Empire Mod

There are 33 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • the account of course is protected
    my advice is to use the portal for such upload (either in the filebase or as attachment)
    or to use googledrive

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • :) I am currently testing storyline single player of the mod with regenerating shields and NPC's using bats/bots. For now works balanced as hell :))) - not difficult, not too easy, and you can start with a good uber freighter if you have dificulties to pass with other ships :) You can also buy almost immediately "Dagger" fighter in Rogues Base only with a single bribe in the Junkers Depot. There is also a ballanced fighter after Level 6 with a good quantity of bats/bots, so if you are not too "involved with experience" in Freelancer - it will be easy to pass the missions.

  • Version 1.2.5 of the mod available at the written e-mail address. I do not put it in the site because the changes are not so much and there is no need of me flooding the filebase :)


    Change log since v1.2.4 :

    - 3 stations visually changed/modified - with original FL parts, no new for now.

    - Regenerating shields, NPC's using bats/bots.

    - Changed MF loadouts so wings of "Spiders" & "Scorpion" can be fought.

    - Changed original Junkers loadouts so they can use properly Barrager Mk III.

    - 2 new ships added, one of them kind a freighter i think looks nice for girls :)

    - Several new music files for some of the bars of the stations.

    - Several key characters placed at different stations.

    - Started placing rumors at the Moesian Federation Stations. (for now only Xzzarra Depot.)

  • Empire Mod V2.0.2 change log:


    ================================= SYSTEMS =================================



    - Omicron Alpha connected with Omicron Theta

    - Omicron Alpha connected with Omicron Minor

    - Maximum drawn distance - 500000

    - Planet Carinea - dockable (Omicron Alpha)

    - Planet Mallorca - dockable (Omicron Alpha)

    - Planet Moesia - dockable (Moesia Minor)

    - Assault Carrier Kaucass - dockable (Moesia Minor) - fixxed by Alexxassa Rubio (aka X1Servo)

    - colour - Black@Lazurit; class "Dronnt"; - Must drink a beer or coke to launch - otherwise crashes :)

    - Xzzarra Fix Depot - dockable (Moesia Minor) - fixxed by Alexxassa Rubio (aka X1Servo)

    - TYria Ice Field - mineable (Moesia Minor) - fixxed by Alexxassa Rubio (aka X1Servo)

    - Vrorrl Ice Field - mineable (Moesia Minor) - fixxed by Alexxassa Rubio (aka X1Servo)

    - Yria Base - dockable (Moesia Minor)

    - Alvara Asteroid Field - mineable (Omicron Alpha)

    - Hispania Asteroid Field - mineable (Omicron Alpha)

    - Aerolite Industries Shipyard [Beta] - dockable (Omicron Alpha) -(placed by Alexxassa Rubio)

    - Corrmorant Space Port - dockbale (Moesia Minor) - (placed by Alexxassa Rubio)

    - Alluria Asteroid Field - mineable/really radioactive (Moesia Minor) - (fixxed by Alexxassa Rubio)

    - Planet Lluzia - not dockable

    - Borgman Depot - dockable (Moesia Minor) - (placed by Wolfram Dinger)

    - Tripoli Shipyard - visually modified (Omicron Gamma)

    - Kabukicho Depot - visually changed (New Tokyo)

    - Kagoshima Depot - visually changed (Kyushu)


    ================================== SHIPS ==================================



    - Cruise speed = 450

    - Trade lane speed = 3000

    - All speeds - visible

    - Player ship engine trail - visible

    - SX Spider - interceptor - (Planet Moesia, Moesia Minor); (Planet Toledo, Omicron Minor);

    (Planet Carinea, Omicron Alpha); (Borgman Depot, Moesia Minor)

    - SX Scorpion - V interceptor - (Planet Moesia, Moesia Minor); (Assault Carrier Kaucass, Moesia Minor)

    - BR Interloper - defender - (Planet Manhattan, New York); (Planet Carinea, Omicron Alpha)

    - AX Freighter - freighter - (Planet Pitsburgh, New York); (Planet Carinea, Omicron Alpha)

    - ZL Pirate Dron - heavy fighter - (Rochester Base, New York); (Planet Mallorca, Omicron Alpha)

    - TS Shuttle - light fighter - (Planet Harris, Tau 31)

    - B2 Tanker - attack freighetr - (Planet Cambridge, Cambridge)

    - Camara Freighter - freighter - (Planet Malta, Omicron Alpha)

    - ZX Pirate Train - transport - (Aerolite Indistries Shipyard [Beta], Omicron Alpha)

    - L Cougar - light fighter - (Freeport 2, Bering)

    - M Freighter - f freighter - (Planet Toledo, Omicron Minor); (Planet Mallorca, Omicron Alpha)

    - SL Patriot - heavy fighter - (Xzzarra Fix Depot, Moesia Minor)

    - S Typhoon - heavy fighter - (Yanagi Depot, Sigma 13)

    - VS Reliant - transport - (Helgoland Station, Sigma 13)

    - Watan - pirate fighter - (Islay Base, Edinburgh)

