Elite Dangerous on Gamescom 2016

There are 10 replies in this Thread. The last Post () by Martind Forlon.

  • It seems that there is allot new interesting things coming to ED with next update. I will try to post here all most interesting things included videos from Gamescom which started for public today.


    Beluga (ship)



    Passenger missions bulk:



    VIP Passengers missions:



    Route Plotter





    Questions for GamesCom 2016 Day 1!




  • Next two short videos are about changed station interiors and I need to say they looks really amazing, can't wait till half of October for 2.2 release.


    Port variant Refinery:



    Port variant Tourism



    (have planets with such details ... a dream :) ... maybe :) )


    A man living his dream ...



    Ship Launched Fighters Basic



    Ship Launched Fighters Combat



    Passenger Missions Tourist Spot



    Taipan Paint Job



    Federal Fighter Paint Job



    Empire Fighter Paint Job


  • looking good but in my eyes they should focus more on the gameplay part

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • There it seems is coming allot. From things I saw on "corners" is that in Hyperjump is shown destination star, and just now in live stream there is confirmation about hirable NPCs pilots for your ship or "launch-able" fighters which can be on some ships. It can change action in space allot included situation of traders. Will post new videos once they available after now running live stream end.

  • Port Variant Agriculture



    Port variant Tech



    NPC Crew & Crew Fighter



    David Braben Interview 2

  • Wow, it looks allot things was shown yesterday ...





    Paint Jobs






    Very interesting ...


  • Original thread source: Gamescom 2016: Day Three - Complete



  • They really it looks knows how to make "hype" ... can't wait for 2.2 release ... :D :D :D , it looks they pushed really very hard on game content and playability ... something what was asked allot on fd forums.

  • hopefully

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Btw .. there was hidden a message in Braben's interviews. It looks some ppl liking this ED part are really good on analysing stuff :)




    [extrabox]We've found something. Something incredible. Something the whole galaxy will want to see. The truth.[/extrabox]

    [extrabox]
    [/extrabox]

    [extrabox]To find us, look for a bounty hunter.[/extrabox]

    [extrabox]
    [/extrabox]

    [extrabox]To find more clues you'll need pre-logistics support in a system with one star, two belts, three rings, and enough radiation to turn you green.[/extrabox]

    [extrabox]
    [/extrabox]

    [extrabox]The hunt begins on the 28th.[/extrabox]


    The mystery revealed - Gamescom 2016 (day 4) - Alpha Orbital


    ... myself have my mission Python almost ready (fully modded) to go on this :) . It's not for a first time when FDev used "similar" way to point players on something. ... and its aimed on community effort to understand these hints, ... myself tried look on some researches but I'm really poor in this. Luckily these informations spread fast once discovered.