CF1.6
- SWAT_OP-R8R
- Thread is marked as Resolved.
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looking good OP
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Well I thought that since we are delivering all these escape pods of pirates to Crossfire they need somewhere to go
ok that does make sence
but i dont think that we need another station in custo
maybe somewhere elseQuoteThe info cards for the bases connected to X-3440...all they have is "built here to protect new colonies" .....boooooooring....plus they dont show the info of the base after you land there. I'll make up new data for you
kk will be alot of work but ok.... what why doesnt it show after you land?
Quotetested it before i released CF1.57 and it worked fine... never had problems
Quotewell not true... the coaltions ships were in game and pilotable... but i removed them from the bases again coz of the story line^^
Quotealliance does not exist in CF
coalition has bases and systems (u just cant dock there yet)
there cant be such connections because alliance does not really exist and coalition is in altair and not in sirius -
i dunno, i land, then go to the planet info on the info icon and the nav map and it only gives me that "built her to protect colonies" data...
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nice work op.
what you think about making an area in CF, where very very hard npcs flys around. it should be only possible to pass this area in a group, because 1 is too weak for this npcs. and behind this area is a station where you can buy something valueable only there. this will increase teamplay like in other mp-games (like wow).
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Im speechless...................
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what you think about making an area in CF, where very very hard npcs flys around. it should be only possible to pass this area in a group, because 1 is too weak for this npcs. and behind this area is a station where you can buy something valueable only there. this will increase teamplay like in other mp-games (like wow).
exactly this was planned introducing the Dom'Kavash.... they come back to protect their technology and invade first altair and then sirius (thats why the new version is called "reunion"... now coalitoin and alliance have to fight together to prevent their destruction when Dom'Kavash and Nomads unite)
last updates for today:
The CSF Cruiser (NPC + CSF-Leader only)
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My mouths watering again OP!
Nomads and Dom'Kavash,
Can't wait to see them go Boom, and Kavsplash!
N.B. -
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Originally posted by Silent_Hunter
Ok, first of all,Get some Coalition ships into the game. I was really hoping that i could fly a Coalition Saber or Saracen but i guess you never had time to add this into the game.
Second,
Fix the factions. Make it so the Alliance and Coalition have bases and systems. Also, try to make larger confrontations between the two. Another good idea would be to have jump holes/gates connecting the Coalition and Alliance systems to the other colony systems.
Thanks for listening, hope it ain't to impossible for ya.
SilentWait for more information to come out. And using a more subtle suggestion technique usually works better.
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WOW
Looks really great!!! I'm looking forward to play 1.6!!!!
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3 letters: WOW
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oooooh Cruisers yay
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Speaking of coding, ships, and bases; the location of freeport 3 is in the Intro system or the Huygens System which is utilized in the Intro System mod. OP-R8R I was wondering if you could download the Intro system mod and put Intro System(Huygens System) and add it to the CF mod as a another system?[biggrin_christmas]
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just one word SWEET!!!!
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ahh have been waiting for a new big update
op this OWNZ......
thnx again for making CF fun fun fun -
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who is the ASF leader anyway i sort of forgot is it you or wavey?
atm it me but i already have somebody else in mind taking over this job
QuoteSpeaking of coding, ships, and bases; the location of freeport 3 is in the Intro system or the Huygens System which is utilized in the Intro System mod. OP-R8R I was wondering if you could download the Intro system mod and put Intro System(Huygens System) and add it to the CF mod as a another system?
never heard of it
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