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- Crossfire 2.0
- SWAT_OP-R8R
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There are 349 replies in this Thread. The last Post () by SWAT_OP-R8R.
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This new planet's atmosphere looks rly nice! I like it. (hope my PC graphics card will be able handle this )
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Indeed, i would just play CF to stare at the planets the entire time, ah and if there is a sun crossing then staring at the sun the entire time. It really is so much of an improvement. Just lovely!
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My family will KILL me for all the time I need to see
THIS AWFUL GREAT STUFF
by myself.
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Very GOOD job !!!
Will Crossfire 2.0 be more demanding on computer resources ? -
i dont think so
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Here a few images from some of the system changes... custodian and tarsus system (so far)
You might notice that we kept the structure of the system basically as it was while doing detail improvements.
Planets got some moons... there are construction sites for new stations... improved station complexes, battleships returning to stations for repairs, buoys warning the player or marking special areas, improved station textures, weapon platforms guarding stations or important objects (such as communication satellites), new NPC encounters making the universe more interesting, trading paths, unlawful attack patrols, lawful field patrols, police forces scanning for contraband, criminals disrupting tradelanes, new debris, new wrecks... and and andIts still the crossfire universe... but worth re-exploring.
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this is .. AWESOME. Exploration unlimited (almost ) ... !
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Patrol paths GREAT
hopefully as "helpful" as in the Vanilla systems
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Replacement for the A9fx Hunter
swat-portal.com/forum/wcf/attachment/764/
Freelancer 2012-10-27 12-59-18-13.png -
just went through the whole thread, since i was busy most of the summer and missed it.
It's amazing! I really like the planets, and only hope that my dear planet Tarr will stay mostly the same =]
I personally think that repair buoys should be removed.
Thank you Op for such an awesome Mod, the time you put into the project is unbelievable.
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AMAZING WORK BUT PLEASE CHANGE SOME PRETTY ANNOYING THINGS!!!!!!! LIKE BATTLESHIPS BUMPING LIKE HELL! please! It's Fkin worse! Q_Q Well I'd have some idea's for CF 2, like Player BS dock capable, Weth has Mor for BS's and Trains or Lost Paradise! Great work
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The Battleships bumping's already improved a lot compared to vanilla methods, where a small asteroid (the ones that are flying arround ) could make you spin continuously.
So OP is still aware of the bumping issue
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and it is not possible to fix it... aswell as we are not going to add dockable battleships
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Well... damn it.. ok still Great Work
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Well, be realistic, the part where it's hard to get something, and you have to fight n work for it is the interesting part Same as getting medals in SA.
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Ha! What about Bigger Battleships? With bigger I mean Length! COMON MAN CARRIERS? Human Strike Carriers? More Turrets on a Battleship? More Flak TURRETS! So they'll be finaly usefull!! and maybe fix the Engines of the BS's so if they enter Cruise speed it'll show the fire!(same goes for Trains) Maybe CD's for BS's? faster repairings at Repair Buoy's and Beam weapons! hu? huh? HUH?? pew PE PEW PEW PEW PEW *Snake lost himself*
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anything bigger than the liberty dreadnaught causes problems with docking and collision detection
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That means the Zealot Battleship will be a miniature xD