Keep it as it is. Just go online if you want to see who is online.
Posts by Apache
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Disappearing gates in Alaska happened to me. The only time I could visit Alaska without bugs was right after completing mission 1 (before you are supposed to leave New York)
If you visit Alaska after mission 2, the X-3043 jumpgate will disappear when you level up. (when next level requirement is money, the gate is there. When the requirement is a story mission, the story activates and hides the X-3043 jumpgate, good luck getting out)
Between mission 2 and 4, a lot of jumpgates get locked to keep you in Liberty space. If you find yourself in a Vanilla system outside of Liberty, good luck getting back to New York. Before mission 2, only all the gates to and from New York are locked.
After mission 4, most Vanilla systems except Rheinland are unlocked.You can loot some wrecks in systems near X-3043 for MK2 guns which are more powerful than Nomads. Of course, it will be hard to survive there at that point in the game, maybe you should upgrade your ship before you go there. And be careful not to get stuck in locked space. (you are sometimes able to jump between two locked systems, but not from a locked to an unlocked system)
The only reliable way between Vanilla and Crossfire systems is through Custodian, since New York is always unlocked. Going from Crossfire systems to any other Vanilla system may shut a jumphole/gate behind you and leave you in a system that is supposed to be locked. You will notice when you try to move from a locked to an unlocked system (dock access denied)
When jumping from any crossfire system to a Vanilla system, the gate/jumphole to the Crossfire system will not spawn before Crossfire chapters. This may leave you stranded in a system that was locked.
do NOT use the following jumps before Crossfire chapter:
Wanderers Pond -> Texas
the Corridor -> New London
X-3043 -> Tohoku
Quantos -> Frankfurt
After mission 2: X-3043 -> Alaska -
40
1x 4x4
4x 3x3
9x 2x2
18x 1x1
8x 0.5x0.5 -
I think there is something wrong with one of my characters, possibly caused the server to crash. Server crashed right after I used a jumphole, and the char is now missing: Character missing/corrupted/deleted by server?
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could you please post a ticket here for the admin: https://swat-portal.com/forum/…/Product/3-Crossfire-Mod/
I understand you try to leave X-3043 but the jumpgate kills you with message: killed by admin
what is your ping? -
Same for me. If I know about an upcoming event, I'll make time for it.
If I don't know, I miss it and feel bad afterwards because I could have made time.To every EM: Please use the calendar, people look there for events.
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hm, I must have missed that one on the calendar
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I think, therefore
I amyou're banned -
bt was afk so we had to help ourselves with csf lol
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no. You escort the transports to Order HQ as ordered by the mission. After that, you meet Juni and King in the bar and they ask you to join them. You decline, and then go explore Sol. Then you are free to do the bonus missions and buy ship upgrades and stuff.
When you are ready to continue the main story, go back to Order HQ, meet Juni and King, and accept their next mission
edit: other 2 breaks are on GMG station in Omega-3, both before a trip to IC.
During all these breaks you can even go to altair and IC, even though you are not supposed to do that yet. (mind your rep with coalition and DK) -
After completing the first bonus mission, I received the second one on my way to Jupiter (incoming distress call)
I did these missions on the first breakpoint in the story, when you first arrive on Order HQ with the transports -
banning GEG because

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Found the N
second last row, 3rd set from the right -
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I am worried about some ship stats.
Eagle VHF: (shiparch.ini -> ge_fighter6)
yaw rate: 76.8 degrees / second
pitch rate: 76.8 degrees / second
roll rate: 78.5 degrees / second
this is realistic since the ship has the same mass distribution on roll, pitch and yaw axisnow some capital ships
Liberty dreadnought - virginia (shiparch.ini -> my_li_dreadnought)
yaw rate: 23.8 degrees / second
pitch rate: 23.8 degrees / second
roll rate: 92.5 degrees / secondas we can see the dreadnought has awesome roll rate because all its mass is spread out in length (close to roll axis)
The following one has me worried, what happened to physics here?
Soulforge train (shiparch.ini -> my_ltrain_ship)
yaw rate: 12 degrees / second (I understand this, cargo is front and rear heavy)
pitch rate: 12 degrees / second
roll rate: 5.7 degrees / second (???)This ship, like the liberty dreadnought, has all its mass close to the roll axis, yet it rolls like a brick. According to physics, we should expect a roll rate of about 2-4 times the pitch/yaw rate, like the dreadnought, instead we get half. Is this a bug? Roll rate should be closer to 30 degrees / second
Autopilot doesn't seem to like it either, it steers in the wrong direction after you hit an asteroid and starts weird barrel rolls***the axis rates are calculated from steering_torque / angular_drag * 180 / PI. Order is Yaw, Pitch, Roll.

this aircraft has most mass along the roll axis (except for the wings) it will have good roll rate, low pitch rate, and even lower yaw rate since wings have mass away from yaw axis -
@Portalearth same here. As soon as anything happens, the first thing the mainstream media say is: it was not a muslim/refugee, it was local criminals or something
Next, they try to cover it up like nothing happened. It is almost a crime to report how bad immigrants are behaving.
Good thing there's plenty of alternative media here too (and no not all of them are right wing)
Need I remind you of the muslim rapefugees in Cologne? Now I am probably being racist (sarcasm)
It took 3 days for the mainstream media to finally admit they were rapefugees and not some local thugs. (while the police saw plenty of those guys' papers that night)And yes, you need to be quick on Facebook. One day you are reading something, save the link, next day it's gone
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Disclaimer: you have the right to disagree with me.
I have been educating myself about Islam and concluded it has its good and evil parts. There are many kinds of muslims and only a few are really out there to cause mayhem or convert Europe to Islam. Most just want to have peace. Problem is, you don't know who is who until they blow up some people.
Please note, I have no problem with muslims in general, only with radical Islam.
I agree with @Huor about being guilty.
Europe's politicians are being too politically correct and that should change. Politicians should grow a pair and address problems instead of looking the other way.
They should drive zero tolerance for migrant misbehaviour and send them back to where they came from. Instead, anyone who reports migrant misconduct is called a racist, wow.
Another big problem is their point of view on the war in Syria. European politicians are too idealistic, they still believe they can get justice in Syria. They say Assad is bad, he must leave and they won't negotiate with him. Instead, they support the Arabic spring in Syria, send weapons to the opposition and contribute to total chaos. Europe could have totally avoided the Syrian war, the rise of Isis and the migrant crisis, only if they had negotiated with Assad instead of pulling out their diplomats.
We all know what happened with justice in Iraq and Libya. At least those dictators could keep order, when you remove order, you get chaos.As for America, I think neither Trump nor Hillary would be a good president. Hillary would make a second Germany, and Trump would start the 3rd world war. It's a shame Obama cannot stay 4 more years, and I hope he gets back after 4 years, if USA still exists by then.
@Portalearth what do the American media have to say? Try facebook and twitter, they are not censored as much as the mainstream media.
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@dark68360 I made mistake
refire rate for rheinland is 3.03 and same for civilian (not 3.33)
that gives rheinland twice the damage of the civilian
civilian:
hull: 3636 shield: 1415rheinland:
hull: 7272 shield: 3030by the way, all turrets except coalition are dual barreled so damage is x2