There are 36 replies in this Thread. The last Post () by Centaurian.
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Thx for the new mode OP!
I bought a Rheinland Cruiser at Carmona Shipyard.
By curiosity tryied to dock at Reese st. The st accepted to moore... but then i got stucked (at a kind of first seconds of the docking animation) and the game crashed.
Again, later, i tryed to dock the same cruiser at Cali st, tau-23, got the same stucking condition.Well, nothing serious... just reporting.
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well - the missiles and that stuff that is normal
the dk in manchest could be a result of the dynamic universe
and the mooring prob... dunno
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the mooring prob happend to me too when i was using a large transport and trying to dock stations. but docking planets with mooring fixtures is OK. maybe they cant dock stations at all?
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u got 100 points for that answer
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Of course large vessels cant dock station... the funny thing is that they reply to the docking request telling u that u can moore...
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I got a bug maybe...
my cargo has 30 units of nothing.
Just that the space is taken and I can't do none about it !? -
@Acandian have you got a weight reduction kit cos that takes up cargo?
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several items use cargospace
and the torps use about 100 of it... you will need a torpedo bomber to mount it -
Well call me stupid..I do have the weight reduction kit....didn't know it took cargo space....and does anyone know about the holo projector.....doen't work with NPC right, they won't be afraid of it's projection right?
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Noone will be afraid of it
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when i was in New Berlin i so DK ships, in result of dynamic universe, but the strange thing was they were neutral to me....
here is the pic..
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Greetings Pilots and Mod Creators,
I am [COLOR=sky blue]SlipStream . [COLOR=sky blue]Reaper[/COLOR] is my fighter ship call sign.
I am presently flying a scouser. I will be flying her until such time a hefty bank has evolved. Then I'll be getting a good fighter. Any suggestions would be welcome. However, as stated in my introduction, I will not ask .
The Bug: Upon entering Sol, the hyper gates are not there. The targeting system see's them as there but visually they are not there. I have to f1 out, choose my char again and then reenter the game in the Sol system. That's when they are there. When leaving Sol is fine.More Bug reports to follow as they are discovered.
This is not a fuss nor a pick, but fact for the Mod Creators .REAPER Out!......*click*[/COLOR]
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well whatever it is... it never happened to me and others also had no prob
actually there is no reason for this "bug"
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Actually, this effect has been occurring for me and others since 1.6 Beta. Before, it was only the first time a character entered Sol, but now it is every time...for myself and others. Perhaps it is related to the ship I'm flying? I've only made multiple trips to Sol with one character, but it's a Freedom X Interceptor, with coalition gatlings on it; no idea if this could be related...
I personally consider it a minor irritation, but I do need to F1 to see the JG's.
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Happened oftenly to me in 1.6 and 1.61...but not in 1.62...yet
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Yea I guess I'll add my name to the growing list. The gate isn't there sometimes for me either till I F1. But it isn't that much of a hassle so I never give it a second thought. Just play around it. This is why I never mentioned it.