Crossfire 1.82 Progress

There are 195 replies in this Thread. The last Post () by Bond.

  • patched the following battleships


    Osiris
    Rheinland Battleship
    Kusari Battleship
    Bretonia Battleship


    for all those, new turret views have been added aswell as new standard views to raise the visibility
    patch released through launcher

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • i took a look at the dynamic economy meanwhile
    it will take a few days to fix it but then it will be more flexible and much more random, i also intend to include a full price randomizer

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Outstanding!! :D

    My rig: i3-4130 Core Duo (3.4Ghz), Gigabit GA-B85-HD3 mobo, 8Gb PC1600ram, Samsung 2x 80Gb SATA RAID, Intel Integrated graphics, 3 optical drives, 23" Asus HD monitor + peripherals


    Character names: Centaurian_Alpha & CA derivatives
    Founder: Independent Operators' Consortium (established 2006)

  • dynamic economy should be working again tomorrow

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • woohoo... also, I couldnt find the thread where u said to post if anything went missing from our chars... I am missing abt 30-35m from my train, I traded the day before or on the day u made some changes... cant remember which day exactly it was

  • It was on the same day, you traded them after OP bade the backups and before the server restarts... so... bad luck :P

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • money definitly is not lost due to the stuff i did on the server

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • ive changed the look of the arena system (the visibility of the cursors is much better now and it still looks nice)

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • WU0T Purple and dark green, great colors !! I luv you OP :D


    Purple is of my favourite color, as it's red and blue together :P

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • Dervon Battleship has got some kind of kinetic shield (story related -> for later CF version)
    and the freeze bug got fixed

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Yep, very nice. Arena is much less blinding now!


    SMG_myric, SMG_RDaneel, SMG_MULTIVAC


    Interested in joining SMG? PM me


    Those people who think they know everything
    are a great annoyance to those of us who do.

    - Isaac Asimov

  • the dynamic economy worked perfect this morning except one minor issue
    the server restarted too soon
    ive fixed that now


    when the server restarts in the morning hours (GMT) you should do the same to get the latest market updates


    next to that i was told that planets and stations dont show the correct market data... right now i can not explain that as that information is automatically calculated by FL


    ive checked the dynamic economy script and noticed a set of double entires which i will have to fix now
    unfortunatly thats going to take the entire day but very likely this will fix the prob with the false market info



    i also was told that there are some minor issues with some ships
    - chimera -> cheat kick when buying that ship... -> i think this issue is gone but can not test it atm (the server will patch all clients this night to fix the bug)
    next to that ill check all other ships for similar issues (most likely there are no other probs but i have to be sure)
    - vfighter has the double amount of weapon slots -> this is result of an error inside the ship file (a fix will be released this night)
    - and finally the Venom MKII appeared to be too big to dock -> the size has been adjusted (fixing it this night)

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • a luxury i cant afford

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • about ship size... would it be possible to lower the raggy's as well ?? ORION (Ryleous_Arkane_(GR)) was telling me about his docking problems yesterday.... Too big to fit all stations docking ports...


    THX