Crossfire - Upcoming changes, upcoming content

There are 528 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • In my experience, the main reason for the bans was an unsuccessful update, in particular, when trading a file with old product prices, it was most likely the reason for the crashes and then the ban. There may have been other reasons, but I definitely noticed this one a few times, including when chatting with other players.

    There certainly is a problem with the update. I discovered an issue a few weeks ago during some tests.

    If that is the only reason for the troubles on the server is currently unknown. Upcoming tests might be more conclusive but it is save to say that the launcher and anticheat used to be running perfectly fine years ago, but with all the updates done in the past years unexpected error sources were introduced (e.g. the difference between Singleplayer mode and Multiplayer has increased and switching between the modes back then did not have any noticable conflict while today it is a different story).

    On top of that is that we actually do not really know the code of the anticheat (it never was published for security reasons), therefore it's a fair amount of guesswork and testing.

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • 2 days more because time is relative and you shall not question Einstein

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    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Are there any specific wishes for content in Coalition space?


    I am asking because I am planning the layout of the systems and have a bunch of ideas that would make the systems more special. However, the systems are big and there is plenty of room for special content.


    Stuff I already have started to work on are multiple race tracks (partly through hazardous areas), combat zones between coalition and coalition rouges, some environmental protection for coalition rouges bases, a scrapyard, potentially a region with gravimetric anomalies, some construction sites.

    Further ideas are welcome.

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    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Minefield maze? Possibly with an anomaly or base inside to make people go through the maze, one with the tunnels small enough to NOT fit with a freighter/capital ships to trade there.

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • Coalition cap ships for players will be introduced... but at a later point.

    I already have created new cockpits for them, etc. but for balancing reasons I would want to do that later. Too much at once will only cause troubles. Maybe I will do it right after that next update. Maybe I can squeze it into the upcoming update when I for some reason make better progress than expected... dunno yet.

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!