Crossfire - Upcoming changes, upcoming content

There are 542 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • exploration missions in other high-reward systems. That's a cool idea. I wonder if the mechanics of the online game allow this.

  • Yea, the engine is a very limiting factor and also this game needs some kind of "money sink" so people are needed to spend money. At the moment most players sit on 2 billion or more credits.


    - Maybe, with the game engine in mind, its possible to place special loot containers or wrecks at certain places to makes these more interesting to visit.

    - I dont know if its possible to have "changing" loots on wrecks, like the commodity items

    - create collectables (archivments) and each item is a piece of ammo (and make ammo not loosable on death)

    - when e. g. 10 "collectables" are found on one char, the server could "exchange" the items to a different one (money would be needed to, like 100 mio or something) (I think thats how the cloak device works).

    Best Regards / Grüße


    Aldenmar Odin

  • That is possible, yes.

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