MSN Server Meeting Results

There are 50 replies in this Thread. The last Post () by EvilDweeb.

  • Earlier today there was a major meeting with representatives of a wide spectrum of CF clans. Due to massive consensus we have taken RP measures that will bring back the good days of old and, if all goes as planned, revamp the quality of gameplay here like never before. The following are some general conclusions we made:


    1. Non-serverclan players MUST have a license for their RP to engage in it.


    2. Clans with an established RP must NOT partake in other RPs unless there is some sort of exception in play. As Gunny summed it up: Police are police, traders are traders, and pirates are pirates. Period.



    3. No more bickering, and no more clanwars unless absolutely necessary. This revival of RP should be fun and inclusive to all players, and personal disputes and flaming could ruin it... for everyone.


    4. Anyone who reads this (with the exception of BG) needs to adopt policy that somehow incorporates the meetings results. It is for the good of the server and will make things a lot more fun for everyone.


    5. As always, using the F1 command to switch chars out of a conflict or RP scenario for the purpose of cutting your losses or escaping a situation is incredibly rude and dishonorable. Respect the other players and the server by abstaining from such cowardice.


    6. Never tresspass, trade, or commit other unallowed acts in clanspace. If you do not have permission to be in a clan's system then don't go in. No exceptions.


    Also, the following should be brought into effect as soon as possible this applies to not only serverclans, but other clans and freelancers as well.


    Police RP:


    Police are to run regular patrols of Sirius, hunting down smugglers, issuing fines, and killing pirates. Police are to cooperate and be friendly with one another. They are to act lawfully at all times and operate out of their clansystem / station of operations, docking nowhere when possible (hence the word patrol, not occupation). The goal of this is to force police to be responders to emergencies, not an F1-press away from a problem. Patrols should be aimed at implementing the law with maximum effect, but should keep numbers down to about 2 police per system unless reinforcements are called in for. This way police can interact with the other RP modes realistically for the sake of good RP.



    Trader RP:


    Traders this is going to be a shock to you but we need to be trading all the time. Lol, freighters and trains, need to be making trans-house runs legitimately and predictably. BMG or certain commodities should only be traded under occasional Government Contract, which is justified as transferal of material from one House government to another. Mercs should be hired as escorts from time to time, police hailed when in distress, and money shelled out (reasonably) to pirates when theyve clearly disabled your ship or caught you in a tight place.



    Pirate RP:


    Pirates will be empowered by taxing. They will stalk space using their ships and Mercs to ambush, capture, and loot. They will also smuggle, do arms sales, and act as something of CFs equivalent to the mafia (killing competitors and maintaining their turf) though taxing should be the highest priority. Hopefully the pirates will be aggressive and efficient, giving the police a lot of work to do and make the traders sweat. When traders are "boarded" or "captured" (in other words, when you're surrounded and/or damaged extensively with no surviving escorts) a policy of not paying up is unexceptable and unrealistic. They've caught you, so cough it up. :P



    Merc RP:


    Mercs need to advertise themselves and look for work. Traders need them for escorts (50% cuts of profits have been proposed), pirates for reconnaissance, assassinations, and the like, and police for bounty hunting. If a base provides an NPC mission for it, you'll probably find similar jobs for the players. Other, miscellaneous tasks will likely arise, but it is your responsibility to get your hands dirty and find ways to make money.
    ____________________________________________________________________


    If I have missed any of the meetings points or measures, plz reply with your addition to this summary. It is important that the 13 of us who were present explain this to everyone else and force it into effect. Thank you for your time and we hope your quality of gameplay is about to skyrocket. :)

    24/7 SWAT CF veteran from sometime before 1.6 up into 1.82. Lots of memories!
    Built 88 chars between DC, BD, UAC,
    STC, and freelancers. Ashes to ashes, alas? D:

  • As a side note: Using F1 to avoid a clans Role Play (Pirates, Police etc) will be handled by the Server Police as it is defined as an act against the Server Role Play.


