Hi there,
Firstly, i am really enjoying CF, It looks and plays very nice. Very good job with that!
I am quite new to CF and Freelancer, And while i had some problems with the difficulty early on, I have now got past the Hair-pulling stage of dieing and loosing my guns. But something i have noticed is the erratic player Progression that CF forces you into. The difficulty and Progression curve in CF seems way too sharp. For instance, You start with a relatively weak ship and engagements are tense and exciting. From there you gain access to Defender, engagements are still challenging, but from there, the Progression curve goes off the chart and misses some crucial steps as you're only options are to go from a Defender to a $4,000,000 ship, while enemies at this stage of the game stay the same.
So in essence, You go from fun and challenging into a steam-roll god-mode affair. In the original, there was a gradual progression structure, where you were only given access to slightly better equipment and ships that naturally complimented the games difficulty curve, so things would remain relatively balanced. In CF it's either Steam-roll or get steam-rolled and nothing in between. There is not even the option to use the vanilla ships in CF because they don't scale at all with the new difficulty, or at least until late game.
Of course i'm looking at this in a SP perspective, And can somewhat understand that this system would be viable for MP, but for SP it causes a lot of problems. It may just come down to balancing this mod for both SP and MP was too much work, And that SP was just an afterthought.
More accurately, the issue here is that there are no medium grade CF ships, they are all super powerful. We need something between 1600 and 9700 armor, and/or many increments up to that of the top tier ships, that are also made available in appropriate sectors of the galaxy. I don't have a problem with giving players access to super strong ships, that's fine, but where are the options for people who don't want to kill the fun/challenge by going from a Butter knife to a Bazooka.