small patch to fix Yantai station docking behaviour got released today

Crossfire - Upcoming changes, upcoming content
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- SWAT_OP-R8R
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There are 508 replies in this Thread. The last Post () by SWAT_OP-R8R.
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Later this week I will do an update to the Reshade shaders and also to the presets.
If you have edited any of the 8 presets and want to keep your edits you will need to make a backup or save your settings in a new preset file.
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The reshade shader stuff got updated (again pretty big update).
I did not experience compilation errors but on the DX10 V1 shader option the overlay seems to get stuck for some reason. I am investigating and will provide a solution asap.
Small potential workaround: there is an option to only load active shaders in the reshade menu. This at least solved the issue for me.
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Where can i find this option?
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DXV2 still stuttering (lagging, npc jumping) for me and too bright. DXV1 doesn't start. So nothing changed for me im back to Vanilla FL shader to play.
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Brightness might depend on the selected preset.
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perhaps because of this, sometimes crashes the game - not all files are uploaded. It is not clear what the problem is, the rest has been updated. Previously, 3-4 files were not uploaded. including motionfocus.fx and dacom.ini
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Indi , at what resolution is ur PC while plaing CF....for me DX (V2) on higher res is OK for objects in space /normal/ but stuttering...if change res to 1080 stuttering dissapear but planets got stretched vertically....
I asume this shader is for wide screens....but Im using it ATM as optional...on 1080 resolution /PC/
DP player changed to that shader and for him objects were OK...but he is on wide screen...
U can try lowering res on ur PC at 1080 and try....any other resoultion /exept 2560/1600/ wount work for me.../planets stretched...egg shape:D /
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perhaps because of this, sometimes crashes the game - not all files are uploaded. It is not clear what the problem is, the rest has been updated. Previously, 3-4 files were not uploaded. including motionfocus.fx and dacom.ini
this is just a temp error log of outcommented stuff
nothing of that is needed on the client
actually these errors should atm not even appear anymore
the overlay freeze issue on the V1 shader option should btw. be fixed
A few words about stuttering (since I can not reproduce it).
Do not consider the shader options by default good or bad based on your initial experience when launching the game. These options have 8 presets (you can press F11 to switch between them and Home button to config them). Each preset has different shaders active with different shader options. Shaders have different impact on look and also on performance. You are free to edit the presets and play around with them. Maybe the stuttering is just result of a very specific active preset or a specific shader.
Also worth to try is to test if the window mode resolves your issues (launcher option).