    First F1 Violation: You will be warned by the SP, to not use the F1 key again to avoid role play.


    Second F1 Violation: You will be forced to pay the pirates the sum of the tax OR a reasonable amount to avoid bankrupting a player.


    Third Offense: lets not go there, shall we?


    This is a Role Play server, so when you come here, you are expected to participate in some fashion or another. GET INVOLVED, you will be shocked at how much fun you can have.


    Welcome to Crossfire and have some fun.

    Intel 2.8 Quad-Core / 8 gig OCZ gaming 1066 mhz DDR2 / BFG GTX 295 (x2) / 24" LCD 4000:1 Monitor/ Razer Copperhead / Lycera keyboard / M1 NIC , 1 Intel SSD ( OS) & 1 OCZ gaming SSD , 10k rpm Velociraptor.


    Chars: [CFPD]. , [CFPD]G1 , G1.5, G2 , G2.5

    Home System: Tarsus


    Founder of the Crossfire Police Department, ( [CFPD] ) established 2005. The first Police Department established on Crossfire.

  • Should the Pirates be limited to one fighter? So they have to actually stalk their prey rather than using f1 to get close fast.


    Btw I will cough up the loot if caught.


    -edit-


    Gunny answered this question in another thread:


    " The following Clans have agreed to keep ALL their fighters in their HOME systems, and will originate their Patrols / RP from there:


    CFPD
    DC
    ~MN~
    {UAC} Licensed to pursue Government Contracts
    {LP}
    (<3)
    (IOC) *waiting on approval from IOC command*



    We agreed to this in order to make RP realistic, so F1 cannot be used to get somewhere fast to police, tax etc. We will actually have to "respond" to a situation or in the pirates case, " intercept" a trader to tax. "

    Yes Burros Do Bite.



    Chars: SMG_Burro and derivatives thereof


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  • Always nice to find out after a meeting has not been scheduled.....no posted time was given :(


    As for clan RP, IOC can be defined as Merchant Marine, armed and escorted transports of strategic goods... complete with a paramilitary command structure, and well-defined ranks and honors. We will aid any traders who we find set upon by pirates, and are availble for escort services and customized protective services for traders, as well. Any pirates who attempt to loot IOC assets had better be ready for a serious battle... [8]

    My rig: i3-4130 Core Duo (3.4Ghz), Gigabit GA-B85-HD3 mobo, 8Gb PC1600ram, Samsung 2x 80Gb SATA RAID, Intel Integrated graphics, 3 optical drives, 23" Asus HD monitor + peripherals


    Character names: Centaurian_Alpha & CA derivatives
    Founder: Independent Operators' Consortium (established 2006)

  • ok, i can understand the most of it. I will accept the point i dislike.


    And i have two more question for my personal understanding:


    1) When calling reinforcements - I suppose that they won´t be allowed to switch chars too - did i get it?


    2) Why BG stands by side? Mustn´t we have a clear agreement from all serverclans? ?(


    edit ps.: I passed the meeting too unfortunal what a pitty...


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  • edited to prevent flaming and misinformation




    1. When you call in for police assistance the nearest patrol will either have to detour to help you or units will have to be dispatched from the police's base - that way police can't F1 to the scene of the crime.


    2. BG is OP's clan. We at the meeting decided that it would be best not to force BG to comply to anything (especially since no BG were present at the meeting). It will be up to OP to chose what he wants to do with his clan. If he wants to play a role in this revived scheme we will galdly incorporate him and his RP, otherwise we will not obligate BG to our terms. :D

    24/7 SWAT CF veteran from sometime before 1.6 up into 1.82. Lots of memories!
    Built 88 chars between DC, BD, UAC,
    STC, and freelancers. Ashes to ashes, alas? D:

  • edited to prevent flaming and misinformation

    24/7 SWAT CF veteran from sometime before 1.6 up into 1.82. Lots of memories!
    Built 88 chars between DC, BD, UAC,
    STC, and freelancers. Ashes to ashes, alas? D:

  • Quote

    The thing is that IOC may switch rp to Mercenary only if forced to.


