NPC's in Inner Core lagging

There are 25 replies in this Thread. The last Post () by Bond.

  • Why is that happening ?( I mean, i fight with them sometimes with ease, without using Shield batteries and Nanobots, but when they lag, i can't hit them at all... :cursing: they disappear and show up on other places in milliseconds... Just now for example, i fought 2 packs of dom'satak with using just 15-20 nanobots in both fights... and then came third pack(lagging one), and i barely make it with all my Shield batteries and Nanobots used... Then i thought, ok, maybe it's my i-net, so i head back to station, reloaded, and came back to try and fight them again... And again, they were lagging... I checked my ping in the middle of the fight, and it was 46 0 1... :S So i really don't know why is that happening :(

    Don't judge a ship by the number of it's guns, but by the skill of it's crew.

  • Yeah it's the server load. I'm not sure why it's one up in the past few days, and server crashies have increased too... :/

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  • Microsoft OS does this also before a new release is due ... :thumbsup:


    I think there must be some kind or randomiser at work here iro the difficulty of npcs ....


    Kind Regards


    ---------------------------------------------------------------------------------------
    Windows 8.1 X64, AMD Phenom II X4 965 Black 3.4GHz, 16GB 1600 RAM, NVIDEA GeForce GXT 460

  • I understand you fully, Drale, seeing as I have a char permanently up there. It is one of the things Op has fixed in 1.9, so he said. Only thing you can do is hit shift+F12 to change frame rate - it helps a little :)
    If you are up there alone, give me a shout and I'll fly wing for you.


    FD

  • I had very bad experience in IC , then I replaced my Graphics cards (see below my sig) .. and all is very well now ..


    It is again FUN to go into IC


    Kind Regards


    ---------------------------------------------------------------------------------------
    Windows 8.1 X64, AMD Phenom II X4 965 Black 3.4GHz, 16GB 1600 RAM, NVIDEA GeForce GXT 460

  • I understand you fully, Drale, seeing as I have a char permanently up there. It is one of the things Op has fixed in 1.9, so he said. Only thing you can do is hit shift+F12 to change frame rate - it helps a little :)
    If you are up there alone, give me a shout and I'll fly wing for you.


    FD


    Hmmm... I will try that thing with "shift+F12" thank you :) and, if i see you there, expect my call :P

    Don't judge a ship by the number of it's guns, but by the skill of it's crew.

  • Hi Drale,



    I'd be interested to know if the "shift+F12" thing does anything....please post after you test it



    You ought to be happy that you have nice ping......I gave up exploring IC very quickly (my ping is usually 189,0,0) I doubt that anythings ever going to make those ships jump less for me....but I'm sure to make a run through there again someday.

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    MARAUDER n 1: someone who attacks in search of booty
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  • You ought to be happy that you have nice ping......I gave up exploring IC very quickly (my ping is usually 189,0,0) I doubt that anythings ever going to make those ships jump less for me....but I'm sure to make a run through there again someday.

    Usually, i have a ping between 55 and 60 in IC and they still jump for me.Only chance to fight them is when i am alone and then they jump minimal, but again after 30-45 min of fighting i feel like we fought for many hours...

  • Microsoft OS does this also before a new release is due ... :thumbsup:


    I think there must be some kind or randomiser at work here iro the difficulty of npcs ....


    Kind Regards



    Maybe so. But anyone who just allows their servers to be updated when Microsoft feels like doing it, needs to rethink their plan. We do our updates to ours once per month and at the same time, reboot our VMware / Virtual environments and the user's machines. Keeps things in order.

    Intel 2.8 Quad-Core / 8 gig OCZ gaming 1066 mhz DDR2 / BFG GTX 295 (x2) / 24" LCD 4000:1 Monitor/ Razer Copperhead / Lycera keyboard / M1 NIC , 1 Intel SSD ( OS) & 1 OCZ gaming SSD , 10k rpm Velociraptor.


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  • Hi


    This was meant as humour....(hidden expiry date or the OS 'senses an new version imminent' ) ... and has nothing to do with updates or how it is performed or what is the right way to perform updates.


    Must be a 'lost in translation' problem between Afrikaans and English ... :)


    Kind Regards


    ---------------------------------------------------------------------------------------
    Windows 8.1 X64, AMD Phenom II X4 965 Black 3.4GHz, 16GB 1600 RAM, NVIDEA GeForce GXT 460

  • reason 1 for the lag: server performance at specific times
    reason 2 for the lag: the environment there causes additional calculations which might cause such problems (in CF1.9 an improved setting is used)
    reason 3 for the lag: sometimes npcs collide as they are flying in formations but actually have a bigger shape than vanilla ships (that would cause short but heavy lag on the client side)

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    cfmoddblogo.png5904.png5904.png
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    Only dead fish swim with the stream.
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  • Yes - Seen That


    Yes - My craphics cards upgrade sorted that one out


    Interesting - Thanks for the information .... I have also seen the lagging performs worse when a BS is with a group of fighters in IC, than when just 2 -3 fighters is in a group.


    Kind Regards


    ---------------------------------------------------------------------------------------
    Windows 8.1 X64, AMD Phenom II X4 965 Black 3.4GHz, 16GB 1600 RAM, NVIDEA GeForce GXT 460

  • Reason 4: Those ASF CSF cap ships dueling in X3043. Those ships are nice, but look out for those flak turrets! Bastards made me spill my beer and brats..

    Intel 2.8 Quad-Core / 8 gig OCZ gaming 1066 mhz DDR2 / BFG GTX 295 (x2) / 24" LCD 4000:1 Monitor/ Razer Copperhead / Lycera keyboard / M1 NIC , 1 Intel SSD ( OS) & 1 OCZ gaming SSD , 10k rpm Velociraptor.


    Chars: [CFPD]. , [CFPD]G1 , G1.5, G2 , G2.5

    Home System: Tarsus


    Founder of the Crossfire Police Department, ( [CFPD] ) established 2005. The first Police Department established on Crossfire.

  • :thumbsup::thumbsup::thumbsup:


    ---------------------------------------------------------------------------------------
    Windows 8.1 X64, AMD Phenom II X4 965 Black 3.4GHz, 16GB 1600 RAM, NVIDEA GeForce GXT 460

  • I have hunted them today with couple of players, and they were lagging again... X( And "Shift+F12" thing didn't work, at least i didn't saw any significant improvement(that may work for someone who has bad hardware)... But, just now i hunted them alone, and they weren't lagging so much... Group may be the reason for today's lagging, but yesterday i was alone :S However, OP explained what are the causes...

    Don't judge a ship by the number of it's guns, but by the skill of it's crew.

  • Oh well, I wasn't complaining...was curious tho if f12...made a difference. thanks for the info's. I'll just keep on keeping on :)




    Sorry for the off topic....Can't help myself......reason #6 => Gunny has brats^^

    I roam space in search of adventure and treasure.


    {LP}Marauder{X} of the Lost Prophets


    MARAUDER n 1: someone who attacks in search of booty
    "marauder": Syn: bandit, buccaneer, desperado, forager, looter, pillager, pirate, plunderer, predator, raider


    FYI: Lost Prophets are currently recruiting, please talk with a representative online :D