getting tanking and support skills to high levels is more important than gunnery skills at lasers' stage. if you cant tank the damage then you will die, simple.
when you get to a decent lvl then concenttrate on gunner and primarily drones with dominix.
when you get used to the missions and the respawn triggers you can then fit for full gank and micromanage the npc aggro.
my domi fit:
highs:
5 gallente navy 350mm railguns antimater and iridium ammo
drone link augmentor
mids:
shadow serpentis 100mn AB
4 cap recharger 2's
lows:
amarr LAR
2 active t2 armour hardners
coreli a type adaptive nano plate
3 gallente navy mag stabs
drones:
5 wardens
5 ogres
5 hammerheads
5 hobgoblins
rigs:
3 capacitor control circuits aka CCC
damage varies between 1200 - 2500 per volley, not including drone damage, so roughly 700 dps from a domi mission ship
i also have fang in an orca running fleet boosts and 3 armour ganglinks, which helps agreat deal.
with this technique i can pull in 30 mil per hour just from mission npc bounties.
"gone beserk - eom" lvl4 completed in 13 minutes solo, 9mil in bounties, 26 mil in loot and salvage.
now time to go waste my security status on killing topou in archee