the following post show what you can expect in cf1.6 (if you do your part in this community)
Dom'Kavash fighter
The Dom'Kavash have organic fighers... and their technology is more than just souvereign.
The Holoprojector Concept
An idea i had a few days ago which theoretically seems to be possible for me...
you mount this item on a ship and around your ship a battleship will appear
This is just an idea atm... and needs to be tested.
Possible problems: not enough hardpoints, viewpoints would be inside the "hologram", hull problems
CF1.6 is meant to be a massive update to CF... adding more than 75 new pilotable (high quality) ships to the game... making it possible to bribe and dock on coalition station and buy coalition fighters
adding new small story elements like the "jack blinch story"
adding many new stations to the existing CF systems (including the clansystems)
adding patrol paths to the CF systems (because the story of CF1.6 starts more than 50 years after CF1.5
adding more than 10 new hostile systems
intruducing the Dom'Kavash which come back to protect their technology after the nomads failed to do this (the dom'kavash will be extreme hard opponents)
adding 2 good but very long traderoutes (which should support traders, pirates military roleplay)
adding new equipment (no details yet)
Future concepts from SL-R will be introduced here aswell (holographic docking rings, and possibly new textured planets -> sol)
no questions here!!!!!!
and the mod wont be released if the community is not worth it... so its your choice