Role Play

There are 39 replies in this Thread. The last Post () by Drakon.

  • I originally posted this in the PiA Clans forum. It was suggested to me that I post in the SWAT forum as well.



    If we take the licenses as the basis for roles in the game, then we should have people involved as:


    Mercenaries
    Pirates
    Police
    Smugglers


    To break it down even further, what we really have is


    Legal Trade
    Illegal Trade
    Pirates v Police
    Pirates v Traders
    Mercenaries v any of the above
    Police v Mercenaries


    BG function as a Military Clan, and R_39 as an Order clan, neither role fits into the game model. I accept that as a primary role all Clans should protect the server, either using a military or civilian model. However they should also have a secondary role, as outlined above. This includes BG and R_39.


    There are also roles which because of problems in the past, have become impossible to realize.


    There are no Mercenary contracts, because it usually ends up as a conflict between the 2 clans involved.


    If Pirates attack a clan member, they risk involving there clan fighting another.


    Trade is a boring necessity, because of the high costs in buying and equipping the ships you need. It matters little if the trade is legal or not, because there are no players acting as policemen. If you ask a clan member to drop his cargo, he will refuse, if you then attack, you risk retaliation from the rest of his clan.


    The problem then is the way clans operate.


    If the actions of Police, Pirates and Mercenaries, could be isolated to the players directly involved, we could add to the enjoyment of the game. If my actions bring me into conflict with a member of another clan, then the retaliation should be limited both by time, and to the persons directly involved. If we do not accept that model, then all we are left with, is trading to raise money, and the server events for fun.


    I hope this sparks further debate.


    PiA_JtaK

  • Well some BG members do go out and scan cargo of ships of players and do initiate a police type action. Since it is a military clan, they afford this privilage.


    Hence, also making them the rivals of DC and PiA since Mercs are an illegal way of life.


    R_39 regularly chases down pirates and initiates fun conflict with LP our current active role playing pirates.

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  • mercs an illegal way of life? if this was the case with DC and PIA, i would have never joined their clan ^^ (just kidding) anyway yes, this does seem good. But as Jtak said, if a pirate were to attack a clan member, they would have to face entire retaliation (1 vs 3-4 - plus allies) i think that this is often unfair for pirates trying to role-play.


    first of all: new pirate clans need to advertise themselves on the forums-this has almost always been done.


    second: pirates need to take into consideration when and when not to role-play - as this can get them into BIG trouble


    third: clans need to be aware when pirates r role-playing - as this can cause BIG problems as well. they also should only engage pirates when they r role-playing in small groups, not in huge KOS attack groups. (this is sort of an opinion, i am thinking that this would be the most fair way to play)


    if things like these can be worked out, i think this could become a good role-play server:)

  • Since when has being a Merc an illigal course? I would submit that IT does run along the edges...but if they do not get caught doing something specifically illigal, then ....well you get the point.....Mike Ohare is turning over in his grave (if he's dead)...

  • Being a RPG gamer since the 80' help me to say that's difficult to implement such behavior in sim games. to be a merc' as an individual or clan is not a problem. Even better if Merc are helping to enforce law. If they're engaged to to illegal stuff then they can be pursued... Dont be caught during these operation.


    Pirate Stuff is a lot easier : It's an illegal way of life ! So It's the role of the order clan to chase them. Pirate's life is dangerous !


    Being a law enforcer as an individual is more difficult ! Youre not member of any organisation so...


    :D

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  • Gunny


    Thank you for your comments.


    I think I did not explain myself well.


    What I meant about BG and R_39s roles in the game, is that you cannot get a Military or Order License. If it is decided that those roles are wanted, then those licenses need to be created.


    In the absence of such a license, there roles do not fit in with the existing license structure.


    All clans police there systems, that does not make them Miltary or Police. Though you could argue that they are in clan systems, but only there.


    Mercs are not the natural opponents of Police or the Military either in real life or here. They usually provide services either to Governments or with there tacit approval.


    @Darkjedi


    Thank you for your comments, this is just the sort of debate I hoped to see.


    Laurent


    Thank you for your comments, I accept that role play is difficult. But I also think that it could be massively enjoyable. We seem to be in a situation, where the law of vendetta has created a straight jacket. I am suggesting that we look at ways of loosening one or two of the bindings, and see if that improves game play.


    PiA_JtaK

  • BG are a Military/Police clan all pilots carry police licences(unless they are using ASF)

  • Mercenaring is an illegal career in some places, even in real life. Governments don't want civilians to assume the roles, and think they are above the law enforcements. Only reason why it is legal in the US is cause when extridition don't work, send in the bounty hunters to...."push" them over the border :D


    edit:
    However it is not illegal to BE a merc...but if the police catch them aiding the wrong side of the law then you just eliminate that batch of mercs. Mercenaries usually fight alone and and are bought individually, therefore there is no real "command" to lead the army of mercs, just liasons that find job offers for the pilots. So unless the guild itself has a grudge withsomeone else, there is no picticular alliance. However any other bounty hunter guild will be their enemy, but only business enemies, who are fighting against each other for job contracts with big money clients.


    (I spent too much time on a bounty hunter game for the PS2 ^^;; )

  • In this situation i dont see how being a mercenary can be illegal. Being a pirate may be an illegal profession but it is one that exists. There fore Independant merchants might want to have figher protection in areas where known piracy exists. That is where the Mercenary come into play. Police factions dont patrol all areas or system. Cant be everywhere at any given time. They do stem the act of Piracy but dont totaly prevent it. A mercenary Fighter escort can stay with a merchant at all times. Makes the act of piracy on such merchant much harder to attempt. Both are working for each others mutual benifit. The merchant is glad to pay for the protection and benifits by making it to his destination in one piece. The Mercenary benifits by getting finacially compensated for taking the risk involved of having to combat pirates should such merchant be attacked. What is the legal harm in that? I dont see any. Mercenary and Pirate are both dangerous porfessions in them selves..but Mercenary benefits by providing a service to thier customers where a pirate benefits at the expence of his target.

