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Hallo!
Without further ado, let's dig in... We're gonna start with the ground-zero basics.
1. Install Freelancer without patches (v1.0.0).
2. When installation is complete, go to your newly created folder (Freelancer) and right-click it, make sure to un-tick the box that says "Read Only" and apply to all files and folders within.
3. Repeat for the folder in Documents/MyGames, there's also a folder called "Freelancer" that needs this to be applied.
4. Install ModManager v1.31.
5. After ModManager installation, right-click the newly created desktop shortcut and force it to "Run as Admin".
6. Install the Crossfire Mod inside the mods folder of ModManager.
7. Repeat step 2 & 3 for your ModManager folder as well.
So far, you have not yet launched anything yet and you expect everything to work, it's a clean install... What we also have done is to allow all 3 folders to be written in, extremely important!
Below is where the problems may occur and how to solve them.
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First of all, notice there are some options during the activation step that is also presented in the Launcher, I suggest you use the same options in the Launcher as you do during activation.
Also check to see if the log in ModManager says > 'Crossfire Mod 2.0 Client Edition' succesfully loaded
Let's assume it does and continue... Otherwise you have installed the mod where ModManager can not find the mod or the files were corrupted during download.
8. Error while activating mod in the ModManager list.
The solution is to read the log on the bottom and see what caused the error. Sometimes if you deactivate the mod and re-activate it files goes missing from the game directory, like resources.dll.
9. Restart ModManager and see if the next activation tells you the same error in the log below, or if you get a new problem.
- If you notice it's the same file that's causing errors, manually go to the troubling folder and search for the file. If you can't find it, a simple "Reinstall" using the disc or ISO does the trick, there's no need to remove the entire game unless you get different errors every time you restart ModManager.
10. If the mod activates properly, you're good to go to "Launch Freelancer". Otherwise it's recommended to restart PC and repeat steps 8 & 9.
The mod should now be fine structure wise and no more problems should occur, but for arguments sake let's say you have been playing for a while or Crossfire is not the only mod you play on, you repeat steps 2, 3 and 7, and if new problems occur 8 and 9 as well.
(A side note from Lancelot; In case of a new Windows installation... He discovered that the Crossfire Installer did not install all of the C++ libraries properly in Windows 10, I'd recommend everyone to double check the required libraries during installation were installed properly and if required download them manually)
(If SweetFX does not work as intended you'd be recommended to just download an All-In-One package containing all the libraries and DirectX updates, just google it)
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Let's move on to the Launcher and it's problems.
The first time you open the Launcher it will install 1 file (idk what), and when you launch the game it should install somewhere around 400-500 files, these files will be located in /EXE. If you keep getting copy errors delete, move or rename this entire folder and reinstall game without removing it.
But before you launch the game make sure you pick the same options as you did during Activation of the mod to avoid possible conflicts.
THE ERROR CODE(S)
There are probably a lot of you who gets an error code every now and then and it's very strange... Let's make a list of when this can happen:
- After fresh install.
- After playing for a couple of days.
- After being AFK for an hour.
- After having another mod activated.
- After being kicked for base idling.
- After being kicked for possible cheating.
- After crash to desktop.
- After computer freeze.
Just a small list maybe, the reasons may vary but the solution is always the same...
1. Open ModManager and re-activate the mod just to make sure there are no new missing files, if so you repeat step 9.
2. If no files are missing during re-activation, close ModManager and go to the Freelancer game folder and delete/move the EXE folder if it persists and reinstall game.
3. Repeat steps 2, 3 and 7 as done in the section above.
Done.
This may seem like a long and boring guide but essentially it's all about missing game files, folders not allowed to be written in, and ModManager lacking administrator rights.
Always make sure the 3 related folders have "Read Only" unchecked.
Always make sure everything has administrative rights.
Always make sure libraries and files are not missing.
If you get this right, no more problems should occur the next time you launch the game as 99% of all the errors caused before the game runs is caused by a failing file structure integrity.
There's just 1 more thing you need to do and that is to copy your freelancer ID with either Freelancer Account Manager from ModDb, or saving the entire Freelancer registry by opening RegEdit and CTRL+F for "MPAccountNameSig", right click the Freelancer folder and Export to desktop.
PS: Always restart the launcher on a daily basis and server restart to avoid server conflicts.
I may not be active on the replies and will certainly not reply to anyone but those who have actual problems with the launcher or those who can't decode my poor English...