yes, that one helps
I have unbanned you but it will take some time to find the error.
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Register a new accountyes, that one helps
I have unbanned you but it will take some time to find the error.
I need the csv file, not the screenshot
Its located inside your crossfire folder.
--> clicking on a news network link will open a "Work in progress" window
--> hovering over the green dot (online players): missing space in front of first character. Looks to close to the side. Maybe Center text.
yeah, I guess some css has to be changed on the new launcher ![]()
Since you reliable run into this error you are the perfect test subject to figure out where exactly the anticheat thinks the error might be (the server logs only show vague info).
Please run the following code in windows powershell / terminal. (You might need to edit the drive letter to where your CF installation is located.)
I will need the newly created csv file (MD5hases.csv) to figure out where exactly the error comes from.
It's not the account. Its the files.
I'd like to check out which files are reason for that. I just need to think about a way to get it checked. Maybe creating a hash list of all files.
I am not sure how it works or if it works.
I ran it and then tried to do some comparisons. Some stuff was translated. Other stuff was not. I fail to see why.
I am also a bit sceptical about the audio option, not entirely sure what it does, especially since voice stuff is placed in a utf container, moving files would probably just mean that additions to the containers are just missing then?
would be a good idea
ill just drop that suggestion here (was posted in the wrong location)
A Cross-Platform System Editor for Freelancer (Written in Python)
no, the log indicates that there is a problem with your installation
unbanned
Did you know a standard weaponplatform is made from 10 individual parts and each part needs right position?
Yes, I did. ![]()
That kind of cutting 3d models is most often used wheen there are animated parts. The pivot points of the parts can be used for the animation then (rotation or moving at a specific axis).
But it also is used on other complex 3d models since there used to be certain exporting limitations which required a workaround -> the parts.
maybe
would be pretty cool ![]()
will test it this weekend
Done
If you keep going on you might end up with a playable game ![]()
That is the one you need. The other stuff is currently being worked on.
you make progress pretty fast
Ok, now it loads. I am not sure if all functions are already working (e.g. Trade routes).
However, I tested the system editor.
Takes a bit to figure out how stuff works (nothing unusual).
The object editor makes line breaks to make the content fit into the window. I think that might be confusing as it is difficult to really figure out if the parameters still belong to the specific setting or are part of a new one. I think it only should display line breaks which really exist in the ini and instead crop the line and only display it fully when being edited.
Also when selecting an object it probably would be good if the camera rotation pivots around the position of the object. That makes navigating much easier.
I get a prompt to enter the game path. "bitte zuerst Spielpfad eingeben"
I already have added paths to "Mod-Repository" and "Clean-FL Testordner" on the Mod-Manager tab.
Am I missing a different path setting?