So, this will serve as a test for future posts regarding ships. There's 1,000,000 ED ship reviews on the internet so by no means is this definitive. My advice is use the ship that best for your needs as a commander
BUT since the new update and 2 new ships released, i was absolutely star-struck by the new Krait Mk II by Faulcon DeLacey. This Medium size ship is quite visually intimidating and to me, reminds me of some certain Corellian freighters. There are 4 utility mounts, 2 located on the top and bottom of the ship, 3 large hardpoints in a triangle pattery on the top as well and finally 2 medium hardpoints located on the port and starboard sides, underneath the aft thrusters. The ship features 2 size 3, 5 and 6 as well as 1 size 2 and 4 compartments. This makes the Krait, in my opinion, one of the more versatile ships in the game. With the size 5 compartment, this makes the ship capable of a hanger and ship launched fighters through the use of one of the 2 multi-crew spots available. The cockpit itself to me is unique, yet it provides the "open cockpit" feel that that Asp Explorer gives. The bridge is located on the front lower half of the ship and gives a mostly unobstructed view. By comparison, the Asp Explorer certainly has a wider field of view overall.
After not playing for nearly 2 months and seeing the Krait in the trailer for Chapter 2 i said to myself "I have to have that ship" and found that i could trade my Cheftain in for a Krait. After keeping some of the more valuable parts, such as a Class 5A FSD, i was able to cut a deal with the shipyard to trade in the Princess and add a cool $24 million to purchase the newly released ship. Shortly after, i proceeded to customize the ship, as my business is tours for the more VIP types of the Bubble. Seeing as how there's a Thargoid threat, i figured it'd be wise to make my ship dangerous, as well as luxurious. With no engineer upgrades, and some beefed up defenses, I still get a 20 light year unladen range. Well within my range requirements without sacrificing security for my passengers.
Taking on my first fare in the new ship, i was marveled at the acceleration the Krait MkII provided. Maneuvering around isn't as sluggish as it looks, though high-density planets may make planetary landing on the surface slightly more difficult as the ship is very heavy already. Combat wise, personally i can't give you any experience for review, however it certainly appears that i can be a very capable combat ship under the right commander. With such a wide profile, i can understand it can appear to be an easy target. I'd recommend having SLF or similar aboard as the lower back half is not protected by hardpoints.
Overall, This ship does not have any specific function in mind. With the surprising maneuverability and quick acceleration, there's not doubt that this ship from Faulcon DeLacey is more than ready for any Commander.
Lemme get some feedback