sirius?
In any case, it makes sense you cannot be KoS by the faction to get granted to purshase their
equipment (sort of like clans are already doing actually )
About general market adjustments I have no clue...
Except for the smuggling currently allowed to anyone - which to me messes up the market.
Will you be able to find a way to fix "smuggler" RP though? (that looked hard to solve)