Firstly, You should only enter the Inner Core when you are willing to spend hours exploring, and hours leaving if you managed to find a way out.
Notes:
This assumes you have already fixed your reputation with the Dom'Kavash
This will help you get to Weth, by avoiding contact with Aliens.
Tips:
- When ever possible you will want to travel with at least 1 other player.
Aliens seem to have a harder time shooting at multiple players.
- You should have this equipment to make your life a little easier.
Advanced Hydroxin Thruster
Advanced Subspace Scanner
Advanced Countermeasure Dropper
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If you are unable to find another player to travel with. Don't Panic! You'll be traveling across the Inner Core like me in no time.
The path you will take
Placement of Jump gates will not be given.
each system is 100+k from gate to gate, and my best travel time from Planet Cambridge to Weth is 28 minutes 30 seconds. So be prepared for a journey.
- Entering Inner Core system
you will notice the massive Black Hole, Stay away from it! No Aliens in this system so you can explore until you find the gate too Venn.
- Entering Venn system you will notice that you are surrounded by massively heavy rocks
To safely get out of this asteroid field you have two options.
- Use your thruster and head towards the stars. (This is slow, but is the safest)
- Engage Cruise, Use 'go to' on a planet on the left side of the stars and Enter turret mode. (scroll all the way out, you will be an easy target.)
explore the system until you find the Jormdar gate.
repeat until you are in Weth
- When entering Weth
Press your Nano bot, and shield battery buttons until you are sure it's clear (rarely you will be blown up by an alien that made it by the defense stations)
- When a group of aliens appears on your radar, instantly turn and directly away from them.
- If you encounter a cruiser, mother ship and or battleship. Fly up and down and left and right to avoid the fire most effectively.
- When you do get stopped, use your thruster to get away, while flying in a slow spiral, this should allow you to get away. once your 2.5 k away engage cruise engines and continue.
- When docking at a gate, make sure no aliens are around, if it's not clear, stay in cruise mode and draw them away from the gate. (Learn to quick dock)
- Last tip! Once you pass Planet Tarr in Mepther, make sure you say Hi! and wave!
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If you have any none Jump Gate location questions, or suggestions please reply!