    - Gladius - light fighter - (Arranmore Base, Dublin)

    - Nuova - light fighter - (Cadiz Base, Omega 5)

    - Y-F Unker - light fighter - (Kreuzberg Depot)

    - Tulia Freighter - heavy freighter - (Tripoli Shipyard, Omicron Gamma)

    - UX Draconji - very heavy fighter - (Padua Base, Gallileo)

    - ZM Scimitar - VHF - (Planet Malta, Omicron Alpha)

    - M1 Nemesis - transport - (Planet Solaria, Moesia Minor)


    - Hawk light fighter - placed at Freeport 4 (Magelan)

    - Droomdary freighter - placed at Planet Primus (Unknown B); Borgman Depot (Moesia Minor)

    - Humpback freighter - placed at Borgman Depot (Moesia Minor)

    - Banshee fighter - placed at Aerolite Industries Shipyard [Beta] (Omicron Alpha)

    - Dagger fighter - placed at Freeport 9 (Omicron Theta)

    - Anubis heavy fighter - placed at Planet Mallorca (Omicron Alpha); Corrmorant Space Port (Moesia Minor)

    - Drone freighter - placed at Planet Mallorca (Omicron Alpha)


    =================================== HUD ===================================



    - Docking initiation - 15000

    - Distance over which is displayed "Unknown" - 15000


    ============================ WEAPONS, FIUSSION ============================



    - Minor rebalance of vanilla weapons

    - Minor rebalance of vanilla engines, powerplants, thrusters

    - Ghost Bolt A - class 5

    - Ghost Bolt B - class 6

    - Ghost Bolt C - class 7

    - Phantom Force A - class 8

    - Phantom Force B - class 9

    - Phantom Force C - class 10

    - V Blaster MkI - class 2

    - V Blaster Turret - class 1

    - VL Blaster Turret - class 3

    - Ghost Bolt Turret - class 6

    - Phantom Phorce Turret - class 9

    - Deathstorm Topredo/Launcher - fast/destructive


    - Music in Sector Sirius - Fixxed by Alexxassa Rubio (aka X1Servo), former Komander in staff :)

    - Music on Assault Carrier Kaucass, and Kusary Systems - performed by Alexxassa Rubio :)

    - Music on Yanagi Depot - performed by Alexxassa Rubio :)


    ================================= FACTIONS ================================



    - The Order and The Nomads factions visible in reputation list

    - The Order inscriptions/titles:

    - Leutenant

    - Konector

    - Tracker

    - Turmor

    - The Order - Two NPC's ships loadouts -> Used around Planet Carinea

    - Moesian Federation faction - Two NPC's ship loadouts - used in system Moesia Minor

    - Junkers Faction - One NPC's ship loadout - replacing all but smuggler/trader loadouts


    ================================= GRAPHICS ================================



    - Altered commodity icons

    - New commodity icons (some created, some fixed or taken from other mods)

    - Teriffic icons for the new ships implemented in the mod

    - Fixed and implemented icons for custom scanners - colours - magenda, red, lazurit

    - Implemented icons for custom tractor beams - colours - white@copper

    - Order female uniform introdiused - colour - Black@Deccer

    - Moesian Federation male uniform introdiused - colour - Red<->Azurit


    ================================== MARKET =================================



    - Commodity market's productivity - partialy fixed

    - Most asteriod fields - made productively mineable

    - Commodity Rubin - placed at market

    - Fixed "Loot" when destroying ships in random missions - (from 1 to 25)

    - (from 1 to 2)

    - Fixed "Loot" when destroying ships without missions - (from 5-15 to 5-50)

    - Custom rummors - helping orientation in market and equipment (like originals)

    - Several new bribes

    - Upgraded missions (more cash, not overpowered) - in all sector Sirius


    ================================= EQUIPMENT ===============================



    - Custom scanners and tractor beams - buyable - (tractor beams work at 1000K basic,

    - lootable and at pointed distance when used to "track one by one")

    - (scanners work aproximately at pointed distance due to

    changed parametters in the .EXE file -> for better scanning

    overal when used against the uncloacking of the NPC's)

    - Custom shields - buyable, lootable (Planet Moesia, Planet Carinea, Planet Toledo, etc.)


    =================================== STORY =================================



    - A lot of new characters with apropriate names

    - Complete infocards for everything new in the mod


    =================================== NPC's =================================



    - Regenerating shields of the NPC's

    - NPC's using batteries/nanobots


    ===========================================================================

  • Your moderated thread contains strong insults, personal threats and is clearly against this portal rules and I strongly advise take some rest before further posting. IF you have some personal dispute with a person, then it's for private message. Insulting content posted on forum will be disabled and can lead to account restrictions.

  • just to put that straight


    The nickname is OP-R8R. This right now is my biggest concern here.

    Really, if you intend to threaten me then at least spell it right.


    My real name also is not Artur blablablubb. I dont live in Luxembourg nor did I have any contact to your gf, family or anybody you know in RL.

    You either just woke up from a strange dream or you must have lost your mind.

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!