Or more to the point, why can't i display more than 9? Got a model with 10 engines and only nine show in game. Checked the hardpoints, all ok. Number of exhaust nozzels is set to 10 in shiparch, so a bit baffled. Any help appreciated.
What's the maximum number of engines you can mount on a model?
- Gibbon
- Thread is marked as Resolved.
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Dunno but i fear thats a limitation of the FL engine - an array of 10 objects from 0 - 9 eventually and the 0th engine does not exist at all. Imaginable from coding view.
Similar with the number of clients in the hook - the very first 0th client is not existent as far as i can tell -
yep, thats unfortunatly a FL limitation (eventhough i always thought that 8 would be the max)
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Appreciate the help and i thought that as well but thankfully i've worked it out now as it was driving me nuts. Seems it's all to do with how you name the engine hardpoint. I had mine named HpEngine08, HpEngine09, HpEngine10. Seems this is the problem as it should be HpEngine010. Now it's read properly and shows up in game. It might help someone else
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Cool! Thanks Gibbon! And ahm well done!
Ahm and good to see you're still an ol' Freelancer^^ -
Yes i'm still messing about, can't leave it alone really. As per above, a little piccie just to show i'm not talking through my exhaust
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great! Needs cargo full of fuel
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Now I guess we can finally build up that super capital ship (with xx engines) we always wanted for CF... in 2.0 !
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thats a great solution
very usefull -
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the max number of engines you can put is 099. Thats what it said in TSP
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Then it must be true ROFL