I would want to test a new script adding day and night cycles aswell as different weather effects on cityscapes.
There are two possible options.
- The cycle is purely bound to the players local time. If you play in the evening or night the game will also show cities at night. If you play at daytime cities will render the daytime scenes. Advantage is immersion. Disadvantage is that might not see settings because you always play at a certain time.
- Same as above but having 3 ingame day cycles per real day. Advantage is that you can experience more different settings. Disadvantage is that it is no longer directly bound to your local time.
Opinions please.