Has anyone ever conidered MASSIVE NPC battle's or TONS of NPC's to make it look like theres actually an Economy going on. Is it possibe. I just think that will add to the realism.
I mean even bigger than THIS!.!.!
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Register a new accountHas anyone ever conidered MASSIVE NPC battle's or TONS of NPC's to make it look like theres actually an Economy going on. Is it possibe. I just think that will add to the realism.
I mean even bigger than THIS!.!.!
Well to be honest Cronik, it would depend on what the server can handle IMHO, OP would probably know best what that is.
While the idea is good (technically Crossfire, aka X-3043 should be an endless battlezone with NPCs going at it and I already see a few small ASF/CSF encounters periodically) it's really more a matter of how feasable it is I'd say.
I would like to see more battleship encounters(with an accompanying wing of fighters) from the Houses and perhaps even some other factions across Sirius and possibly even Altair.(like Coalition battle group run-ins with Nomads and Dom'Kavash battle groups in either one's territory) This could even be a random thing where one faction's battleship w/fighter wing shows up in another house or faction's space and they just go at it! I've seen this done in other mods.
Again, this all depends on what the server can handle and I'm sure the release of 1.8 alone is going to bump up it's load considerably.
no thanks there are already enough stupid npcs interfering in pvps as it is
Agreed, I think the game has enough NPC's as it is. If there are too many then new players that starts out with bad rep with pirates and such (Before getting any bribes to help with rep) wont be able to get anywhere because they will keep getting killed. And, as Spiky said, they already interfere enough with PvP.
Not to seem assinine, but if PvP is an issue vs NPCs then there's always the Arena if you want some privacy right? Besides, I'm sure OP can put the frequency of appearance to be put to like a 5-10% chance of battleship encounters or something to that effect. That will keep the encounters to a minimum, simular to like what you see with Sirius-wide Nomad and DK encounters/invasions on the server periodically.
You know what...Why do this to planet Crossfire so I't can actually match the story .
I RALEY see battle's between NPC's there 0_o.
But I like the idea of bigger battles every where.and a little more NPC's
just wait until 1.8 comes out
I like Cronik's idea:D i dont think its good for MP but... SP would be fun,;)
My idea is to have a system devoted to that concept:D
OP can you tell me how to increase NPC numbers in the best simple way possible
To be honest, I don't see what the problem is with NPCs even during the ASF-CSF fights. My characters have an affiliation and I ensure that my reputations with factions reflect that. As annoying as it has been having Junkers, Outcasts, and Corsairs breathing down my neck for hours during the battles this past week (especially when they're VHFs) the game really is more fun that way. Pirates are docking at police bases and cops push the Outcasts money indirectly under the table by buying off the Junkers though... people can play however they want, don't get me wrong, but it's disappointing sometimes. The NPCs are an important aspect of the gameplay - many features like these get overlooked in the zeal for player-to-player interaction. I look forward most to the more subtle things like these in 1.8.
you shouldnt play with NPCs at all since this is the number1 source of crashes
QuoteOriginally posted by SWAT_OP-R8R
you shouldnt play with NPCs at all since this is the number1 source of crashes
What about more of a concentration