    Correction: IOC will not be FORCED to change its RP any more than BG will be "forced" to change theirs. Our RP has been well -defined from day 1, and will continue as it has for more than 1 year... IOC does not do Police work (especially since CFPD has suspended its alliance with IOC), and we do not do piracy. That leaves trading, smuggling, and contract work. IOC will also have some requirement for Mercs outside their own ranks, so this will not take away from any clan's RP options.

    My rig: i3-4130 Core Duo (3.4Ghz), Gigabit GA-B85-HD3 mobo, 8Gb PC1600ram, Samsung 2x 80Gb SATA RAID, Intel Integrated graphics, 3 optical drives, 23" Asus HD monitor + peripherals


    Character names: Centaurian_Alpha & CA derivatives
    Founder: Independent Operators' Consortium (established 2006)

  • edited to prevent flaming and misinformation

    24/7 SWAT CF veteran from sometime before 1.6 up into 1.82. Lots of memories!
    Built 88 chars between DC, BD, UAC,
    STC, and freelancers. Ashes to ashes, alas? D:

  • well i like it all but i have 1 point and thats number 6 we pirates dond have rules we steal and plunder every where we cann
    ohh to bad i am in clan system
    well 1 thing to do retaliate or do nothing and let us
    bg hunt me for stealing whiskey
    and oh y i have bigg funn and so do they ohh men i dond ask for schrout just take it owwwww men they hunt me
    but i take it i take punismend for what i do and owwwwwwwwww y i have fun when that hapend
    let them hunt me lets make it work and we all have funn again

  • point was to get the clans actual roles going again. Do what they chartered themselves to do.


    Stricter rules were needed for taxing, so pirates could actually have some fun as well.


    NO ONE said you could not escort your own freight, what WAS said is; To encourage the use of Mercs, this is what we think needs to be done, by promoting the use of mercs to escort trade, do intel missions for the police, let the pirates hire them to find out who is trading what.......


    Once again, I apologize for trying to move this server forward.

    Intel 2.8 Quad-Core / 8 gig OCZ gaming 1066 mhz DDR2 / BFG GTX 295 (x2) / 24" LCD 4000:1 Monitor/ Razer Copperhead / Lycera keyboard / M1 NIC , 1 Intel SSD ( OS) & 1 OCZ gaming SSD , 10k rpm Velociraptor.


    Chars: [CFPD]. , [CFPD]G1 , G1.5, G2 , G2.5

    Home System: Tarsus


    Founder of the Crossfire Police Department, ( [CFPD] ) established 2005. The first Police Department established on Crossfire.

  • Quote

    Originally posted by Gunny
    NO ONE said you could not escort your own freight, what WAS said is; To encourage the use of Mercs, this is what we think needs to be done, by promoting the use of mercs to escort trade, do intel missions for the police, let the pirates hire them to find out who is trading what.......


    I asked if we could escort our own freighters or use capitol ships for trade and the replies were that mercs should be doing the escorting and trading clans should only escort themselves on big runs like Sol... I'll adjust my first post accordingly and edit out others completely. Hope this clears up most of your outrage IOC :P

    24/7 SWAT CF veteran from sometime before 1.6 up into 1.82. Lots of memories!
    Built 88 chars between DC, BD, UAC,
    STC, and freelancers. Ashes to ashes, alas? D:

  • This is dragged over from the police clans' new RP thread.


    This is just a thought... maybe a bad one, but perhaps it'd be more witty for the clans to use NPC bases of the same RP allignment... maybe even have a faction or two as sponsors of sorts? That is, have clans have the same NPC allies and enemies as NPC factions equivelent to them (say for pirates militaries, companies, and police are hostile, terrorist factions are neutral, and pirates are allied for instance)? That way the kinds of bases pilots could land at and access via F1 would be directly linked to what kind of clan they are in, encouraging RP not only with the NPCs we so often ignore but also make the players experience the CF universe in a realistic perspective.


