London looks different
Crossfire - Upcoming changes, upcoming content
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- SWAT_OP-R8R
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There are 282 replies in this Thread. The last Post () by SWAT_OP-R8R.
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I see, not an easy task
No, London has not been changed yet
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Nomad base probably not changed either
But some others do look better
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No, nomad base has not been done yet.
Working slowly towards it.
Just a few mins ago another 100mb big update was released with several reworked station interiors.
Not going to spoil it for the majority but since Sidewinder station already was mentioned (a bit early) it might be worth to take another look at it now.
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Should Sidewinder station interior looks so? (vanilla setting). Ive installed fresh FL and CF mod new (including download from portal filebase) on my PC today. .. Installation went smooth with very few issues after I started game like were huge menu's fonts (downloaded font file from filebase solwed it) and mouse behaviour where my new modern mice have weird imput lag , ghostly moves or something like this .. but old logitech is working still well.
That green space visible from station windows is not exactly fitting Alaska environment, reminds me another system linked with X-3043 ... is that correct??
Not sure about Juneau Shipyard which do not have bar at all, I've docked there now ... it's loong time since I played last FL/CF so maybe there was not bar before too.
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Have Planet Crete new textures? ... (that docking cross not looks familiar and some other details too )
Snímek obrazovky (6).pngSnímek obrazovky (7).pngSnímek obrazovky (8).pngSnímek obrazovky (9).png
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this time using reshade setting. Looks tempting to make one new journey through CF space
Snímek obrazovky (13).pngSnímek obrazovky (14).pngSnímek obrazovky (15).png
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i did not change the background of sidewinder in the latest update
the other station you have posted have not been updated yet
I start to get a big worried that either the challenge is too hard or my changes are not obvious enough to be noticed.
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Well, there is few hundreds of stations in CF mod if my memory serves me well and using different shader makes look of things different too (not mentioning such small detail that now I play on new 24" 144Hz monitor vs previously on small laptop screen).
However now I have much better idea what to look at, nothing better as to make direct comparison . Below on the left side is image posted few days ago (old), to the right is first updated with vanilla shader and second is updated with dx10/12 recommended option shader. New look especially for dx10-12 recommended shader is really nice, materials of things look much more natural. It's really a big difference!
Btw, I yesterday visited also Sovetskaya system as there was mentioned updated skybox and this new one is very nice too.
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Most detail improvements can be seen from closer distance.
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Most detail improvements can be seen from closer distance.
I definitely will replay SP campaign again when will be most of improvements released. I thought even about reworking mod intro with updated graphics and using new HW which gives me much better possibilities like using full screen videos in 16:9 and new shaders. Is possible to think about making new mod installer once you will have all improvements released? …. I think there isn’t any other old game which still keep me interested like FL+CF
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Planet Manhattan bar seems got update too, I ... sigh, I only really regret that old images which I had tons were lost somehow ... I only found few old images from Manhattan bar and there are clearly visual differences .. walls stones looks improved, floor, tables, seats on bar too.
Note: installing Davinci Resolve, I will need littlebit relearn how to edit stuff there, but it should work nicely on my PC.
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Just few seconds taken from initial movie of the SP campaign with a Freeport 7 station before attack ... Davinici installed, few fast cuts, fading added, export was working smoothly.
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A small update on the Reshade update:
I got the new version working in an experimental environment, but as it is, it can not be used in combination with a regular Crossfire installation. The old version had a feature that was important for compatibility reasons but for some reason the new version either does not have this feature anymore or something in the syntax has changed.
I have requested specific information about this issue from the developer. Need to wait for an answer now.
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Another 9 Bretonia interiors have just been released.
One more and all of Bretonia would be complete. Just taking a small break here due to some minor health issues. I need 1-2 days to get back on track.
I also got reply regarding the issues with the shader upgrade. While I don't have a solution for the problem yet I at least have an idea how to bypass it. Needs to be tested next week.
Speaking of tests. During my tests this week I finally encountered two stations which did caused crashes when docking.
I did many hundreds of docking tests last year trying to reproduce this crash issue but for some reason was not able to find a station that was causing such issues. Now that I have found 2 confirmed places which seem to have such a problem every now and then this topic is on my to-do list again. This at least narrows down where I need to look for errors.
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nope
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