CF 1.82 repair list

There are 13 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • COMPLETE LIST - DO NOT REPLY TO THIS TOPIC - use this one to suggest/report things. Remember, no new additions to the mod, only fixes!


    Primary changes (those involving functionality and quality of the server and/or client):
    - improving stability
    - antivirus issue
    - dynamic economy



    Secondary changes (in-game modifications):
    - reactivation of Sol encounters
    - reactivation of dynamic universe (if not affecting server stability, i guess)
    - reactivation of base destructability (partly reactivation at at later point of time)
    - Dervon/Ancients exploit fix
    - rebalances (quoting OP, dunno which one specifically)
    - making alien guns such as Kelyrd or W'ar-sy harder to destroy when mounted on a player ship
    - changing ASF and CSF licences and the second licence slot to smaller (8 or 9) level to avoid dual licencing (if practical) (not possible as lower hardpoint lvls are already being used -> it would result in accidentiallly (or by purpose) mounting additional equipment which is not meant to be mounted there )
    - ASF / CSF result system reactivation (if possible)
    - NPCs can fly through asteroids
    - players can fly through capital ships in X-3043 - repair (if possible)
    - fixing capship turret view positions (if possible or practical) -> Fixes done to Osiris, Rheinland Battleship, Kusari Battleship, Bretonia Battleship
    - fixing capship docking to TL's (if possible or practical) (hard to be done as that is hard coded -> maybe a solution to this will be introduced later)
    - puting the PX logo to Alaska, UR logo to Nephele, SA logo to Omega 3
    - modifying the SMG logo position to be visible after jumping in Hiruga (the jump out coordinates of jumpholes are random... you always would spawn at a different point with a different orientation.... sorry but i can not change anything on that) -> edit: i managed to create a workaround for this issue -> fixed
    - restriction of BMG trading to having a mounted Smugglers' Syndicate License (-> this feature is planned but its FLhook based and has nothing to do with my work or CF1.82)
    - open NY for attacks above level 50
    - planetary zone fixes on custom planets
    - fixes of spawn ncp behaviour
    - fix of encounter settings
    - new nav maps + icons
    - server re-initialization
    Mines in Omega41
    Yakutsk gate rotation
    Reputation check of Utopia Battleship´
    Dervon freeze issue
    FLMM dll fix (problem has been identified but needs to be changed by script on full CF release)
    Update of CF splash screen
    chimera fix
    vfighter fix
    venom mk2 fix



    Tertiary changes:
    - minor ship changes and fixes
    - Sidewinder Station in Alaska description
    - On the Nav Map (F6) in-game showing all universe mode, when you click on Custodian it shows the info for X-3043
    - in Sol, when docking on Jupiter -> Earth tradelane, on both sides you enter below that TL emitter thingy
    - the exhaust of Lagg's primary thrusters is a few units (in lack of better term, i don't know what 3D coordinate units are) to the right, when Lagg is viewed from behind
    - Update clans/systems scrolling in the CF launcher
    - in Chat display window, Utopia and Dervon are displayed as "Utopia System" and "Dervon System", where all other systems are displayed by name only (ie. "New York", not "New York System")... This leads to things sometimes being displayed as "(something...) Utopia System System."
    - re-enable the npc system paths from CF1.80 (when everything else is running)
    - correction of Hades infocard (0/2 instead of 6/2)
    Tradelane hardpoint shifting due to hard coded settings
    Background changes in Arena




    I'll modify the post as new things come along, or OP can do it to strike through what can't or won't be done.
    New additions are in red color.
    Done changes are in blue color.
    Work in progress is in yellow color. <-- modified color for better visibility
    Server setting green color.



    Additional change list:
    new rank settings
    changes to story factions
    openSP quality improvements
    minor changes on the original FL storyline
    NPCs use CMs
    limitation of commodity market
    new explosion settings
    effect update
    inertia of nebulas extended
    new cityscapes
    new real sun concept
    new encounter settings for various systems
    new navmaps
    new nav icons
    new shader settings
    AI changes for NPCs

    mooring ability for capital ships
    repair droids
    cloaking

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

    Edited 12 times, last by SWAT_OP-R8R ().

  • * tiny update

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • *minor update*

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • * slightest of updates *

    |DP|Shock · |DP|Shockwave · |DP|Skyfall · |DP|Red.Dwarf

  • some further updates

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Sorry if I missed it, but could you please add closing CF every time to repair list? May be very confusing to newer players who don't know it sometimes needs to be closed manually, and they just start it and get E5 error


    Never happened with CF 1.7

  • never happened to me and actually not even possible

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • i had it when i was on win xp, somehow the fl.exe was still running when i closed the app.


    when i changed to w7 all is closing well.


    Click the image above to visit us.
    _______________________________________
    "Sir, we are surrounded!"
    "Excellent, now we can attack in any direction."

  • well - then its something on your pcs coz the affected file(s) are the same as on CF1.7

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • 1. this thread is not for such discusssions
    2. i can not fix something that in my eyes is not even mod related

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • updated

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!