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  • Yes nut mercenary's can also be hired by the pirates so then at such times the mercs are breaking the law and are subject to police attention. Also i have posted on the clan forum about PiA changing roles to smugglers because there is not enough mercenary work for both us and the DC plus the freelancer mercs out there and as smugglers we would be breaking the law so it balances the whole RP issue a little better and we can at times engage i other illegal activities without the clan acting as full blown pirates but this is not definitely going to happen it needs approval from slayer

  • Quote

    Originally posted by JTAK999
    If we do not accept that model, then all we are left with, is trading to raise money, and the server events for fun.


    If that happend then clans are useless ...

  • Mercs in CF are primarily used for the killing of another player who has committed some negative act against the mercs employer.


    By the book, this is murder since they are not bringing the target to face trial. This portion of a Mercs life is also illegal and punishable by law.


    But Jtak's point is well received by all.


    As for the Order Licenses and Military License......not going to happen.

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  • The problem is when does RP end and personal vendetta begin? the BG though a military clan their role is law enforcement as stated many times elsewhere on this forum as for R_39s role as order my assumption is that as the order seek to maintain the balance i presume they are neutral and not RP because there is no other way for that role to be played (im probably completely wrong) as for PiA becoming smugglers it is not trading based we would still need to trade to support the clan as we do atm but it opens other avenue of opportunity the pirates role is clear as are the DCs as mercs but i suggest a few ground rules for any RP


    1/ X-3043 should be neutral ground and no RP conducted there


    2/ clan systems should also be exempt from RP


    3/ pirates should not be made kos for acting their role


    4/ mercenaries jobs should only be RP based like escorting traders or say for example a trader is plagued by a particular pirate he might want that player "killed" so the mercs carry out their bounty and thats the end of the matter the pirates or whoever was the target should not kos the merc,


    5/ the biggest sticking point we found at a informal gathering was the money issue the existing trade routes would not support the clans in purely RP by this i mean pirates cant make enough with taxes or stolen cargo to earn enough to run the clan nor can the mercs earn enough in escorting bounty work etc so my idea that was prematurely dismissed i feel was that all taxes, bounty's etc should be a token amount as its not the money its the fun of playing the role that important


    6/ the final and most important thing this is for FUN ppl should keep with the spirit of the game

  • Clans policing their systems are more like militia not military, right? And as i've said about Mercs, They are not illigal unless they get Caught crossing that line....and as for being illegal in real society, well we all know that what's said up front and what's said behind closed doors differ quite a bit.....personally I believe it can be an Honarable perfession.....and Mercs do not JUST kill people...they perform as body guards and escorts (already mentioned here).....assasination is just a little different I think...but in the ballfield for us in CF....Still I don't think this is what Jtak had in mind...perhaps borders but not the topic.....

  • well i still believe that we need asf vs csf fights



    the members of those alliances would use their licences and fight against each other under special rules/times


    so far we dont have such rules but we need them to get things running without that things getting personal between the clans
    ASF vs CSF worked pretty well before the war with chaos started and it will work good again
    i still think that the suggestion with the battle areas is a good idea and that the asf has to defend their systems and the csf has to defend the csf systems
    this way we see that its just a rp fight and nothing serious



    the other licences are for the clans that are not part of ASF and CSF and for the freelancers

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  • I support our clan as smugglers. I dont see it as much of a change from what many of us already do. Who hasnt ran a load of Cardemine or used a Blackmarket item to make money? I think most of us have. What this means is that we can be open to the act of smuggling, but we dont want to be clasified as smuggliers. Who cares im a smuggler..ive been bringing in trains of drugs into Manhattan enough to keet it and the ajacet systems stoned until next new years! Its not as boring as the NewBerlin to Stuttgart route. As for mercenaries being hired for illegal acts. Well that is the perview of the Mercenary. A merc still has to AGREE to do a job when asked. So if a merc is assasinating or working for pirates...then he is doing it of his own free will. One point of being a mercenary is being able to choose the jobs that u attempt to do. Hence the risks involved with the job. The same applies to the smuggler. He may not run contriband all the time...but he is oviously not running legal good all the time either. This has its own risks involved. And risk of piracy is a risk edured by all..all of the time. Pirates dont distinguish between Merc, Smuggler, trader or the easter bunny if it means a quick score. So why all the fuss. If we going to do it. Lets do it. Quite jacking around and lets have some fun. Hope to see ya all soon.


    Chas. [13]

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  • No OldGit you do not smell war.


    What you smell is fresh air.


    PiA are looking to bring some RP fun to the server.


    If you hold a police license and detect a PiA member carrying contraband, do your duty, we will being doing ours.


    If you attack us under these conditions, outside of X, then we will both be doing RP.


    We will not KOS any player who wishes to join the fun.


    We are not doing this because we are criminals, we are not doing this for profit. We are doing this to try and have some fun. So please enter into the spirit of what we are trying to do.


    PiA_JtaK

  • The big problem is that RP doesnt work well last time. And if mercs cant get a mercenary job, they have to find another ways to get some cash. Thats life. If we had more profitable routes, so traders would be able to pay enough for escorts, we would not have these problems. But until we dont get jobs as mercs we must look for other ways to have our fun on playing. And trading on the New Berlin - Stuttgart route is really boring.


    Riddick out 8)


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