    Besides, imao F1 isn't a means to teleport a pilot to the scene of action, but rather a means of switching pilots altogether. I don't advocate using F1 to get to or out of a scenario directly, but I feel no shame in using it to get 2 systems from the action if I'm presently 6 away. If a man were to be shot here in Kalispell I don't call the police in Great Falls 150 miles away... I call the guys in town because they're 146 miles closer. I get how this scheme works, but if there's a pirate attack somewhere like Dresden or Omega-3 there isn't the slightest chance of you getting there from Tarsus before it's all over. If we were meant to have all our eggs in one basket we wouldn't be allowed to have 5 chars.


    I think we're onto something, but when I want to visit Murmansk having to do it from Neophobos and then come back before I "leave work" is a bit too "realistic" for me (especially since people don't always know when they'll need to log off). Besides, lol, do you think it makes any sense for me to have 8 characters in Neophobos and 7 at Colorado?


    I don't mean to say that my idea is better, just that we may want to give some more thought to how to best apply this home-base concept. Anyone have thoughts about this, or is this going to be an issue addressed by clans individually? :P

    24/7 SWAT CF veteran from sometime before 1.6 up into 1.82. Lots of memories!
    Built 88 chars between DC, BD, UAC,
    STC, and freelancers. Ashes to ashes, alas? D:

  • Once again, I apologize for trying to move this server forward.
    [/QUOTE]


    Moving in any direction is better that not moving at all, and if im asked i like the new proposals and rules.


    I appriciate your initiative and taking over the rudder Gunny.

    Buy a ticket, take a ride! [45]

    DD BlackOps Hassassin

  • i see your point lance. i like the idea of being able to place say 1 char in each capitol system at a base that is aligned to the clan RP. i.e pirates could leave a char docked at buffalo base, police at planet manhatton. say in new berlin a police char could be docked at the planet and a pirate could have a char at kreuzberg depot, or in a nieghbouring system. as long as the base that the char is docked at is aligned with the clans' rp. or we could dsignate certain systems, within each sector of sirius, friendly to a cetrain RP. i.e NY aligned to police, magellan aligned to pirate, texas aligned to traders ... etc....


    just a thought.

  • if you want to make rp more complicated and less understandable for normal players then you are on the right way - sorry

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  • Damn OP got in there first


    As I said a few times before, I think we need to simplify and not complicate.


    I would like to have the roleplay seamless and natural and without artificial barriers.


    In my limited experience of Crossfire, more rules meanz people argue about them online rather than just play. Especially those who dont have English as a main laguage - which is significant part of this community.


    However, I will read all the summaries with great interest and try and support them best of my abilities.


    Not sure about the idea that all VHF are docked/ launched from home system - I will not be doing that one if it sounds like what I think.


    No you cant limit me to one fighter.


    Disable F1 out of the game - unless u are docked.


    To summarise,
    I hope to go where I please (except clan systems)
    I tax who I want
    I trade where I want
    I run if I want
    I fight when I want
    I treat all other pople online with respect


    At the end I say gf to all brave pilots and get the same back :-)


    I am looking forward to the ongoing discussions on roleplay and how it develops. Change is GOOD and I hope when I come back in a couple of weeks it s GOOD :-)


    EDIT - I would encourage people to not be in their clan system but out of it doing roleplay


    All players should have a char based in NL, NB, NT and NY


    Get some pvp practise in roleplay rather than in Arena or your clan system

    @usul - If i ever see that you (bad stuff) about other clans again (no matter if you hide it in Roleplay stories or say it public) it will be the last thing you have said here in this community.


    If you have a problem with what Ive said here... then leave my forum and my server!


    OK