With the dynamic server events in use for some months meanwhile its good to say that everything runs stable.
This allows me to start adding new event states.
Focus in the update that I will release somewhen this summer will be on spreading the current event states to different systems.
AND
Adding a new event type which is more like a treasure hunt. I am not 100% sure how to do it technically but the idea is to spawn a special object that changes the position each day. The first player which discovers it will get a special reward. (i dont know what reward - I still have some time to think about it).
There are most certainly many problems to solve until this type of dynamic event is working... so this update will come somewhen this summer (dont ask for exact date).